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Dark Cloud

 
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Dark Cloud

  • Release Date: December 14, 2000
  • Genre: Role-Playing
  • Style: Third-Person 3D Action RPG
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Dark Cloud

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Dark Cloud
A young boy with medium length brown hair, brown eyes and a green hat is holding his left hand up against his cheat. The back of his hand has a glowing stone embedded into it which has an image of a windmill and a bright day in it. Behind him is a silhouetted village and a dark cloudy sky, one of the houses has the windows lit from the light inside. "Dark Cloud" is written above the character.
Developer(s) Level-5
Publisher(s) Sony Computer Entertainment
Designer(s) Akihiro Hino
Composer(s) Tomohito Nishiura
Aspect ratio 480i (SDTV)
Platform(s) PlayStation 2
Release date(s) JP December 14, 2000[1]
NA May 28, 2001
EU September 21, 2001
Genre(s) Action role-playing game
Mode(s) Single-player
Rating(s) ELSPA: 11+
ESRB: Teen
OFLC: M15+
Media DVD
Input methods DualShock 2

Dark Cloud (ダーククラウド Dāku Kuraudo?) is a role-playing video game for the PlayStation 2. It was developed by Level-5 and published by Sony Computer Entertainment in 2000 and 2001 for Japan and American/PAL regions respectively. The gameplay of Dark Cloud combines action role-playing with elements of city-building games. There is currently one sequel to the game, Dark Cloud 2, released two years later.

The game's story focuses on a group of adventurers who have all been affected by the destruction caused by the Dark Genie and have banded together to fight it. The main protagonist is Toan, a young boy for the village of Norune. He is given a magical stone called the "Atlamillia" by the Fairy King which has the power to rebuild the towns and villages that were destroyed.

The game was originally intended to be a launch title for the PS2 but was eventually released later in the year. The game was generally well received by critics with praise focusing on its blend of gameplay types. The game has shipped 800,000 copies worldwide according to RPGFan'.[1]

Contents

Gameplay

Dark Cloud is a third person role-playing game in which the player battles through randomly-generated dungeons, defeating monsters and collecting items. Inside these dungeons, the player has the option of entering a separate area, which contains stronger monsters and more valuable treasure. At certain points one must "Duel" an enemy. When this takes place, the player must press a certain sequence of buttons shown along the bottom of the screen to win the duel.[2]

A large part of Dark Cloud's gameplay involves special items called "Atla", which are used to rebuild the above-ground world.[3] These items, which are present in almost every dungeon level, are large spherical objects and can only be retrieved by the main character. Once removed from the dungeon, they become pieces of the world, such as trees, houses and villagers. These pieces must be placed through Georama mode, an element similar to city-building games where the player can arrange the pieces of the world they have found on the landscape. After villagers have been placed, the player can talk to them and discover what their wishes are for the rebuilding of the village. As the player approaches the ideal state of affairs, their progress is recorded as a percentage of completion in the Georama menu.[4] Once the progress is one hundred percent, the village is considered complete.[5]

Unlike most RPGs instead of the main characters levelling up, their weapons do.[6] The player characters themselves can only grow stronger with the consumption of certain items. Weapons level up by killing enemies and wear out over time, and it is necessary to repair them so they don't break. With the exception of the starting weapon, a broken weapon is immediately removed from the player's inventory. To upgrade a weapon, the player can attach stat increasing items to it such as attack power, speed, ability to kill certain types of monsters and elemental attribute but single weapon can only carry a limited number of attachments.[7] To permanently keep the extra statistics the attachements give, the weapon must be levelled up using absorption points, which are gained by defeating enemies. Weapons can be combined once they reach a certain level, granting the player a single weapon with the combined attributes of the two.

Dark Cloud features six different main characters each with their own playstyle; three ranged fighters and three melee fighters each using a different weapon. The melee characters use a variety of blades, hammers, and staves and the ranged characters use magic rings, guns and slingshots. Each character also has a unique ability which helps them move through the dungeons.[8]

Plot

Setting

Dark Cloud is set within a fantasy world called Terra with two moons. The world comprises of two main continents referred to as the East and West. The eastern continent has a focus on technology and the civilisation is advanced whereas the western continent has people who live in harmony with nature.[9]

Within these continents are villages and towns that were sealed away by the Fairy King during the attack by the Dark Genie and where the game primarily takes place. Norune Village, Matataki Village, Brownboo village, Queens, Muska Lacka and Yellow Drops. Norune Village, the protagonist’s home town and a small village. It has a small community run by the village chief and is situated next to the Divine Beasts Lair where Dran, the God of Beasts resides.[10] Matataki Village is situated within the woods and next to the Wise Owl Forest and is home to tribes of hunters. The Great Treant, a tree fairy watches over the village, keeping it safe from harm. Brownboo is a village of Moon People hidden deep within the forest. The Moon People were responsible for sealing the Dark Genie away in the past. Queens is a seaside merchant town that’s busy with people.[11] There is a rich crime life in Queens where thieves can be found. Muska Lacka is a desert town which has very sparse vegetation and situated right next to a temple called the Sun and Moon temple. The people of the village hold tradition highly with a number of totem poles standing in the village. Yellow Drops is a town that is on one of the moons of Terra and it is where another group of Moon People live.

Characters

Dark Cloud features several characters, some of which are playable. Each playable character utilizes different weapons and fighting styles as well as different abilities that aid in the exploration of dungeons. The main protagonist, a young boy named Toan, fights with daggers, knives, and swords. Toan is from Norune Village and is a silent protagonist. After the events of the prologue, he is charged with the restoration of the world by The Fairy King. The Fairy King gives Toan the "Atlamillia", a magical stone which he can use to gather and restore the scattered pieces of the world.[12] The main antagonist is the Dark Genie, an evil genie that was released by Colonel Flag, a military commander seeking to to use its power for his own gain.

Seda, the king of the East 400 years prior to the game. He was in a war to protect his kingdom and was on the verge of losing, until a hooded man approached him who offered him a deal. Mix witch blood into his veins to achieve devastating magical powers.[13] But when his fiancee, Sophia, died by an assassin who was meant for Seda, his anger and bitterness gave birth to the Dark Genie. When he heard about the Atlamillia forming 400 years after his time, he used the Forbidden Spell to go to the future and get it to stop the Dark Genie himself.[14]

During the course of the game, Toan meets new characters that can be chosen to explore and battle in dungeons. The player has to accomplish certain in-game events for new characters to join. The available characters include: Xiao, a slingshot wielding 'catgirl'; Goro, an aggressive boy from Matataki Village who favors large hammers; Ruby, a beautiful magic-ring-using genie from Queens; Ungaga, a morose Muska Lacka warrior with a preference for staves; and Osmond, boss of the moon people equipped with a wide variety of guns and blasters.[15]

Story

An ancient book lying open on a wooden desk at a page with ineligible writing and a picture of a windmill. Surrounding the book are a light, ink pen, a pair of rounded spectacles, a mug and a piece of paper with more writing on it.
An ancient book is the source of Dark Cloud's story

Dark Cloud is a fairy tale, read from an ancient book found in old ruins. Once scholars had translated the story, its significance and verity became debatable.

The story begins in a large chamber called the Dark Shrine where a ceremony is being performed to awake the Dark Genie, a legendary creature of great power. Colonel Flag, the person trying to awaken the genie, watches on, the ceremony's organizer explains the legend of the Dark Genie.[16] The urn begins to billow black smoke and the Dark Genie materializes. The Dark Genie accepts Colonel Flag as its master for releasing it and eats the ceremony organizer because it is hungry. The Dark Genie starts a rampage to destroy the world but the Fairy King casts a protective spell around locations of the world. This spell causes the buildings, objects, and people to be scattered by the Dark Genie's attack and sealed away.[17]

Toan, a resident of Norune village, is bestowed with a blue stone called the Atlamillia[12] by the Fairy King and learns that he must search dungeons for the people and objects in the form of floating orbs called Atla.[18] Toan goes to the Divine Beast Cave and collects the Norune Village Atla. In the cave, Toan meets a mysterious white-haired man called Seda, who challenges him to a duel. Toan loses but attempts to protect a cat that gets caught in the crossfire.[19] Seda throws Toan a changing potion as a gift.[20] Toan gives the potion to the cat, which causes the cat to change into a half-human/half-cat named Xiao, who joins him.[21] At bottom of the Divine Beast Cave, Toan meets Dran, the God of all beasts. Dran is under control of the Dark Genie and attacks Toan[22]. Defeating Dran releases him from the genie's control and he tells Toan to find the Moon People, and directs him towards Great Treant in Matataki Village. [23]

As he enters the village, Toan is challenged by a hotheaded boy called Goro.[24] After defeating Goro, he runs back up to his tree house and drops magical earrings which allows Toan to understand the creatures of the forest, including the Great Treant. Goro eventually joins Toan's party. After speaking with Treant, Toan fights his way to the final area of the forest. There he faces the giant primate called Master Utan, the once guardian of the forest and frees him from the Genie's control.[25] Toan makes his way to Brownboo Village where the Moon People tribe reside but ends up being captured by them. After learning of the Dark Genie, they release Toan and devise a plan on how to defeat the Dark Genie permanently. The Moon People plan to call the Moon Ship using the Moon Orb.[26] To find the orb, Toan must travel to the seaside village of Queens[27] where he learns of a shipwreck where the Moon Orb may be. While searching the shipwreck, he finds and restores the town. In the process, Toan finds a lamp which kept a genie, Ruby, who joins the group.[28] In the final area of the shipwreck he comes face to face with La Saia, the ice-using ghost of a woman who's fiancée abandoned her at the altar. After defeating La Saia, Rando comes in to the sanctuary and apologizes to La Saia. He then hands Toan the moon orb, and they depart together.[29]

Still unable to summon the Moon Ship, even with the Orb,[30] they send Toan to the desert village of Muska Lacka. There he finds the Sun and Moon Temple and begins to collect Atla to restore the village. During this dungeon, Toan befriends a desert warrior called Ungaga, who later becomes a party member. After reaching the final floor of the temple, they face The King’s Curse. Once they defeat the King’s Curse a passage opens up that leads to the Moon Ship. With the help of the Moon People, the ship is finally able to be activated. They travel to the moon city of Yellow Drops, where Toan meets Osmond, a Moon person, who asks to Toan to help collect pieces of a giant battle robot, called the Sun Giant. The Moon People who have long since lost their magical abilities believe they can destroy the Dark Genie for good by using the robot. After meeting Osmond, he too joins the group. Toan collects the scattered pieces of the robot by searching the Moon Sea. He collects the final piece by fighting a giant Minotaur in a coliseum-like battle. Once the Sun Giant is completed, Toan and his group, along with a crew of Moon people, pilot the Sun Giant towards the Dark Heaven Castle, where the Dark Genie now resides.[31]

The main character, with sword in hand, facing a giant purple winged beast. Behind the beast is a swirling vortex.
Toan confronts the true Dark Genie

The group arrives at the castle and confront the Dark Genie. After defeating the genie they learn that it was actually a rat that had absorbed some of the true Dark Genie's powers while sealed away with the real genie.[32] The true Dark Genie had possessed Colonel Flag, and it destroys the Sun Giant.[33] The power is too great for Flag's Body to stand and Flag dies. Toan continues to pursue the Dark Genie and enters the castle where Seda explains the past and that it was his fault that the dark genie was created[34] and that he was travelled to the future to ask Toan to watch his memories so Toan can prevent the Genie from being created in the past. Seda opens up a portal to the Gallery of Time to allow Toan to find the Atla. Suddenly, the Genie reappears, wishing to reunite with Seda's body but Seda commits suicide to bar the Genie from his power.[35] Toan goes through the years of the Gallery of Time and collects and views the memories.[36] Toan is unable to prevent the Dark Genie's creation but then faces and defeats the true form of the Dark Genie. Toan uses the last of the Atlamilla's powers to revive Seda's fiancée, Sophia.[37] Afterwards, Toan vanishes from the past and is returned to his own time and village, to live out his life in peace.[38]

Development

Dark Cloud was the first game of the Japanese developer Level-5, headed by designer Akihiro Hino.[1] Development of the game began when the company was founded in October 1998. When the PlayStation 2 was announced on March 2, 1999, Sony president and CEO Ken Kutaragi used a demo of Dark Cloud to showcase the capabilities of the platform.[1] However, many elements of the demo were not used in the release version of the game. The game was intended to be a launch title for the PlayStation 2 in Japan.[39]

In 1999, Sony had an early playable version of Dark Cloud at the Tokyo Game Show. This version focused on a character who needed to return a floating piece of land back to where it originally came from but its location had been replaced with an evil kingdom. The world building parts where demonstrated in this version. At the Tokyo Game Show in 2000 a more complete demo was available far more similar to the final version.

The English release of Dark Cloud had more features added into gameplay, including the ability to upgrade weapons, extra duels and an extra dungeon after completing the game, the Demon Shaft; this location does not appear in the Japanese version.[40] The English version is missing the back-floor key belonging to the Gallery of Time.

Audio

The main character running from right to left. Behind him is a small, cylindrical two floor house with stairs on the outside leading to the top, surrounded by a dirt road.
Dark Cloud soundtrack cover art

The Dark Cloud Official Soundtrack was released to the Japanese market in late 2001. The soundtrack, composed by Tomohito Nishiura, consists of 46 tracks.

Reception

Reception
Aggregate scores
Aggregator Score
GameRankings 78.09%[41]
Metacritic 80 out of 100[42]
Review scores
Publication Score
Allgame 4.5/5 stars[43]
GamePro 4.5/5 stars[44]
GameSpot 8.1 out of 10[8]
GameSpy 79 out of 100[45]
IGN 8.4 out of 10[15]
Absolute Playstation 91 out of 100 [46]


Dark Cloud has sold over 800,000 copies worldwide.[1] Dark Cloud has an 80% rating on review aggregator site Metacritic, and a 78% rating on Game Rankings.[42][41] Reviews in general are positive but point out, that in most cases, the main criticisms of the game stem from the repetitive dungeons and battles and lack of strong story. The gameplay is often compared to Zelda: Ocarina of Time as it contains features and a main character that are similar[45][15] as well as been likened to Square Enix's Vagrant Story for its weapon system.[47][8]

IGN, Gamespot, allgame and others praise Dark Cloud for blending the different types of gameplay it has together successfully[43]. The result of doing so, Gamespot calls it "one highly addictive and surprisingly cohesive experience". TotalPlayStation mentions how the town building feature is unique[48] while Gamespot and IGN say it borrows elements from Act Raiser[15][8], a game on the SNES. The battle system has mixed reviews, while some think it is repetitive and monotonous[45][43] in regards to the dungeon crawling a lot of positive points come from the weapon system and how it is easy to use.[46]

Reviews of the plot were mixed though it wasn't given high praise. IGN and TotalPlaystation thought the story, while being simple believed that it was good enough.[15][48] Though Gameplanet thought the plot was "bland" and "negligible" and that it was one of the factors that brought the game down.[47] Reviews of the games graphics though were more positive, PSXExtreme said it "has...some of the prettiest textures I can think of"[49] while RPGamer and TotalPlaystation thought the visuals "don't slouch" they didn't hold up as well when compared to other games such as those made by Namco and Square.[48][50]

Absolute Playstation and planetPS2 mention that the majority of the music is "mediocre" and "not too inspiring and sometimes can get monotonous" but reviews of the ambient and general sound effects are positive.[45][46] Though RPGamer concludes the complete opposite and thinks the "music does an excellent job of setting the mood" but some of the character sound effects are overused.[50] PSXExtreme make a point of comparing the soundtrack to the soundtrack from Chrono Cross which they say is "actually a very good thing".[49]



References

  1. ^ a b c d e Winkler, Chris (2003). "Creator's Talk Interview #2: Akihiro Hino". RPGFan.com. http://www.rpgfan.com/features/creatorstalk/index2.html. Retrieved 2009-05-24. 
  2. ^ Level-5, ed (2001). Dark Cloud instruction manual. Sony Computer Entertainment. pp. 24. SCES-50295. 
  3. ^ "Dark Cloud :: PS2 Game Review". Kidzworld. http://www.kidzworld.com/article/908-dark-cloud-ps2-game-review. Retrieved 2009-04-06. 
  4. ^ Level-5, ed (2001). Dark Cloud instruction manual. Sony Computer Entertainment. pp. 17. SCES-50295. 
  5. ^ Level-5, ed (2001). Dark Cloud instruction manual. Sony Computer Entertainment. pp. 18. SCES-50295. 
  6. ^ Level-5, ed (2001). Dark Cloud instruction manual. Sony Computer Entertainment. pp. 12. SCES-50295. 
  7. ^ Level-5, ed (2001). Dark Cloud instruction manual. Sony Computer Entertainment. pp. 11. SCES-50295. 
  8. ^ a b c d Satterfield, Shane (06-05-2001). "Gamespot Review of Dark Cloud". Gamespot. http://uk.gamespot.com/ps2/rpg/darkcloud/index.html?tag=result;title;2. Retrieved 01-01-2010. 
  9. ^ Level-5, ed (2001). Dark Cloud instruction manual. Sony Computer Entertainment. pp. 3. SCES-50295. 
  10. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Village Chief: Go to the Divine Beast Cave and tell Dran what happened."
  11. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Rando: This queens is a town of merchant traders."
  12. ^ a b Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Fairy King: Let me bless you with power. There, surprised? That's called "Atlamillia", it's a stone with a magical power."
  13. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Seda: I could see our defeat on the horizon. Then a dark lord came to me with a deal. If a blood of a witch is mixed into a human body, a terrible power is born."
  14. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Seda: I learned through a premonition that Atlamillia would appear in 400 years...this era. I used a forbidden spell to travel 400 years to this time."
  15. ^ a b c d e David, Zdyrko (05-30-2001). "IGN Review of Dark Cloud". IGN. http://uk.ps2.ign.com/articles/163/163805p1.html. Retrieved 01-01-2010. 
  16. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Ceremony Organiser: 400 years ago, the Genie of darkness appeared in the East, and with is evil power, the world was burnt away"
  17. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Fairy King:You see, just before the village was destroyed by that Genie, I saved the buildings and people by sealing them into spheres called "Atla"."
  18. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Fairy King: First conquer this wretched Divine Beast's Cave and find Dran's lair. That's your first goal."
  19. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Seda: It's not that you couldn't dodge....You simply didn't dodge...Deliberately."
  20. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Seda: I have a gift for you. Have that little one return you the favour."
  21. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Xiao: Woah. I'm like, totally a human"
  22. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Dran: I don't have a clue just how powerful this Genie is, but it was powerful enough to control me."
  23. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Dran:One you reach Matataki, first thing, visit Great Treant."
  24. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Goro: Get ready, the hurt's comin'!"
  25. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Forest Keeper Masterutan"
  26. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Brownboo Village Chief: The orb of the moon is a sphere to move the Moon Ship."
  27. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Brownboo Villager: Say, why not go to Queens to find the orb?"
  28. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Ruby: Okay, I've made up my mind! I'm in. I'll fight that Dark Genie with you!"
  29. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Rando: I'm sorry, Toan. Here, this is for you. <Moon orb acquired>"
  30. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Brownboo Villager: That's strange...it's not working"
  31. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Osmond: Listen Toan. The destination is Dark Heaven Castle."
  32. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Colonel Flag: What you'd called the "Genie", that was this little one here. A lucky little rodent that found its way into the urn while I was still imprisoned. Its mere proximity to me allowed it to absorb tremendous magical power."
  33. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Colonel Flag: I used this fool's body. The fool broke the urn's spell, blinded by greed."
  34. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Seda: He was born here in this castle, long, long ago. This is where the 400-year nightmare began."
  35. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Seda: I can't up this body...yet..."
  36. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Seda: Follow the Fragments of Memory I left in the Gallery of Time. They will show you what you need to do..."
  37. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Fairy King: Now is the time to use that hidden power! The power to bring a lost soul back!...It is not too late. Call out for Sophia's wandering soul!"
  38. ^ Level-5. Dark Cloud. (Sony Computer Entertainment). PlayStation 2. (05-28-2001) "Fairy King: Toan!! so it's over now! That evil will never come to life...At least not for some time...Let's go home."
  39. ^ Perry, Douglas C. (September 10, 1999). "The PS2 Launch Titles". IGN.com. http://ps2.ign.com/articles/073/073228p1.html. Retrieved 2009-05-24. 
  40. ^ Gamespot Staff (05-30-2001). "Dark Cloud Ships - News at Gamespot". Gamespot UK. http://uk.gamespot.com/ps2/rpg/darkcloud/news.html?sid=2766488&mode=news. Retrieved 01-02-2010. 
  41. ^ a b "Dark Cloud for Playstation 2". Game Rankings. http://www.gamerankings.com/ps2/197042-dark-cloud/index.html. Retrieved 01-01-2010. 
  42. ^ a b "Dark Cloud(PS2): Reviews". Metacritic. http://www.metacritic.com/games/platforms/ps2/darkcloud?q=Dark%20Cloud. Retrieved 01-01-2010. 
  43. ^ a b c Barnes, J.C.. "Dark Cloud - Review - allgame". allgame. http://allgame.com/game.php?id=26330&tab=review. Retrieved 01-01-2010. 
  44. ^ "GamePro Review of Dark Cloud". GamePro. 05-22-2001. http://www.gamepro.com/article/reviews/14159/dark-cloud/. Retrieved 01-01-2010. 
  45. ^ a b c d Garbutt, Russel (06-04-2001). "Gamespy Review of Dark Cloud". planetPS2. Gamespy. http://web.archive.org/web/20050228032100/www.planetps2.com/features/reviews/2001/darkcloud/index3.shtml. Retrieved 01-01-2010. 
  46. ^ a b c Gibson, Robert. "Dark Cloud". Absolute Playstation. http://www.absolute-playstation.com/dark_cloud/dark_cloud_review.htm. Retrieved 01-02-2010. 
  47. ^ a b Sieg (12-27-2001). "Gameplanet Reviews - Dark Cloud". Gameplanet. http://old.gameplanet.co.nz/mag.dyn/Reviews/2354,2.html. Retrieved 01-22-2010. 
  48. ^ a b c Bishop, Sam (03-28-2001). "Dark Cloud - Playstation 2 Review". Total PlayStation. http://totalplaystation.com/ps2/Dark-Cloud/reviews/318. Retrieved 01-02-2010. 
  49. ^ a b Katayev, Arnold (08-06-2001). "Dark Cloud Review". PSXExtreme. http://www.psxextreme.com/ps2-reviews/51.html. Retrieved 01-19-2010. 
  50. ^ a b Whitehead, Anna Marie. "RP Gamer > Retroview > Dark Cloud". RPGamer. http://www.rpgamer.com/games/darkcloud/darkcloud/reviews/darkcloudstrev1.html. Retrieved 01-19-2010. 

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