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Commodore International

 
Company History: Commodore International Ltd.

Type: Public Company
Address: 1200 Wilson Drive, West Chester,, Pennsylvania, 19380-4231, United States
Telephone: (215) 431-9100
Fax: (215) 431-9465
Employees: 4,500
Sales: &Dollar;887 million
Stock Exchanges: New York
Incorporated: 1958 as Commodore Portable Typewriter Co., Ltd.
SIC: 3571 Electronic Computers

Commodore International Ltd. produces the Amiga multimedia line of computers, a range of PC-compatible computers, and the entry-level Commodore 64 system. It is incorporated in the Bahamas but has its main office in West Chester, Pennsylvania. Commodore's primary market is Europe, where, especially in Germany, it is a leading brand.

Commodore was founded by Jack Tramiel, an autocratic Polish-born Canadian who had survived the German Nazi concentration camps of World War II. Tramiel incorporated Commodore on October 10, 1958, as the Commodore Portable Typewriter Co., Ltd., a Canadian corporation that Forbes referred to as "a typewriter repair shop in the Bronx."

In the succeeding four years Tramiel successfully moved Commodore first into the assembly and marketing of typewriters and mechanical adding machines and then into the manufacture of electromechanical typewriters and adding machines. In February 1962 he changed the company's name to Commodore Business Machines Ltd.

Tramiel's initial success was soon overshadowed by controversy about his business methods. In 1965 it was revealed that he and C. Powell Morgan, Commodore's chairman and president of the bankrupt Atlantic Acceptance Corporation, had, according to Forbes, issued misleading financial statements, used inside information to bolster share prices, and profited from dummy companies that borrowed money from Atlantic and re-lent it to Commodore. Tramiel was never indicted and, in response to these charges, which were made in the report of the Canadian Royal Commission investigating the collapse of the Atlantic Acceptance Corporation, he claimed he was merely following orders. Convinced otherwise, however, was Ontario Supreme Court Justice Samuel H. S. Hughes, who wrote, according to Forbes, that Tramiel "was not, and probably never had been the man who appeared, on his own showing, to be the dutiful and helpless instrument of Morgan's schemes."

The financial fallout from the Atlantic bankruptcy plunged Commodore itself near bankruptcy. In need of new capital, Tramiel turned to Canadian investor Irving Gould, who in 1966 paid less than &Dollar;500,000 for control of 17.9 percent of Commodore's stock.

Once in control, Gould reduced Commodore's debt and sold company assets, including manufacturing facilities. He brought Commodore's designs to low-cost producers in Japan, where he and Tramiel also saw early electronic calculators. Impressed by these devices, he and Tramiel became convinced that the future lay in electronics and subsequently contracted Casio and others to manufacture calculators for sale in North America.

Sales and profits increased rapidly in 1968 when Commodore introduced the first of these calculators. Between that year and 1970 sales rose from &Dollar;4.1 million to &Dollar;9.4 million while profits expanded from &Dollar;130,000 to &Dollar;700,000. In 1973 Commodore made &Dollar;1.3 million on sales of &Dollar;32.8 million.

Taking advantage of the economic climate, Tramiel and Gould moved to take control of manufacturing and introduce new products. In 1969 they arranged to begin manufacturing calculators using semiconductor chips made by Texas Instruments. In 1971 they introduced the C106, the first mass-market compact electronic calculator for consumers. In 1973, in response to exploding demand, they opened manufacturing plants in Palo Alto, California; Bristol, Virginia; and Eaglescliff, England.

By 1974, although sales increased to &Dollar;49.8 million, earning began to fall due to a surplus of calculators on the market. Prices spiralled downward and the glut of products led to massive returns by retailers. The situation worsened in 1975 when the swiftly-evolving electronics industry left Commodore with &Dollar;6.5 million in obsolete inventory. As a result, the company reported losses of &Dollar;4.4 million on sales of &Dollar;55.9 million.

To avoid similar future disasters, Tramiel cut costs. He phased out the Bristol plant, moved Japanese headquarters closer to its assemblers' facilities, sold only to volume buyers who paid promptly, and reincorporated as Commodore International Ltd. in the tax-free Bahamas. Most importantly, he decided to tackle the actual manufacturing of chips so that Commodore could govern its own supply.

In pursuit of this "vertical integration" he and Gould acquired several small companies, the most important of which proved to be MOS Technology. Unbeknownst to Tramiel or Gould, MOS had developed the 6502 microprocessor--the chip that Commodore used to build its first computer and which Apple and Atari used to build their early home computers.

By 1976 management realized that the calculator market had reached maturity and Commodore needed new products. They put together a prototype of a small computer and exhibited it at a trade show. The prototype generated so much excitement that Tramiel decided to manufacture a stand-alone home computer. To develop the product, though, Commodore needed a bank loan and banks, mindful of the Atlantic Acceptance episode, refused to loan Commodore the money. In the end, Gould was forced to personally guarantee the &Dollar;3 million note.

While the computer was being developed, Tramiel struggled to keep Commodore in the black. He divided the company into four divisions, each of which he hoped would devise new products and sell them through international distributors: the consumer products division would handle electronic calculators and watches; the components division would market semiconductor components and watch modules; the metal products group would deal in steel office furniture; and the systems division would sell personal computers and small microprocessor systems.

In 1977 Commodore's systems division unveiled the Pet, Commodore's first home computer and one of the very first home computers on the market. By the standards of the mid-1990s, the Pet was primitive, with little practical use. In 1977, however, it had tremendous novelty value and, at &Dollar;795, was the first stand-alone home computer priced under &Dollar;1,000. The Pet did well, but in the United States its low price made financing its promotion difficult. Due in part to the lack of promotion, its share of the market fell to just 10 percent in 1981, compared to 23 percent for Apple and 16 percent for Tandy. In Europe, where Commodore's distribution facilities were intact and the Pet's price was significantly higher (&Dollar;1,295), the computer did much better. This disparity between European and American sales would become a trend for Commodore, which would ultimately garner more than 90 percent of its sales earnings outside North America.

Commodore grew quickly, especially in its systems and metal products divisions, the latter of which had been bolstered by the acquisition of Nortex Products and Gildon Metal Enterprises. Sales for 1978 reached &Dollar;50.1 million, and profits hit &Dollar;3.4 million. In 1979, a year when Commodore made &Dollar;6.5 million on sales of &Dollar;71.1 million, stock prices bolted from 5 1/2 to 48 7/8 before a 3-for-2 split.

Throughout the late 1970s and early 1980s Commodore continued to issue new products, including the CBM, which was aimed at the small business market and priced just under &Dollar;5,000. Its next real success came in late 1980 when it introduced the Vic 20, the first home computer priced under &Dollar;300. More advanced than a video game machine and less powerful than the personal computers that would soon appear, the Vic 20 was extremely successful and established Commodore as the leading microcomputer manufacturer in Europe and a top manufacturer in North America.

Fueled by the success of the Vic 20 as well as the giddy atmosphere surrounding the personal computer industry, Commodore's share price rose to 138 1/4 before a 3-for-1 split in 1981. By 1982 Commodore was selling 800,000 Vic 20s a year as well as a large number of semiconductor components to other manufacturers. That year the company reported profits of &Dollar;40.6 million on sales of &Dollar;304 million.

With the introduction of the Commodore 64 in August 1982, Commodore again placed itself at the leading edge of the personal computer market. Intended as an alternative to the Apple I, its base price of &Dollar;600 was &Dollar;400 less. According to Forbes, the price differential was made possible by "having chip and equipment designers working hand in hand." The 64, like the Vic 20, proved extremely popular. Profits were so high that management declared a 50 percent stock dividend. Even so, Commodore continued to have problems on the domestic market. Only 30 percent of the company's 1982 sales came from the United States.

In the 1984 fiscal year Commodore made &Dollar;143 million and reported sales of &Dollar;1.27 billion. Both Tramiel and Gould, however, could see that the company's future fortunes were uncertain. While Apple was trying new products and IBM had entered the race for home computer dollars, Commodore had nothing to replace the 64. Given the situation, Gould's forced out a whole cadre of top management, including Tramiel, who departed that January.

As his new president, Gould chose Marshall F. Smith, a professional manager who had previously headed the diversified industrial company Thyseen-Bornemisza, Inc. Smith repopulated Commodore's management ranks with professionals from Apple, Nabisco, and other firms. He and Gould also focused on finding a next generation computer to compete with the Macintosh and IBM's rapidly improving offerings. Smith and Gould found their new computer in the Amiga Corporation, a small Silicon Valley start-up that they bought for &Dollar;25 million in December 1984. Amiga would provide Commodore with 27 new engineers and a computer chip essential to the development of a line of computers touting greatly advanced graphics capabilities.

Commodore was then sued by Jack Tramiel, who, after his ouster from Commodore, had bought the computer game maker Atari Corporation from Warner Communications. Atari filed suit against Commodore alleging that Amiga had pledged to sell its chips only to Atari.

Despite the lawsuit, Commodore went ahead with the deal and in July 1985 introduced the Amiga. Priced at &Dollar;1,295 and based on the Motorola 68000 microprocessor as well as three custom chips, the Amiga was superior to the Macintosh in several respects. It displayed in color, worked faster, and could perform several computing jobs at once. The Amiga was oriented toward video, audio, and graphics. Douglas Cayne of the Garttner Goup said in Fortune that "The Amiga is absolutely the most spectacular, most wonderful, most powerful machine for the home market today." The reviews of the machine, however, were not universally positive. An anonymous reviewer in Byte described it as "so poorly documented that many features were as confusing as bugs." The operating system, AmigaDOS, was incapable of running DOS-based software, and software writers were frustratingly slow in writing programs specifically for it.

Commodore also failed to define the Amiga's niche in the video and sound portion of the marketplace and didn't actually deliver it to stores until mid-November of 1985, missing much of that winter's holiday shopping season. Because of Amiga's slow start, Commodore's cash flow, according to Forbes, "dried to a trickle." The company lost &Dollar;113 million in 1985 and &Dollar;127 million in 1986.

The losses brought Commodore close to bankruptcy. Smith cut costs by closing a semiconductor plant in Costa Mesa, California, and a computer assembly plant in Corby, England. In mid-1985 the company went into technical default and it s banks set a deadline of January 31, 1986, for the renegotiation of loans. The deadline was successfully negotiated but a month later Smith resigned. It was speculated that the resignation was part of Commodore's agreement with its banks.

Thomas Rattigan, a former PepsiCo vice-president who had become Commodore's president in 1985, succeeded Smith as chief executive officer. In the summer of 1986 Rattigan returned Commodore to profitability. He introduced a line of IBM-compatible PCs and presided over continued successes in Europe, where the Amiga became a leading computer for business. Rattigan and Gould, however, clashed over the poor United States sales, which continued to account for just 30 percent of revenues. The conflict became a question of board loyalty and in April 1987 Rattigan resigned amidst suits and countersuits.

With Rattigan gone, Gould left the presidency vacant and took over as chief executive. In April 1988 he presided over the introduction of the Amiga 2000. The 2000 improved the Amiga's performance in areas the computer already dominated, such as desk-top video. It was more rugged and expandable than the 1000, and Commodore gave it an optional bridgeboard that would allow it to run DOS-based programs. The 2000 and its lower priced cousin, the Amiga 500, were lauded by the computer press and found a niche among sound and video enthusiasts. But they did not really enter the mainstream and did not threaten Apple or IBM.

Nevertheless, the combination of the Amiga, DOS-based PCs, and the surprisingly large sales of the veteran Commodore 64 system led to reasonable profits. In 1988 Commodore made &Dollar;48.2 million on sales of &Dollar;871.1 million. In 1989 it cleared &Dollar;50.1 million on sales of &Dollar;939 million. Commodore did run into trouble with the IRS, however, which disagreed with Commodore's tax tactics and claimed it owed &Dollar;74.1 million for the years 1981, 1982, and 1983.

While profits continued, Amiga technology advanced. The company introduced the Amiga 2500, which Forbes lauded for its ability to capture video and overlay it with text, graphics, and four channel sound. The 2500 model, which was well supplied with software and conformed to both the United States and European television standards, was better with video than most computers and ideal for computing's burgeoning role in training and business presentations.

Despite this technological advance, Commodore reported losses in the first two quarters of fiscal 199---losses Forbes magazine placed at the feet of Irving Gould. Forbes criticized Gould's penchant for hiring and firing executives and described him as an absentee landlord who, as a Canadian citizen, could spend no more than three days a week in the United States without paying American taxes. One analyst told Forbes, "Irving tries to minimize taxes, hates the day-to-day stuff and doesn't like to push the product."

In April 1990 Commodore introduced the Amiga 3000. Released in the midst of an industry buzz about the possibilities of multi-media systems--a concept Commodore had been pushing since its beginning--the 3000 retained Amiga's edge. It cost thousands less than competing systems and Byte called it "the most capable multimedia platform you can get in a single box." It also came with an authoring system that, according to the Wall Street Journal, made "it rather easy to pull together a multi-media presentation." Moreover, according to Byte, Commodore had "finally defined a focus for the Amiga line and staked its claim to the emerging multimedia market." Perhaps because of this, Commodore convinced many retailers--some still smarting from the company's mid-1980s decision to sell to discount chains--to carry the system.

In fiscal 1992 Commodore sold more than one million Amigas, pushing that computer's installed base to well over 3.7 million. Nevertheless, overall sales fell from &Dollar;1.04 billion to &Dollar;911 million, primarily because of lower peripheral sales, a discontinuation of lower end MS-DOS based PCs, price reductions on the ever-surprising Commodore 64 (650,000 units sold), and disappointing sales of CDTV, a new system that combined compact disc sound and video with interactive Amiga technology. As a result, Commodore reported a loss for its fourth quarter and yearly profits that fell to &Dollar;27.6 million from 1991's &Dollar;48.2 million.

Commodore continues to enjoy great success in Europe, where it accounts for the great majority of its sales. Its historic position as a major player in that market remains unchanged. The company continues to struggle for market share in the United States, however, and its sales in Asia and Australia have not been as substantial as the company hoped. The remainder of the decade will no doubt prove interesting for Commodore as it continues its many-fronted battle in the computer industry.

Principal Subsidiaries

Commodore B.V. (Netherlands); Commodore Electronics Ltd. (Bahamas); Commodore Business Machines Ltd. (Canada); Commodore Business Machines Inc. (U.S.A.); Commodore Business Machines Inc. Ltd. (New Zealand); Commodore France S.A.R.L.; Commodore Business Machines, U.K. Ltd.; Commodore Business Machines Pty. Ltd. (Australia); Commodore Buromaschinen GmbH (Germany); Commodore Japan Ltd.; Commodore AB (Sweden); Commodore AG (Switzerland); Commodore Amiga, Inc.; Commodore Data A/S (Denmark); Commodore Computers Norge A/S (Norway); Commodore Italiana S.p.A. (Italy); Commodore Computer N.V./S.A. (Belgium); Commodore Business Machines Ltd. (Hong Kong); Commodore Semiconductor Group; Commodore European Support and Coordination Company (Netherlands); Commodore S.A. (Spain); Commodore Computer GmbH (Austria); Commodore Protuguesa Electronica, S.A. (Portugal).

Further Reading

Chakravarty, Subrata N., "Albatross," Forbes, January 17, 1983.

Monci Jo Williams, "How Commodore Hopes To Survive," Fortune, January 6, 1986.

Heath, Charlie, "Commodore Opens the Amiga," Byte, April 1988.

McGlinn, Evan, "Lost Opportunity," Forbes, November 13, 1989.

"Four Multimedia Gospels," Byte, February 1990.

Ryan, Bob, "Commodore Sets Course for Multimedia," Byte, May 1990.

"The Datamation 100," Datamation, June 15, 1991.

"The Datamation 100," Datamation, June 15, 1992.

"Users Column," Byte, September 1992.

— Jordan Wankoff


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Wikipedia: Commodore International
Top
Commodore International
Fate Restored
Founded 1954, Toronto, Ontario
Defunct 1994 (bankrupt), restored in 2005
Headquarters West Chester, Pennsylvania
Key people Jack Tramiel (Founder)
Irving Gould (Main investor and chairman)
Industry Computer hardware
Products Commodore VIC 20
Commodore 64
Commodore 128
Amiga
Others

Commodore, the commonly used name for Commodore International, was a US electronics company based in West Chester, Pennsylvania which played a vital role in the development of the homepersonal computer industry in the 1980s. The company is also known under the name of its R&D operation, Commodore Business Machines (CBM). Commodore developed and marketed the world's best-selling desktop computer, the Commodore 64 (1982). The company declared bankruptcy in 1994, but since then, there have been several attempts to revive its Amiga systems. The company revived in 2005 after a few mergers with Yeahronimo Media Ventures Inc., SATXS Communications BV, and Tulip Computers.

Contents

History

Founding and early years

Original Commodore logo: all-lowercase company name (1962–1984).
Commodore PR-100 programmable calculator

The company that would become Commodore International was started in 1954[1] in Toronto as the Commodore Portable Typewriter Company by Polish immigrant and Auschwitz survivor Jack Tramiel. He was already running a small business repairing typewriters for a few years while living in New York and driving a taxicab, but managed to sign a deal with a Czechoslovakian company to manufacture their designs in Canada, and moved to Toronto to start production. By the late 1950s a wave of Japanese machines forced most North American typewriter companies out of business, but Tramiel instead turned to adding machines.

In 1955 the company was formally incorporated as Commodore Business Machines in Canada (CBM). In 1962 Commodore went public at New York stock exchange under the name of Commodore International Limited. In the late 1960s history repeated itself when Japanese firms started producing and exporting adding machines. The company's main investor and chairman, Irving Gould, suggested that Tramiel travel to Japan to understand how to compete. Instead, he returned with the new idea to produce electronic calculators, which were just coming on the market.

Commodore soon had a profitable calculator line and was one of the more popular brands in the early 1970s, producing both consumer as well as scientific/programmable calculators. However, in 1975, Texas Instruments, the main supplier of calculator parts, entered the market directly and put out a line of machines priced at less than Commodore's cost of the parts. Commodore had to be rescued once again by an infusion of cash from Gould, which Tramiel used beginning in 1976 to purchase several second-source chip suppliers, including MOS Technology, Inc., in order to assure his supply. He agreed to buy MOS, which was having troubles of its own, only on the condition that its chip designer Chuck Peddle join Commodore directly as head of engineering.

In December 2007 when Tramiel was visiting the Computer History Museum in Mountain View, California, for the 25th anniversary of the Commodore 64, he was asked why he called his company Commodore, he had this to say: "I wanted to call my company General, but there's so many Generals in the U.S.: General Electric, General Motors. Then I went to Admiral, but that was taken. So I wind up in Berlin, Germany, with my wife, and we were in a cab, and the cab made a short stop, and in front of us was an Opel Commodore."[2] Tramiel said that in many interviews, but Opel's Commodore didn't debut until 1968, years after the company had been named.[3]

"Computers for the masses, not the classes"

Commodore PET 2001 (1977)

Once Chuck Peddle had taken over engineering at Commodore, he convinced Jack Tramiel that calculators were already a dead end and that they should turn their attention to home computers. Peddle packaged his existing KIM-1 single-board computer design in a metal case, along with a full-travel QWERTY keyboard, monochrome monitor, and tape recorder for program and data storage, to produce the Commodore PET (Personal Electronic Transactor). From PET's 1977 debut, Commodore would be a computer company.

Commodore had been reorganized the year before into Commodore International, Ltd., moving its financial headquarters to the Bahamas and its operational headquarters to West Chester, Pennsylvania, near to the MOS Technology site. The operational headquarters, where research and development of new products occurred, retained the name Commodore Business Machines, Inc.

The PET computer line was used primarily in schools, due to its tough all-metal construction (some models were labeled "Teacher's PET"), but did not compete well in the home setting where graphics and sound were important. This was addressed with the introduction of the VIC-20 in 1981, which was introduced at a cost of US$299 and sold in retail stores. Commodore took out aggressive ads featuring William Shatner asking consumers "Why buy just a video game?" The strategy worked and the VIC-20 became the first computer to ship more than one million units. A total of 2.5 million units were sold over the machine's lifetime.[4]

Commodore 64 (1982)

In 1982, Commodore introduced the Commodore 64 as the successor to the VIC-20. Thanks to a well-designed set of chips designed by MOS Technology, the C64 possessed remarkably capable sound and graphics for its time and is often credited with starting the computer demo scene. Its US$595 price was high compared with that of the VIC-20, but it was still much less expensive than any other 64K computer on the market. Early C64 ads boasted, "You can't buy a better computer at twice the price."
Australian ads used a tune speaking the words "# Are you keeping up with the commodore? Because the commodore is keeping up with you. #"

In 1983 Tramiel decided to focus on market share and cut the price of the VIC-20 and C64 dramatically, starting what would be called the "home computer war." TI responded by cutting prices on its TI-99/4A, which had been introduced in 1981. Soon there was an all-out price war involving Commodore, TI, Atari and practically every vendor other than Apple Computer. This price war likely contributed to the video game crash of 1983. By the end of this conflict, Commodore had shipped somewhere around 22 million C64s—making the C64 the best selling computer of all time—and in the process, drove TI out of the home-computer market, almost destroyed Atari, bankrupted most smaller companies, and wiped out its own savings. Tramiel's motto, "Business is war," had taken its toll.

Tramiel quits; The Amiga vs. ST battle

Second Commodore logo, with mixed-case company name (1985–1994).

Commodore's board of directors were as impacted as anyone else by the price spiral and decided they wanted out. An internal power struggle resulted; in January 1984, Tramiel resigned. He founded a new company, Tramel Technology (spelled differently so people would pronounce it correctly), and hired away a number of Commodore engineers to begin work on a next-generation computer design.

Now it was left to the remaining Commodore management to salvage the company's fortunes and plan for the future. It did so by buying a small startup company called Amiga Corporation in August 1984, which became a subsidiary of Commodore, called Commodore-Amiga, Inc. Commodore brought this new 16-bit computer design (initially codenamed "Lorraine", later dubbed the Amiga 1000) to market in the fall of 1985 for US $1295.

But Tramiel had beaten Commodore to the punch. His design was 95% completed by June (which only fueled speculation that his engineers had taken technology with them from Commodore). In July 1984 he bought the consumer side of Atari Inc. from Warner Communications which allowed him to strike back and release the Atari ST earlier in 1985 for about $800.

During development in 1983, Amiga had exhausted venture capital and was desperate for more financing. Jay Miner and company had approached former employer Atari, and the "Warner owned" Atari had paid Amiga to continue development work.[5] In return Atari was to get one-year exclusive use of the design as a video game console. After one year Atari would have the right to add a keyboard and market the complete Amiga computer. The Atari Museum has acquired the Atari-Amiga contract and Atari engineering logs revealing that the Atari Amiga was originally designated as the 1850XLD. As Atari was heavily involved with Disney at the time, it was later code-named "Mickey", and the 256K memory expansion board was codenamed "Minnie".[6]

The following year, Tramiel discovered that Warner Communications wanted to sell Atari, which was rumored to be losing about $10,000 a day. Interested in Atari's overseas manufacturing and worldwide distribution network for his new computer, he approached Atari and entered negotiations. After several on-again/off-again talks with Atari in May and June 1984, Tramiel had secured his funding and bought Atari's Consumer Division (which included the console and home computer departments) in July.

As more execs and researchers left Commodore to join up with Tramiel's new company Atari Corp. after the announcement, Commodore followed by filing lawsuits against four former engineers for theft of trade secrets in late July. This was intended, in effect, to bar Tramiel from releasing his new computer.

One of Tramiel's first acts after forming Atari Corp. was to fire most of Atari's remaining staff, and to cancel almost all ongoing projects, in order to review their continued viability. In late July/early August, Tramiel representatives discovered the original Amiga contract from the previous fall. Seeing a chance to gain some leverage, Tramiel immediately used the contract to counter-sue Commodore through its new subsidiary, Amiga, on August 13.

The Amiga crew, still suffering serious financial problems, had sought more monetary support from investors that entire spring. At around the same time that Tramiel was in negotiations with Atari, Amiga entered into discussions with Commodore. The discussions ultimately led to Commodore's intentions to purchase Amiga outright, which would (from Commodore's viewpoint) cancel any outstanding contracts - including Atari Inc.'s. This "interpretation" is what Tramiel used to counter-sue, and sought damages and an injunction to bar Amiga (and effectively Commodore) from producing any resembling technology. This was an attempt to render Commodore's new acquisition (and the source for its next generation of computers) useless. The resulting court case lasted for several years, with both companies releasing their respective products. By March 1987 they had settled out of court, with all suits against Tramiel's engineers dropped. His "Business is War" tactics had succeeded again.

Amiga 500 (1987)

Throughout the life of the ST and Amiga platforms, a ferocious Atari-Commodore rivalry raged. While this rivalry was in many ways a holdover from the days when the Commodore 64 had first challenged the Atari 800 (among others) in a series of scathing television commercials, the events leading to the launch of the ST and Amiga only served to further alienate fans of each computer, who fought vitriolic holy wars on the question of which platform was superior. This was reflected in sales numbers for the two platforms until the release of the Amiga 500 in 1987 which led the Amiga sales to exceed the ST by about 1.5 to 1,[citation needed] despite reaching the market later. However, the battle was vain as neither platform captured a significant share of the world computer market and only the Apple Macintosh would survive the industry-wide shift to Microsoft Windows running on PC clones.

Demise and bankruptcy

In the 1970s and early 80s, the computer press had often sought Commodore (one of the industry's leading players), and its colorful management for information. The VIC-20 and C64, although aggressively marketed, were arguably more successful because of their price than their marketing. After Tramiel's departure, Commodore executives shied away from mass advertising and other marketing ploys, fearful of repeating past mistakes. Commodore also retreated from its earlier strategy of selling its computers to discount outlets and toy stores, and now favored authorized dealers.

By the late 1980s, the personal computer market had become dominated by the IBM PC compatible and Apple Macintosh platforms. Commodore's marketing efforts for the Amiga were less competitive and seemed half-hearted and unfocused. The company also concentrated on consumer products that would not see a demand for another few years—including a digital TV system called CDTV.

In the early 1990s, CBM continued selling Amigas with 7–14 MHz 68000-family CPUs (even though Amiga 3000 with 25 MHz 68030 was in the market by that time), when PCs with 33 MHz 486s, high-color graphics cards and SoundBlaster (or compatible) sound cards offered comparable, and eventually higher, performance, albeit at higher prices. By way of contrast, when introduced in 1985, the Amiga had competed favorably against 286-based systems with EGA graphics and rudimentary sound capabilities that frequently cost 2–3 times as much.

In 1992, the production of the A600 seemed like a backward move; it replaced the A500, yet it removed the numeric keypad, Zorro expansion slot, SCSI capability, and other functionality in favor of PCMCIA and a theoretically cost-reduced design. It was basically unexpandable and lasted less than a year. Productivity developers moved to PC and Macintosh, while the console wars took over the gaming market. David Pleasance, managing director of Commodore UK, described the A600 as a 'complete and utter screw-up'. (Smith, 1994)

In late 1992, Amiga hardware began to reach parity with PCs with the release of the A4000 and A1200 computers, which featured an improved graphics chipset, the AGA. By this point, both the IBM PC and Apple Macintosh had a much larger market share than the Amiga platform. As software developers shifted to these platforms, the Amiga lost value for mainstream consumers. The custom-designed and custom-built AGA chipset also cost Commodore considerably more than the commodity chips used in IBM PCs, further reducing Commodore's profit margins. Common wisdom was that even though the AGA clearly improved upon the original chipset (OCS), it never returned to Amiga the clear dominance of multimedia computing that it once promised.

Software piracy has often been given by trade publications and user groups as the reason for the Amiga's demise, but this view is controversial[citation needed]. For information on the specific challenges in the Amiga market of the time, see the Amiga Software article.

In 1994, the 'make or break' system, according to Pleasance, was the 32-bit CD-ROM-based game console: the CD32, but it was not sufficiently profitable to put Commodore back in the black.

In the early 90's, all servicing and warranty repairs were outsourced to Wang Laboratories. By 1994, only its operations in Germany and the United Kingdom were still profitable. Commodore declared bankruptcy on April 29, 1994, and its assets were liquidated. The former site of Commodore's operational headquarters in West Chester, Pennsylvania, now houses the headquarters and broadcast studios of leading cable retailer QVC, Inc. (On November 26, 2004, QVC became the first retailer to sell the DTV, a "C64 in a joystick" designed by Jeri Ellsworth.)

The company's computer systems, especially the C64 and Amiga series, retain a cult-following among their users years after its demise.

Post-Commodore International, Ltd.

Following its liquidation, Commodore's former assets went their separate ways, with none of Commodore's successors repeating Commodore's early success.

"Commodore's high point was the Amiga 1000 (1985). The Amiga was so far ahead of its time that almost nobody--including Commodore's marketing department--could fully articulate what it was all about. Today, it's obvious the Amiga was the first multimedia computer, but in those days it was derided as a game machine because few people grasped the importance of advanced graphics, sound, and video. Nine years later, vendors are still struggling to make systems that work like 1985 Amigas.
--Byte Magazine, August 1994

Commodore UK was the only subsidiary to survive the bankruptcy and even placed a bid to buy out the rest of the operation, or at least the former parent company. For a time it was considered the front runner in the bid, and numerous reports (all false), surfaced during the 1994–1995 time frame that Commodore UK had made the purchase. Commodore UK stayed in business by selling old inventory and making computer speakers and some other types of computer peripherals. However, Commodore UK lost its financial backing after several larger companies, including Gateway Computers and Dell Inc., became interested, primarily for Commodore's 47 patents relating to the Amiga. Ultimately, the successful bidder was German PC conglomerate Escom, and Commodore UK was absorbed into Escom in mid-1995.

Escom paid US$14 million for Commodore International, primarily for the Commodore brand name. It separated the Commodore and Amiga operations into separate divisions and quickly started using the brand name on a line of PCs sold in Europe. However, it quickly started losing money due to over-expansion, went bankrupt on July 15, 1996, and was liquidated.

In September 1997, the Commodore brand name was acquired by Dutch computer maker Tulip Computers NV. Tulip's ownership was largely academic until July 11, 2003, when Tulip announced it would re-launch the Commodore name, including new Commodore 64-related products, and threatened legal action against commercial Web sites that used the computer's name without a license. On 18 June 2004, Tulip introduced the website CommodoreWorld.com (see external links, below), run by its new daughter company Commodore International BV.

The Commodore brand name also resurfaced in late 2003 on an inexpensive portable MP3 player made in the People's Republic of China by Tai Guen Enterprise, sold mostly in Europe. However, the device's connection to Tulip, the legal owners of the name, is unclear.

In July 2004, Tulip announced a new series of products using the Commodore name: fPET, a flash memory-based USB Key drive; mPET, a flash-based MP3 Player and digital recorder; eVIC, a 20 GB music player; and the C64 DTV.

In late 2004 Tulip sold the Commodore name to Yeahronimo Media Ventures for €22 million.[7] The sale was completed in March 2005 after months of negotiations.

The Commodore Semiconductor Group (formerly MOS Technology, Inc.) was bought by its former management and in 1995, resumed operations under the name GMT Microelectronics, utilizing a troubled facility in Norristown, Pennsylvania that Commodore had closed in 1992. By 1999 it had $21 million in revenues and 183 employees. However, in 2001 the United States Environmental Protection Agency shut the plant down. GMT ceased operations and was liquidated.

Ownership of the Amiga line passed through a few companies, from Escom of Germany in 1995, and then to U.S. PC clone maker Gateway in 1997, before an exclusive lifetime license to was made to Amiga, Inc., a Washington company founded by former Gateway employees Bill McEwen and Fleecy Moss in 2000. On March 15, 2004, Amiga, Inc. announced that on April 23, 2003 it had transferred its rights over past and future versions of the Amiga OS (but not over other intellectual property) to Itec, LLC, later acquired by KMOS, Inc., a Delaware company. On March 16, 2005, KMOS, Inc. announced that it had completed all registrations with the State of Delaware to change its corporate name to Amiga, Inc.

Commodore Gaming was formed to reintroduce the brand to the booming gaming PC market, after jointly acquiring the Commodore name with Commodore International Corporation in 2005.[8] At the CeBIT 2007 show in Germany, four new gaming geared PCs were introduced; named Cg, Cgs, Cgx and Cxx. These are described as ranging from an entry level gaming PC to an “extreme specification model”. Each machine running Windows Vista with customization from a range of high end components and peripherals.

Product line

Calculators

774D, 9R23, C110, F4146R, MM3, M55, P50, PR100, SR1800, SR4120D, SR4120R, SR4148D, SR4148R, SR4190R, SR4212, SR4912, SR4921RPN, SR5120D, SR5120R, SR5148D, SR5148R, SR5190R, SR59, SR7919, SR7949, SR9150R, SR9190R, US*3

Computers

(listed chronologically)

Games Consoles

Software

Notes

  • Tim Smith and Chris Lloyd (1994), "Chewing the Facts", 'Amiga Format' Annual 1994, 106-111, 107.
  • Boris Kretzinger: Commodore - Aufstieg und Fall eines Computerriesen, Skriptorium-Verlag, 2005, ISBN 3-938199-04-0.

References

  1. ^ "Commodore International B.V.: Private Company Information". Investing.businessweek.com. 2008-09-17. http://investing.businessweek.com/businessweek/research/stocks/private/snapshot.asp?privcapId=262677. Retrieved 2009-08-10. 
  2. ^ Software Development Times (January 1, 2008), Page 10.
  3. ^ Kretzinger, Boris: Commodore - Aufstieg und Fall eines Computerriesen, Morschen 2005, p. 14, Fn 18.
  4. ^ Bagnall, Brian. On the Edge: The Spectacular Rise and Fall of Commodore, Variant Press. Page 221. ISBN 0-9738649-0-7
  5. ^ "TOP SECRET: Confidential Atari-Amiga Agreement". Atari Historical Society. November 1983. http://www.atarimuseum.com/articles/mickey.html. Retrieved 2006-07-23. 
  6. ^ ""Confidential Atari-Amiga Agreement" and "Afterthoughts: The Atari 1600XL Rumor"". Archives.atarimuseum.com. http://archives.atarimuseum.com/archives/archives.html. Retrieved 2009-08-10. 
  7. ^ http://www.theregister.com/2004/12/29/tulip_sells_commodore/
  8. ^ "Who?". Commodore Gaming. http://www.commodoregaming.com/pcshop/About+Commodore+gaming/About+Commodore+gaming.aspx. Retrieved 2009-08-10. 

External links


 
 

 

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