- Release Date: 1995
- Genre: Strategy
- Style: 2D Real-Time Strategy
- Similar Games: Star Control 3 (Macintosh), Age of Empires (Macintosh), Knights and Merchants (Macintosh), Command & Conquer: Generals (Macintosh)
Game Description
In Command & Conquer, you get to play either of two sides engaged in a world-spanning conflict: GDI, or the Global Defense Initiative, and the terrorist group, the Brotherhood of NOD.At the center of the conflict is a newly discovered mineral called Tiberium, which grows from the ground like a plant. Although this is denied by the man who discovered/invented it, Tiberium has adverse affects on any human beings coming into contact with it.
Your bosses will send you on missions against the opposing forces, and you will be able to see how the war is going after every mission by how the colors on the map of Africa change. NOD-held countries are red, while yellow or light-green denotes countries liberated by GDI. This game confines itself strictly to Africa if you play the Brotherhood of NOD, or Europe if you play the GDI. Other parts of the world are covered in the follow-up titles.
Lest you believe that the game is strictly good-guy/bad-guy, each side has its own reasons for fighting, and events during the missions may lead you to believe that perhaps not everything is as it seems.
~ Lisa Karen Savignano, All Game Guide
Review: Overall
Command and Conquer from Westwood Studios is an amazing real-time strategy game in which you get to play either side, each having their own special disk. If you play the Brotherhood of NOD or the Global Defense Initiative of the United Nations. Each force gets their own missions, NOD in Africa, GDI in Europe.Along the way, you get to harvest Tiberium and sell it for money to finance your missions. Each force has their own types of troops and appearances of buildings. For example, the Brotherhood of NOD barracks resemble a hand, holding a globe of the world.
Combat is fast and furious. You actually get to hear the nearly-realistic rattle of gunfire and the screams of dying men. The sound of a trooper being crushed by a harvester can either pump you up or give you nightmares. It's that realistic. The background music is superb, almost making you forget that the game simulates battle.
Your mission briefings are given by your superiors, and you get to see the NOD man, Seth, get killed. This is not a game for the sensitive types who are afraid of blood.
But there is a humorous element to the game as well. Troops who are ignored for some time will sit there and smoke or sit down, only to jump to attention when given orders.
Troops expire in a welter of blood when killed, and combat is amazingly realistic. A computer voice informs you when men under your command are killed or when your base is under attack.
Above it all, this is a game of strategy, make no mistake about it. If you have little ability for tactics, you will fail every time. Take no prisoners.
~ Lisa Karen Savignano, All Game Guide
Review: Enjoyment
If you enjoy full-on combat and tactics, this is definitely the game for you. Otherwise, give it a miss.~ Lisa Karen Savignano, All Game Guide
Review: Graphics
The level of detail is amazing, and you could almost believe the troopers were alive. Vehicles even smoke when damaged.~ Lisa Karen Savignano, All Game Guide
Review: Sound
The sound is clear and realistic. Those screams of dying men sound almost too realistic.~ Lisa Karen Savignano, All Game Guide
Review: Replay Value
Play NOD, then play GDI. After that, all you can do is try to better your own score. But hopefully the expansion packs will be released for the Macintosh platform soon.~ Lisa Karen Savignano, All Game Guide
Review: Documentation
Extensive manual gives you the lowdown on troops, weaponry and buidings.~ Lisa Karen Savignano, All Game Guide
Production Credits
MAC CREDITS Producer: Steve Wetherill; Assistant Producers: Ed Del Castillo, Ken Murphy; Original Concept: Brett W. Sperry, Joe Bostic; Lead Programmer: Steve Israelson; Additional Programming: Bruce Johnson; Technical Direction: Eric Wang; Designer: Erik Yeo; Artists: Joseph B. Hewitt IV, Matthew Hansel; Screenplay: Ron Smith; Audio Direction: Paul S. Mudra; Soundtrack: Frank Klepacki; Sound Effects: Dwight K. Okahara; QA Direction: Glenn Sperry; Quality Assurance: Lloyd Bell, Kenneth Dunne, Mike Smith, John Archer, Chris Rubyor, Troy Leonard, Rhoda Anderson, Tyler Thackeray, Phillip Castro, James Adkins, Randy Greenback, Abe Hernandez, James Hughes, Ben Lublin, Isaiah Myers, Albert Springfield, Chad Shakleford, D'Andre Campbell, Errol Campbell, Levi Luke, Richard Rasmussen, Chris Bleuens, Robert Sheel, Steve Corcoran; Manual Team: Penina Finger, Adam Isgreen, Erik Yeo; Special Thanks: Sam Levin, Thomas Puckett; ORIGINAL TEAM Executive Producer: Brett W. Sperry; Producer: Ed Del Castillo; Original Concept: Joe Bostic, Eydie Laramore, Brett W. Sperry; Original Story: Eydie Laramore; Lead Programmers: Joe Bostic, Bill Randolph; Programmers: Denzil E. Long Jr., Phil Gorrow, Bary Green, David R. Dettmer, Marie del Mar McCready Legg; Technical Direction: Steve Wetherill; Lead Designer: Erik Yeo; Designers: Eydie Laramore, Michael Lightner, Larry Seratt, Jason Sexton; Lead Artists: Aaron Powell, Matthew Hansel, Victor Gerth; Artists: Chris Demers, Joseph B. Hewitt IV, Damon Redmond, Shelly Johnson, Jack Martin, Cameron Chun, Nick DeSomov, David Dame, Ren Olsen, Bhavin Patel; Video & Film: Felix Kupis, Eric Gooch; Casting & Direction: Joseph Kucan; Grip & Prop Master: Paul Bastardo; Screenplay: Ron Smith; Audio Direction: Paul S. Mudra; Original Soundtrack: Frank Klepacki; Sound Effects: Dwight K. Okahara; QA Direction: Glenn Sperry; Quality Assurance: Jesse Clemit, Kenneth Dunne, Chris Rubyor, Troy Leonard, Paul Bastardo, David Maxey, Bijan Shaheer, Scott Manning, Chris Nelson, Jeff Gordon, Tom Rademacher, Lisa Hoffman, Glenn Burtis, Mick Love, Victor Rodriguez, Gordon Madison, Nick Camerota, Robert Dearborn, Stacy Mendoza; CAST General Sheppard: Eric Martin; Kane: Josepha Kucan; Carter: Bill Collins; Seth: Eric Gooch; Morelli: Wendy Bagger; Dr. Mobius: Richard Smith; Greg Burdette: Eric Randall; Science Show Host: R.C. Favero; Female Reporter: Marcia Swayze; GDI Soldier #1: Aaron Powell; GDI Soldier #2: Michael Lightner; NOD Soldier #1: Bhavin Patel; NOD Soldier #2: Ed Del Castillo; NOD Soldier #3: Paul Bastardo; NOD Soldier #4: Chris Rubyor; NOD Panicked Soldier: Ian Pugh; NOD Cyberspace Soldiers: Ed Del Castillo, Frank Klepacki, Ian Pugh; NOD Communications Officer: Ted Morris; Voice of EVA: Kia Huntzinger; Voice of Yelling Interrogator: Jeff Fillhaber; Voice of In-Game Infantry: Paul Mudra, Rob Sandberg; Voice of In-Game Vehicle Personnel: Elie Arabian, Dwight Okahara; Other Voices: Jason Buchanan, Elsbeth Wetherill, Frank Klepacki, Clifford Davis, Rick Gush, Penina Finger
~ Keith Adams, All Game Guide
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