(mathematics) The application of graphical methods to the solution of three-dimensional space problems.
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(mathematics) The application of graphical methods to the solution of three-dimensional space problems.
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| Sci-Tech Encyclopedia: Descriptive geometry |
A mathematical-graphical procedure for the visualization of structures and their exact representation in drawings. After analysis of the structure, each element is shown in the drawing in its exact geometrical relation to the other elements. There are two basic methods of descriptive geometry: the projection method and the direct method. The two methods differ as regards the attitude of mind toward the structure and toward the drawing that represents the structure.
Projection method
In the projection method the horizontal projection plane H and the vertical projection plane V intersect in the line GL, which is called the ground line (Fig. 1). These two projection planes divide space into four quadrants, or angles, as numbered in Fig. 1. Point A, in the first quadrant, is projected onto the horizontal plane at ah by means of a projection line perpendicular to the H plane, and onto the vertical plane at av by means of a projection line perpendicular to the V plane. The projections of the points B, C, and D in the other quadrants are located in a similar manner. Right-angle projection, as described above, is called orthographic projection.
Planes of projection. (After G. J. Hood and A. S. Palmerlee, Geometry of Engineering Drawing, 4th ed., McGraw-Hill, 1958)
To represent horizontal and vertical projections on a flat sheet of paper, the planes are conceived as being hinged along the ground line and brought together by closing the second and fourth quadrants. Projections of A, B, C, and D then appear in a single plane (Fig. 2). The H and V projections of a point are always in the same perpendicular to the ground line.
Projection of points onto projection planes. (After G. J. Hood and A. S. Palmerlee, Geometry of Engineering Drawing, 4th ed., McGraw-Hill, 1958)
There are two general types of views, perspective and orthographic (Fig. 3). A perspective view of an object is observed from a fixed station point, or point of view, by means of converging rays of light that meet at the eye of the observer. An orthographic view of an object is observed in a chosen direction by means of parallel rays of light.
Methods of viewing objects. (a) Perspective viewpoint (converging rays). (b) Orthographic viewpoint (parallel rays). (After G. J. Hood and A. S. Palmerlee, Geometry of Engineering Drawing, 4th ed., McGraw-Hill, 1958)
Direct method
In the direct method the attention is focused on the visualized structure or object. Each view of the object is obtained by looking at the object in a definite direction. The view is orthographic. A view never is considered as two-dimensional or as projected or drawn on a plane. This is the way the engineer who makes and reads the drawings thinks of views.
Orthographic views may be classified into three types: principal views, auxiliary views, and oblique views. The object can be viewed from any direction around three rings—horizontal, frontal, and profile (Fig. 4). The rings represent three mutually perpendicular planes. The intersections of the rings define three mutually perpendicular directions from which six principal views are observed: front and rear, top and bottom, right and left sides. An auxiliary view can be observed around any ring in a direction perpendicular to one, and only one, of the directions in which principal views are observed. All views other than principal or auxiliary views are oblique. In Fig. 4 a single arrow, marked oblique, indicates one of the infinite number of directions in which oblique views are observed. See also Drafting; Engineering drawing.
A series of viewing positions for auxiliary views. (After G. J. Hood and A. S. Palmerlee, Geometry of Engineering Drawing, 4th ed., McGraw-Hill, 1958)
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| Wikipedia: Descriptive geometry |
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Descriptive geometry is the branch of geometry which allows the representation of three-dimensional objects in two dimensions, by using a specific set of procedures. The resulting techniques are important for engineering, architecture, design and in art. [1] Drawing is the language of design, and if drawing can be thought of as a language then, descriptive geometry is the grammar of this language. The theoretical basis for descriptive geometry is provided by planar geometric projections. Gaspard Monge is usually considered the "father of descriptive geometry". He first developed his techniques to solve geometric problems in 1765 while working as a draftsman for military fortifications, and later published his findings.[2]
Monge's protocols allow an imaginary object to be drawn in such a way that it may be 3-D modeled. All geometric aspects of the imaginary object are accounted for in true size/to-scale and shape, and can be imaged as seen from any position in space. All images are represented on a two-dimensional surface.
Descriptive geometry uses the image-creating technique of imaginary, parallel projectors emanating from an imaginary object and intersecting an imaginary plane of projection at right angles. The cumulative points of intersections create the desired image.
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Aside from the Orthographic, six standard principal views (Front; Right Side; Left Side; Top; Bottom; Rear), descriptive geometry strives to yield three basic solution views: the true length of a line (i.e., full size, not foreshortened), the point view (end view) of a line, and the true shape of a plane (i.e., full size to scale, or not foreshortened). These often serve to determine the direction of projection for the subsequent view. By the 90° circuitous stepping process, projecting in any direction from the point view of a line yields its true length view; projecting in a direction parallel to a true length line view yields its point view, projecting the point view of any line on a plane yields the plane's edge view; projecting in a direction perpendicular to the edge view of a plane will yield the true shape (to scale) view. These various views may be called upon to help solve engineering problems posed by solid-geometry principles.
There is heuristic value to studying descriptive geometry. It promotes visualization and spatial analytical abilities, as well as the intuitive ability to recognize the direction of viewing for best presenting a geometric problem for solution. Representative examples:
A standard for presenting computer-modeling views analogous to orthographic, sequential projections has not yet been adopted. One candidate for such is presented in the illustrations below. The images in the illustrations were created using three-dimensional, engineering computer graphics.
Three-dimensional, computer modeling produces virtual space "behind the tube", as it were, and may produce any view of a model from any direction within this virtual space. It does so without the need for adjacent orthographic views and therefore may seem to render the circuitous, stepping protocol of Descriptive Geometry obsolete. However, since descriptive geometry is the science of the legitimate or allowable imaging of three or more dimensional space, on a flat plane, it is an indispensable study, to enhance computer modeling possibilities.
General solutions are a class of solutions within descriptive geometry that contain all possible solutions to a problem. The general solution is represented by a single, three-dimensional object, usually a cone, the directions of the elements of which are the desired direction of viewing (projection) for any of an infinite number of solution views.
For example: To find the general solution such that two, unequal length, skew lines in general positions (say, rockets in flight?) appear:
In the examples, the general solution for each desired characteristic solution is a cone, each element of which produces one of an infinite number of solution views. When two or more characteristics of, say those listed above, are desired (and for which a solution exists) projecting in the direction of either of the two elements of intersections (one element, if cones are tangent) between the two cones produces the desired solution view. If the cones do not intersect a solution does not exist. The examples below are annotated to show the descriptive geometric principles used in the solutions. TL = True-Length; EV = Edge View.
Figs. 1-3 below demonstrate (1) Descriptive geometry, general solutions and (2) simultaneously, a potential standard for presenting such solutions in orthographic, multiview, layout formats.
The potential standard employs two adjacent, standard, orthographic views (here, Front and Top) with a standard "folding line" between. As there is no subsequent need to 'circuitously step' 90° around the object, in standard, two-step sequences in order to arrive at a solution view (it is possible to go directly to the solution view), this shorter protocol is accounted for in the layout. Where the one step protocol replaces the two-step protocol, "double folding" lines are used. In other words, when one crosses the double lines he is not making a circuitous,90° turn but a non-orthodirectional turn directly to the solution view. As most engineering computer graphics packages automatically generates the six principal views of the glass box model, as well as an isometric view, these views are sometimes added out of heuristic curiosity.
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