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continue

 
Dictionary: con·tin·ue   (kən-tĭn') pronunciation

v., -ued, -u·ing, -ues.

v.intr.
  1. To go on with a particular action or in a particular condition; persist.
  2. To exist over a prolonged period; last.
  3. To remain in the same state, capacity, or place: She continued as mayor for a second term.
  4. To go on after an interruption; resume: The negotiations continued after a break for lunch.
v.tr.
  1. To carry forward; persist in: The police will continue their investigation.
  2. To carry further in time, space, or development; extend.
  3. To cause to remain or last; retain.
  4. To carry on after an interruption; resume.
  5. Law. To postpone or adjourn.

[Middle English continuen, from Old French continuer, from Latin continuāre, from continuus, continuous, from continēre, to hold together. See contain.]

continuable con·tin'u·a·ble adj.
continuer con·tin'u·er n.

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A programming statement that points to the beginning of the loop that it is in. In the following C example, the continue statements point to the top of the while loop. The } brace at the end of the loop also points to the top of the loop.

   while (1)
   {
   get_next_input();
   if (end_of_file) 
        exit_routine();
   if (type=='1') 
       {
       process1_routine();
       continue;
       }
   else if (type=='2')
       {
       process2_routine();
       continue;
       }
   else display_type_error()
   }

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Thesaurus: continue
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verb

  1. To be in existence or in a certain state for an indefinitely long time: abide, endure, go on, hold out, last, persist, remain, stay. See continue/stop/pause.
  2. To begin or go on after an interruption: pick up, renew, reopen, restart, resume, take up. See continue/stop/pause.

Antonyms: continue
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v

Definition: begin again; resume
Antonyms: complete, desist, discontinue, end, finish

v

Definition: persist, carry on
Antonyms: cease, complete, desist, discontinue, end, finish, halt, stop


Word Tutor: continue
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pronunciation

IN BRIEF: To keep doing or being.

pronunciation To be wronged is nothing, unless you continue to remember it. — Confucius (c. 551-c. 479 BC).

Wikipedia: Continue
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Continue is the common term in video games for the option to continue the game after all of the player's lives have been lost, rather than ending the game and restarting from the very beginning.

In home console games, continues are not typically available at the player's leisure. While the player may start with a preset number of continues, to acquire additional continues, the player must earn them; either by collecting an item, reaching specific point totals, or performing certain tasks. Furthermore, continues may not place the player directly at the point they ended. For example, in a platform game, an extra life may allow a player to continue from the point their character died, but a continue would leave the player at the beginning of the level the player was on. Additionally, a continue will often reset the score counter to zero, curtailing a player's attempt to achieve a high score. In some console games, particularly role-playing games, the only way to continue is to reload a saved game.

Typically, during this period, the player is given a short amount of time (traditionally ten seconds) to choose to continue before at the end of the game. In many arcade games, simply inserting a coin into the machine will reset the counter, allowing the player more time to press the "start" button or insert more coins; conversely, hitting any other buttons during this countdown will result in a second being taken off the counter for each button press, further shortening the player's decision-making time. This is usually done to prevent other players from starting the game at the original player's status if he or she decides to quit (Or a new player can choose to start over and thus end the game immediately rather than wait for the 10 seconds to go off).

As a rule, arcade games contain a continue feature whenever a player loses all their lives, but they must use another credit (insert more coins) before it is allowed. This is to not only give the player a chance to continue without losing their progress but also to collect additional revenue from them.

In many arcade games, such as Dungeons & Dragons: Shadow over Mystara, if the player or players have all died during a boss fight the continue screen will feature an illustration of the boss and a line or two of text daring the player to continue.

In some arcade games, an animation was shown to intimidate the player to continue. The first game to do this was Street Fighter. The continue screen would featured a time bomb counting down from 10. If the player did nothing, the bomb would detonate, causing the screen to "explode".

In most modern titles, lives are removed and dying brings up a menu offering the player to continue from a checkpoint or start of the level, or to simply quit.

Examples

Final Fight's continue screen featured the character (of the player's choosing) tied to a chair with a giant stick of dynamite ready to explode. (This was redone in its Super Nintendo sequels Final Fight 2 and Final Fight 3, with continually rising water and a lowering spiked ceiling, respectively.) In a similar fashion, the arcade version of Tecmo's Ninja Gaiden featured the character tied to the ground with a giant circular saw being lowered towards the character's chest. If the player doesn't have enough credits or chooses not to continue, the scene freezes upon the end of the countdown, followed by the screen turning bright red and proclaiming "Game Over". Mortal Kombat 4 featured a Continue screen where the defeated player was falling down a seemingly endless well. If nothing was done to continue, the player landed on the spike pit below.

The video game Fatal Fury features two Continue screens, one of which is a continue screen giving tips on how to beat an enemy which, if nothing is done to continue, a standard Game Over is shown, while a special Game Over/Continue screen is seen if the player loses to Geese Howard, in which Geese kicks the player character off his skyscraper. The continue screen features them about to fall to their deaths unless the player chooses to continue.

Most arcade games made since the late 1980s feature coin-insertion continues. One notable exception is Haunted Castle, where the player was given only three to five lives (depending on the cabinet's settings) in exchange for the first coin inserted. Additional coins could be inserted before pressing start to increase the player's health; for every coin inserted the player's health doubled, up to the game's ten-coin limit. However this was not quite as useful as those coins giving more lives or continues, as falling down a hole would still take all the player's hit points regardless of how many coins they had inserted.

These countdown timers still exist today in fighting games. For example in Tekken 5 where if a player loses two matches then the player is given a countdown timer that shows the character getting annoyed or disappointed and turning their back on the camera. (unless that character just so happened to be Ling Xiaoyu or Mokujin mimicking her fighting style who fall over on occasion.) The countdown timer will have the announcer counting down with what is on the screen. When this runs down, Game Over appears and nothing else happens with the exception of being returned to the main menu.

Street Fighter 4 followed a similar scene from Tekken 5. Whenever the player is defeated, the screen switches to the defeated character on their knee exhausted, trembling in defeat. Like Tekken 5, the announcer would count down to 0. Once the timer runs out, Game Over appears and said character falls to the ground, devastated from his/her embarrasing defeat. One morbid example is the character Gen. During his continue screen, he is seen coughing up blood and gasping for breath, due to his leukemia infection. If the timer runs out, he has a painful seizure and dies.


Misspellings: continuing
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Common misspelling(s) of continuing

  • continueing

Translations: Continue
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Dansk (Danish)
v. intr. - fortsætte, videreføres, forblive, vedblive
v. tr. - fortsætte, genoptage, forlænge, vedblive, udsætte

idioms:

  • continued bleeding    vedvarende blødning
  • continuing education    fortsat uddannelse, efteruddannelse

Nederlands (Dutch)
voortzetten, verlengen, aanhouden, voortduren, verdagen, hervatten

Français (French)
v. intr. - continuer, continuer (à, de faire), se prolonger, se poursuivre, poursuivre de
v. tr. - continuer, poursuivre, prolonger, maintenir (une tradition), (Jur) ajourner (un procès)

idioms:

  • continuing education    formation permanente/continue

Deutsch (German)
v. - fortsetzen, fortfahren, andauern, weitergehen

idioms:

  • continuing education    Erwachsenenbildung

Ελληνική (Greek)
v. - συνεχίζω, εξακολουθώ, παρατείνω/-ομαι, παραμένω, (νομ.) (ΗΠΑ) αναβάλλω ή διακόπτω εκδίκαση, διαιωνίζομαι, χρονίζω

idioms:

  • continued bleeding    ακατάπαυστη αιμορραγία
  • continuing education    εκπαίδευση για ενήλικους, μετασχολική εκπαίδευση

Italiano (Italian)
continuare, durare, consolidare, prolungare

idioms:

  • continuing education    educazione permanente

Português (Portuguese)
v. - continuar, prolongar

idioms:

  • continuing education    educação (f) continuada

Русский (Russian)
продолжать, продлевать

idioms:

  • continuing education    обучение после школы

Español (Spanish)
v. intr. - prolongarse, continuarse, seguirse
v. tr. - continuar, seguir, proseguir, mantener, prorrogar, aplazar

idioms:

  • continuing education    cursos de enseñanza para adultos

Svenska (Swedish)
v. - fortsätta, förlänga, låta bestå, bibehålla, ajournera (jur.), förbli, fortleva

中文(简体)(Chinese (Simplified))
继续, 延长, 延续, 使继续, 使延长

idioms:

  • continued bleeding    持续不断地流血
  • continuing education    继续教育, 成人教育

中文(繁體)(Chinese (Traditional))
v. intr. - 繼續, 延長, 延續
v. tr. - 使繼續, 使延長

idioms:

  • continued bleeding    持續不斷地流血
  • continuing education    繼續教育, 成人教育

한국어 (Korean)
v. intr. - 계속되다, 이어지다, 어떤 장소에 묵다
v. tr. - 계속하다, 연장하다, 존속시키다

日本語 (Japanese)
v. - 続く, 続ける, 引き続き…である, とどまる, とどめる, 延長する, 継続する

العربيه (Arabic)
‏(فعل) استمر, ظل, بقى‏

עברית (Hebrew)
v. intr. - ‮המשיך, הוסיף, נשאר, נמשך‬
v. tr. - ‮השאיר‬


 
 
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perdure
let up
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Dictionary. The American Heritage® Dictionary of the English Language, Fourth Edition Copyright © 2007, 2000 by Houghton Mifflin Company. Updated in 2009. Published by Houghton Mifflin Company. All rights reserved.  Read more
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