- Release Date: June 14, 2002
- Genre: Racing
- Style: Futuristic Racing
- Similar Games: C.A.R.T. Fury: Championship Racing (PlayStation 2), Driven (PlayStation 2), Drome Racers (PlayStation 2)
Game Description
This Formula 1 racer fromReview: Overall
Downforce will immediately strike most racing fans as a game made by a developer that couldn't cough up the cash for an actual license. Usually, this means only bad things for the whole of the game; if you can't bother with realism in a license, why would you stick to it when developing the rest of the title? Indeed, Downforce's list of off-the-wall additions to the F-1 racing genre doesn't bode well: games with thrust-blasters and super-engines tend to use these crazy tools to mask deep gameplay flaws. But while Downforce does not run very deep, it does run fast, furious, and most importantly, fun.Those who've assumed that you won't find much of an F-1 simulation here can rest easy: you're correct and then some. If you're a lover of Formula-1 in its pure form, then stay away from Downforce and keep with EA's excellent titles. Gameplay here is pared down to the basics: hitting the gas makes you go; hitting the brakes makes you stop. While many games employ this tactic, not all of them succeed in being entertaining.
Downforce, however, makes this simplicity work for itself, thanks to its over-the-top mentality coupled with smart course designs that yield to the gameplay rather than trying to box it in or soup it up. The tracks are twisty, and the controls make it just challenging enough to get through without adding a dose of Gran Turismo realism that would cause you to throw your controller in frustration. There are also some nice shortcuts tossed into the tracks that give them a sense of discovery and help you get the edge on the fierce competition.
The supposed futuristic extras the cars come with aren't exactly complicated to figure out; they're just eye-candy to explain the speed of everything going on down on the track. Downforce moves incredibly fast. We're talking Wipeout, F-Zero fast. There are no boosts during the race, no power-ups to employ, just a lot of speed and, thankfully, a frame rate that barely ever stutters. The tracks are well equipped to let you really lay on the gas, with the twists and turns mingling with straight-aways that beg for the throttle to be opened.
The competition in Downforce is fairly standard AI, which will always seem to keep you in line no matter how well you're doing, but it comes with a sadistic twist. It seems the programmers have added a helping of violence to your opponents, as they'll gun for you as much as possible, doing everything in their power to cause you to enter one of the game's terrific crash sequences. You know, just like your friends would if they were playing against you.
The modes that Downforce offer are fairly standard in the racing genre, with no surprises or extras to be seen. You can challenge the Trophy Mode, which takes you to the tracks with progressive difficulty and qualifying conditions, Championship mode, which lays out a circuit-type atmosphere for you to conquer, and the requisite time trials and two-player racing modes that one would expect from a game such as this. All the standbys are there, but beyond a two-player time tag mode that bases the contest on points based on time, there's nothing here that hasn't been done a million, billion, trillion times over by other games.
With it's simple graphics, insane, consistent speeds, and easy play, Downforce is a game easy to recommend to those who have a hankering for some racing action, but aren't looking for a deep commitment with other superior racing titles. It's luster wears off fairly quickly, but can be restored after giving it a break. There's nothing overly impressive about Downforce, but it is a competent, easy-to-pick-up racing game that almost anyone can enjoy.




