(computer science) The use of digital computer techniques to extract, characterize, and interpret information in visual images of a three-dimensional world.
| Sci-Tech Dictionary: computer vision |
(computer science) The use of digital computer techniques to extract, characterize, and interpret information in visual images of a three-dimensional world.
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| Britannica Concise Encyclopedia: computer vision |
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| Sci-Tech Encyclopedia: Computer vision |
The technology concerned with computational understanding and use of the information present in visual images. In part, computer vision is analogous to the transformation of visual sensation into visual perception in biological vision. For this reason the motivation, objectives, formulation, and methodology of computer vision frequently intersect with knowledge about their counterparts in biological vision. However, the goal of computer vision is primarily to enable engineering systems to model and manipulate the environment by using visual sensing. See also Vision.
Computer vision begins with the acquisition of images. A camera produces a grid of samples of the light received from different directions in the scene. The position within the grid where a scene point is imaged is determined by the perspective transformation. The amount of light recorded by the sensor from a certain scene point depends upon the type of lighting, the reflection characteristics and orientation of the surface being imaged, and the location and spectral sensitivity of the sensor.
One central objective of image interpretation is to infer the three-dimensional (3D) structure of the scene from images that are only two-dimensional (2D). The missing third dimension necessitates that assumptions be made about the scene so that the image information can be extrapolated into a three-dimensional description. The presence in the image of a variety of three-dimensional cues is exploited. The two-dimensional structure of an image or the three-dimensional structure of a scene must be represented so that the structural properties required for various tasks are easily accessible. For example, the hierarchical two-dimensional structure of an image may be represented through a pyramid data structure which records the recursive embedding of the image regions at different scales. Each region's shape and homogeneity characteristics may themselves be suitably coded. Alternatively, the image may be recursively split into parts in some fixed way (for example, into quadrants) until each part is homogeneous. This approach leads to a tree data structure. Analogous to two dimensions, the three-dimensional structures estimated from the imaged-based cues may be used to define three-dimensional representations. The shape of a three-dimensional volume or object may be represented by its three-dimensional axis and the manner in which the cross section about the axis changes along the axis. Analogous to the two-dimensional case, the three-dimensional space may also be recursively divided into octants to obtain a tree description of the occupancy of space by objects.
A second central objective of image interpretation is to recognize the scene contents. Recognition involves identifying an object based on a variety of criteria. It may involve identifying a certain object in the image as one seen before. A simple example is where the object appearance, such as its color and shape, is compared with that of the known, previously seen objects. A more complex example is where the identity of the object depends on whether it can serve a certain function, for example, drinking (to be recognized as a cup) or sitting (to be recognized as a chair). This requires reasoning from the various image attributes and the derivative three-dimensional characteristics to assess if a given object meets the criteria of being a cup or a chair. Recognition, therefore, may require extensive amounts of knowledge representation, reasoning, and information retrieval.
Visual learning is aimed at identifying relationships between the image characteristics and a result based thereupon, such as recognition or a motor action.
In manufacturing, vision-based sensing and interpretation systems help in automatic inspection, such as identification of cracks, holes, and surface roughness; counting of objects; and alignment of parts. Computer vision helps in proper manipulation of an object, for example, in automatic assembly, automatic painting of a car, and automatic welding. Autonomous navigation, used, for example, in delivering material on a cluttered factory floor, has much to gain from vision to improve on the fixed, rigid paths taken by vehicles which follow magnetic tracks prelaid on the floor. Recognition of symptoms, for example, in a chest x-ray, is important for medical diagnosis. Classification of satellite pictures of the Earth's surface to identify vegetation, water, and crop types, is an important function. Automatic visual detection of storm formations and movements of weather patterns is crucial for analyzing the huge amounts of global weather data that constantly pour in from sensors. See also Character recognition; Computer graphics; Intelligent machine; Robotics.
| Computer Desktop Encyclopedia: computer vision |
Using a computer to capture and analyze images. There are numerous applications of computer vision, including robotic systems that sense their environment, people detection in surveillance systems, object inspection on an assembly line, image database organization and medical scans.
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| Wikipedia: Computer vision |
Computer vision is the science and technology of machines that see. As a scientific discipline, computer vision is concerned with the theory for building artificial systems that obtain information from images. The image data can take many forms, such as a video sequence, views from multiple cameras, or multi-dimensional data from a medical scanner.
As a technological discipline, computer vision seeks to apply its theories and models to the construction of computer vision systems. Examples of applications of computer vision include systems for:
Computer vision can also be described as a complement (but not necessarily the opposite) of biological vision. In biological vision, the visual perception of humans and various animals are studied, resulting in models of how these systems operate in terms of physiological processes. Computer vision, on the other hand, studies and describes artificial vision systems that are implemented in software and/or hardware. Interdisciplinary exchange between biological and computer vision has proven increasingly fruitful for both fields.
Sub-domains of computer vision include scene reconstruction, event detection, video tracking, object recognition, learning, indexing, motion estimation, and image restoration.
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The field of computer vision can be characterized as immature and diverse. Even though earlier work exists, it was not until the late 1970s that a more focused study of the field started when computers could manage the processing of large data sets such as images. However, these studies usually originated from various other fields, and consequently there is no standard formulation of "the computer vision problem". Also, and to an even larger extent, there is no standard formulation of how computer vision problems should be solved. Instead, there exists an abundance of methods for solving various well-defined computer vision tasks, where the methods often are very task specific and seldom can be generalized over a wide range of applications. Many of the methods and applications are still in the state of basic research, but more and more methods have found their way into commercial products, where they often constitute a part of a larger system which can solve complex tasks (e.g., in the area of medical images, or quality control and measurements in industrial processes). In most practical computer vision applications, the computers are pre-programmed to solve a particular task, but methods based on learning are now becoming increasingly common.
A significant part of artificial intelligence deals with autonomous planning or deliberation for systems which can perform mechanical actions such as moving a robot through some environment. This type of processing typically needs input data provided by a computer vision system, acting as a vision sensor and providing high-level information about the environment and the robot. Other parts which sometimes are described as belonging to artificial intelligence and which are used in relation to computer vision is pattern recognition and learning techniques. As a consequence, computer vision is sometimes seen as a part of the artificial intelligence field or the computer science field in general.
Physics is another field that is strongly related to computer vision. A significant part of computer vision deals with methods which require a thorough understanding of the process in which electromagnetic radiation, typically in the visible or the infra-red range, is reflected by the surfaces of objects and finally is measured by the image sensor to produce the image data. This process is based on optics and solid-state physics. More sophisticated image sensors even require quantum mechanics to provide a complete comprehension of the image formation process. Also, various measurement problems in physics can be addressed using computer vision, for example motion in fluids. Consequently, computer vision can also be seen as an extension of physics.
A third field which plays an important role is neurobiology, specifically the study of the biological vision system. Over the last century, there has been an extensive study of eyes, neurons, and the brain structures devoted to processing of visual stimuli in both humans and various animals. This has led to a coarse, yet complicated, description of how "real" vision systems operate in order to solve certain vision related tasks. These results have led to a subfield within computer vision where artificial systems are designed to mimic the processing and behaviour of biological systems, at different levels of complexity. Also, some of the learning-based methods developed within computer vision have their background in biology.
Yet another field related to computer vision is signal processing. Many methods for processing of one-variable signals, typically temporal signals, can be extended in a natural way to processing of two-variable signals or multi-variable signals in computer vision. However, because of the specific nature of images there are many methods developed within computer vision which have no counterpart in the processing of one-variable signals. A distinct character of these methods is the fact that they are non-linear which, together with the multi-dimensionality of the signal, defines a subfield in signal processing as a part of computer vision.
Beside the above mentioned views on computer vision, many of the related research topics can also be studied from a purely mathematical point of view. For example, many methods in computer vision are based on statistics, optimization or geometry. Finally, a significant part of the field is devoted to the implementation aspect of computer vision; how existing methods can be realized in various combinations of software and hardware, or how these methods can be modified in order to gain processing speed without losing too much performance.
The fields most closely related to computer vision are image processing, image analysis and machine vision. There is a significant overlap in the range of techniques and applications that these cover. This implies that the basic techniques that are used and developed in these fields are more or less identical, something which can be interpreted as there is only one field with different names. On the other hand, it appears to be necessary for research groups, scientific journals, conferences and companies to present or market themselves as belonging specifically to one of these fields and, hence, various characterizations which distinguish each of the fields from the others have been presented.
The following characterizations appear relevant but should not be taken as universally accepted:
A consequence of this state of affairs is that one can be working in a lab related to one of these fields, apply methods from a second field to solve a problem in a third field, and present the results at a conference related to a fourth field.
One of the most prominent application fields is medical computer vision or medical image processing. This area is characterized by the extraction of information from image data for the purpose of making a medical diagnosis of a patient. Generally, image data is in the form of microscopy images, X-ray images, angiography images, ultrasonic images, and tomography images. An example of information which can be extracted from such image data is detection of tumours, arteriosclerosis or other malign changes. It can also be measurements of organ dimensions, blood flow, etc. This application area also supports medical research by providing new information, e.g., about the structure of the brain, or about the quality of medical treatments.
A second application area in computer vision is in industry, sometimes called machine vision, where information is extracted for the purpose of supporting a manufacturing process. One example is quality control where details or final products are being automatically inspected in order to find defects. Another example is measurement of position and orientation of details to be picked up by a robot arm.
Military applications are probably one of the largest areas for computer vision. The obvious examples are detection of enemy soldiers or vehicles and missile guidance. More advanced systems for missile guidance send the missile to an area rather than a specific target, and target selection is made when the missile reaches the area based on locally acquired image data. Modern military concepts, such as "battlefield awareness", imply that various sensors, including image sensors, provide a rich set of information about a combat scene which can be used to support strategic decisions. In this case, automatic processing of the data is used to reduce complexity and to fuse information from multiple sensors to increase reliability.
One of the newer application areas is autonomous vehicles, which include submersibles, land-based vehicles (small robots with wheels, cars or trucks), aerial vehicles, and unmanned aerial vehicles (UAV). The level of autonomy ranges from fully autonomous (unmanned) vehicles to vehicles where computer vision based systems support a driver or a pilot in various situations. Fully autonomous vehicles typically use computer vision for navigation, i.e. for knowing where it is, or for producing a map of its environment (SLAM) and for detecting obstacles. It can also be used for detecting certain task specific events, e. g., a UAV looking for forest fires. Examples of supporting systems are obstacle warning systems in cars, and systems for autonomous landing of aircraft. Several car manufacturers have demonstrated systems for autonomous driving of cars, but this technology has still not reached a level where it can be put on the market. There are ample examples of military autonomous vehicles ranging from advanced missiles, to UAVs for recon missions or missile guidance. Space exploration is already being made with autonomous vehicles using computer vision, e. g., NASA's Mars Exploration Rover.
Other application areas include:
Each of the application areas described above employ a range of computer vision tasks; more or less well-defined measurement problems or processing problems, which can be solved using a variety of methods. Some examples of typical computer vision tasks are presented below.
The classical problem in computer vision, image processing and machine vision is that of determining whether or not the image data contains some specific object, feature, or activity. This task can normally be solved robustly and without effort by a human, but is still not satisfactorily solved in computer vision for the general case: arbitrary objects in arbitrary situations. The existing methods for dealing with this problem can at best solve it only for specific objects, such as simple geometric objects (e.g., polyhedrons), human faces, printed or hand-written characters, or vehicles, and in specific situations, typically described in terms of well-defined illumination, background, and pose of the object relative to the camera.
Different varieties of the recognition problem are described in the literature:
Several specialized tasks based on recognition exist, such as:
Several tasks relate to motion estimation where an image sequence is processed to produce an estimate of the velocity either at each points in the image or in the 3D scene, or even of the camera that produece the images . Examples of such tasks are:
Given one or (typically) more images of a scene, or a video, scene reconstruction aims at computing a 3D model of the scene. In the simplest case the model can be a set of 3D points. More sophisticated methods produce a complete 3D surface model.
The aim of image restoration is the removal of noise (sensor noise, motion blur, etc.) from images. The simplest possible approach for noise removal is various types of filters such as low-pass filters or median filters. More sophisticated methods assume a model of how the local image structures look like, a model which distinguishes them from the noise. By first analysing the image data in terms of the local image structures, such as lines or edges, and then controlling the filtering based on local information from the analysis step, a better level of noise removal is usually obtained compared to the simpler approaches.
The organization of a computer vision system is highly application dependent. Some systems are stand-alone applications which solve a specific measurement or detection problem, while others constitute a sub-system of a larger design which, for example, also contains sub-systems for control of mechanical actuators, planning, information databases, man-machine interfaces, etc. The specific implementation of a computer vision system also depends on if its functionality is pre-specified or if some part of it can be learned or modified during operation. There are, however, typical functions which are found in many computer vision systems.
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