- Release Date: June 30, 2000
- Genre: Role-Playing
- Style: Third-Person 3D RPG
- Similar Games: Digimon World 2 (PlayStation)
Game Description
TheIt is your goal to roam the dangerous countryside with your trained Digimon battling other lost Digimon. A victorious battle permits them to return home to the abandoned File Island. The main one-player mode on Digimon World is where the mysterious story unfolds as you raise your immature Digimon. Digimon are dependant on you for happiness, food, and parental guidance to guide their behavior (similar to the popular Tamagotchi toy).
Digimon mature while "working out" in the training area and as you battle various Digimon in the surrounding areas. Your pet Digimon can compete against friends' Digimon in Battle Mode that provides an arena for head-to-head combat. A loss against a friend can provide plenty of initiative to return to the main mode to strengthen your Digimon, but you'll need one block of free space on the memory card to save your progress.
Review: Overall
Following the ever evolving Japan, the United States has accepted the virtual pet craze into its culture; Pokémon games and Tamagotchi machines have teachers struggling to regain control of their classrooms. Will theThe answer is a resounding no, as Digimon World is a weak addition to the virtual pet genre, falling well short of becoming a cult classic. Problems are apparent from the start. While navigation is straightforward and the development of your Digimon occurs quickly, gameplay becomes tedious as a result of monotonous RPG battle sequences. Assuming the role of a trainer, battles involve shouting commands to your critter sans strategic involvement. When wandering through various uninteresting landscapes and encountering wild Digimon, the repetitive battle sequence begins.
On the other hand, there are a few aspects of Digimon World that could appeal to virtual pet fanatics...especially those without an actual pet to raise. The development of Digimon is interesting in that statistical details are altered and behavioral attributes are stored in the status menu; it actually takes some time to build up a fierce competitor. Additionally, the Battle Mode is an excellent way to put your creature to the test, warring amongst your friends. While these features are decent, Nintendo's Pokémon games do it much better.
In the visual department, Digimon World falls behind many
Additionally, the sound effects go hand in hand with the weak visuals. Ranging from the incessant growls to the stomping noise of moving creatures, the sound effects are annoying and redundant. However, the cheerful music booming in the background is appropriate and complements the upbeat tempo of the game.
Although marred with problems and inadequacies, Digimon World offers a lot of replay value, loads of Digimon critters, vast landscapes and a plethora of secrets that need unlocking. Yet it lacks the charm, gameplay and mass-appeal that Pokémon offers; only those looking for a virtual pet game on the





