n.
A method of representing points in a space of given dimensions by coordinates.
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A method of representing points in a space of given dimensions by coordinates.
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Schemes for locating points in a given space by means of numerical quantities specified with respect to some frame of reference. These quantities are the coordinates of a point. To each set of coordinates there corresponds just one point in any coordinate system, but there are useful coordinate systems in which to a given point there may correspond more than one set of coordinates.
A coordinate system is a mathematical language that is used to describe geometrical objects analytically; that is, if the coordinates of a set of points are known, their relationships and the properties of figures determined by them can be obtained by numerical calculations instead of by other descriptions. It is the province of analytic geometry, aided chiefly by calculus, to investigate the means for these calculations.
The most familiar spaces are the plane and the three-dimensional euclidean space. in the latter a point P is determined by three coordinates (x,y,z). The totality of points for which x has a fixed value constitutes a surface. The same is true for y and z so that through P there are three coordinate surfaces. The totality of points for which x and y are fixed is a curve and through each point there are three coordinate lines. If these lines are all straight, the system of coordinates is said to be rectilinear. If some or all of the coordinate lines are not straight, the system is curvilinear. If the angles between the coordinate lines at each point are light angles, the system is rectangular.
A cartesian coordinate system is one of the simplest and most useful systems of coordinates. It is constructed by choosing a point O designated as the origin. Through it three intersecting directed lines OX, OY, OZ, the coordinate axes, are constructed. The coordinates of a point P are x, the distance of P from the plane YOZ measured parallel to OX, and y and z, which are determined similarly (Fig. 1). Usually the three axes are taken to be mutually perpendicular, in which case the system is a rectangular cartesian one. Obviously a similar construction can be made in the plane, in which case a point has two coordinates (x,y).

Cartesian coordinate system.
A polar coordinate system is constructed in the plane by choosing a point O called the pole and through it a directed straight line, the initial line. A point P is located by specifying the directed distance OP and the angle through which the initial line must be turned to coincide with OP in position and direction. The coordinates of P are (r, θ). The radius vector r is the directed line OP, and the vectorial angle θ is the angle through which the initial line was turned, + if turned counterclockwise, − if clockwise.
Spherical coordinates are constructed in three-dimensional euclidean space by choosing a plane and in it constructing a polar coordinate system. At the pole O a polar axis OZ is constructed at right angles to the chosen plane. A point P, not on OZ, and OZ determine a plane. The spherical coordinates of P are then the directed distance OP denoted by p, the angle θ through which the initial line is turned to lie in ZOP and the angle φ = ZOP (Fig. 2).

Spherical coordinate system.
Cylindrical coordinates are constructed by choosing a plane with a pole O, an initial line in it, and a polar axis OZ, as in spherical coordinates. A point P is projected onto the chosen plane. The cylindrical coordinates of P are (r,θ,z) where r and θ are the polar coordinates of Q and z = QP (Fig. 2).
By means of a system of equations the description of a geometrical object in one coordinate system may be translated into an equivalent description in another coordinate system. See also
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In mathematics and its applications, a coordinate (or co-ordinate) system is a system for assigning an n-tuple of numbers or scalars to each point in an n-dimensional space. This concept is part of the theory of manifolds.[1] "Scalars" in many cases means real numbers, but, depending on context, can mean complex numbers or elements of some other commutative ring. For complicated spaces, it is often not possible to provide one consistent practical coordinate system for the entire space. In this case, a collection of coordinate systems, called graphs, are put together to form an atlas covering the whole space. A simple example (which motivates the terminology) is the surface of the earth.
Although a specific coordinate system is useful for numerical calculations in a given space, the space itself is considered to exist independently of any particular choice of coordinates. From this point of view, a coordinate on a space is simply a function from the space (or a subset of the space) to the scalars. When the space has additional structure, one (typically) restricts attention to the functions which are compatible with this structure. Examples include:
The coordinates on a space transform naturally (by pullback) under the group of automorphisms of the space, and the set of all coordinates is a commutative ring called the coordinate ring of the space.
In informal usage, coordinate systems can have singularities: these are points where one or more of the coordinates is not well-defined. For example, the origin in the polar coordinate system (r,θ) on the plane is singular, because although the radial coordinate has a well-defined value (r = 0) at the origin, θ can be any angle, and so is not a well-defined function at the origin.
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The prototypical example of a coordinate system is the Cartesian coordinate system, which describes the position of a point P in the Euclidean space Rn by an n-tuple
of real numbers
These numbers r1, ..., rn are called the coordinates linear polynomials of the point P.
If a subset S of a Euclidean space is mapped continuously onto another topological space, this defines coordinates in the image of S. That can be called a parametrization of the image, since it assigns numbers to points. That correspondence is unique only if the mapping is bijective.
The system of assigning longitude and latitude to geographical locations is a coordinate system. In this case the parametrization fails to be unique at the north and south poles.
In geometry and kinematics, coordinate systems are used not only to describe the (linear) position of points, but also to describe the angular position of axes, planes, and rigid bodies. In the latter case, the orientation of a second (typically referred to as "local") coordinate system, fixed to the node, is defined based on the first (typically referred to as "global" or "world" coordinate system). For instance, the orientation of a rigid body can be represented by an orientation matrix, which includes, in its three columns, the Cartesian coordinates of three points. These points are used to define the orientation of the axes of the local system; they are the tips of three unit vectors aligned with those axes.
To read the coordinate system you have to know what side is "n" (the bottom side with numbers) then you go from "n" to whatever your number is.
A coordinate transformation is a conversion from one system to another, to describe the same space.
With every bijection from the space to itself two coordinate transformations can be associated:
For example, in 1D, if the mapping is a translation of 3 to the right, the first moves the origin from 0 to 3, so that the coordinate of each point becomes 3 less, while the second moves the origin from 0 to -3, so that the coordinate of each point becomes 3 more.
Some coordinate systems are the following:
While not coordinate systems, there are ways of describing curves using intrinsic equations that use invariant quantities such as curvature and arc length. These include:
The following coordinate systems all have the properties of being orthogonal coordinate systems, that is the coordinate surfaces meet at right angles.
Geography and cartography utilize various geographic coordinate systems to map positions on the 3-dimensional globe to a 2-dimensional document.
The Global Positioning System uses the WGS84 coordinate system.
The Universal Transverse Mercator (UTM) and Universal Polar Stereographic (UPS) coordinate systems both use a metric-based cartesian grid laid out on a conformally projected surface to locate positions on the surface of the Earth. The UTM system is not a single map projection but a series of map projections, one for each of sixty zones. The UPS system is used for the polar regions, which are not covered by the UTM system.
During medieval times, the stereographic coordinate system was used for navigation purposes.[citation needed] The stereographic coordinate system was superseded by the latitude-longitude system, and more recently, the Global Positioning System.[citation needed]
Although no longer used in navigation, the stereographic coordinate system is still used in modern times to describe crystallographic orientations in the field of materials science.[citation needed]
Coordinate systems on the sphere are particularly important in astronomy: see astronomical coordinate systems.
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