- Release Date: 1989
- Genre: Action
- Style: Side-Scrolling Combat
- Similar Games: Bad Dudes (Nintendo Entertainment System), Mighty Final Fight (Nintendo Entertainment System), Double Dragon (Nintendo Entertainment System), Double Dragon (PlayStation), Final Fight 2 (Super Nintendo Entertainment System), Double Dragon (Atari Video Computer System), Double Dragon (Atari 7800), Double Dragon (Arcade), Double Dragon 3: The Rosetta Stone (Arcade), Eightman (Arcade), Double Dragon (Sega Master System), Double Dragon (Game Boy), Double Dragon (Sega Game Gear), Final Fight 3 (Super Nintendo Entertainment System), Double Dragon (Sega Genesis), Double Dragon (Atari Lynx), Double Dragon II (Sega Genesis), Double Dragon (Neo Geo Advanced Entertainment System), Eightman (Neo Geo Advanced Entertainment System), Mutation Nation (Neo Geo Advanced Entertainment System), Bad Dudes (Commodore 64/128), Final Fight Revenge (Sega Saturn)
Game Description
Final Fight is a 2D side-scrolling fighting game. Taking on the role of either Cody, Guy, or
~ Kyle Knight, All Game Guide
Roots & Influences
This game was part of a glut of side-scrolling combat games from the late 1980s and early 1990s such as Bad Dudes and Double Dragon, which is seen as the title that started the craze in 1986.Final Fight made its way to the Super Nintendo in 1991 and was followed up by the Final Fight 2 and Final Fight 3 sequels on that platform. The characters from this game have also popped up in the Street Fighter series.
~ Brad Cook, All Game Guide
Review: Overall
Final Fight did not create the side-scrolling fighter, but its name is synonymous with the genre nonetheless. Like Street Fighter II, this game goes so far and above what came before that it effectively reinvented the genre in its own image.Final Fight's graphics are really great, and are part of why the game is so special. All the characters are exceptionally large, with some that are nearly tall enough to touch the top portion of the screen with their heads. The characters are drawn in a stylized way that makes most of them look thinner than they should. In an odd way, though, the stylized look actually enhances the game's visuals. Cody and Guy look like the stereotypical lean heroes, while some of the thinner enemies take on an evil slightly twisted appearance. Individual character animation frames are drawn quite well, with some good use of color tones and a lot of details like creases on clothing. The animation sequences are decent, though there are noticeable frame gaps in some throwing and weapons swinging sequences.
The game's backgrounds are arguably better than the character art and pack an impressive amount of detail that enhances the realism of the stage settings. Final Fight uses parallax scrolling unobtrusively but effectively when applicable. The subway train stage is particularly impressive. When you're in the middle of a fight you won't even consciously notice the parallax, but it's there just the same and conveys a sense of speed to the moving train. The background graphics tend to cheat in places where they can get away with it; for example, there are only a few different broken window images that are recycled throughout the stages. But even so, you won't mind, since the backgrounds look good overall.
The game's sound effects are a little disappointing considering the high standards set by the graphics. There's nothing wrong with the sound or music technically, as they're all clearly audible and free of distortion or signal fuzz. The sound effects and voice clips are pretty good for the most part, although the female enemy's voice is cheesy. The music tracks just doesn't fit with the game, and they're weak and tinny. They sound like what you would expect from a NES adventure game, not an
Final Fight is enjoyable because its gameplay and controls are remarkably simple, but still includes enough strategy that the game isn't dominated by mindless button mashing. Jockeying for position is a very important part of the game, but there are also veritable hordes of thugs to fight off for the action-inclined. The game manages to balance these two elements perfectly to create a great gaming experience. You'll be hooked by the fierce action initially, but there's enough depth in strategy and enemy variety so that the action doesn't get dull and repetitive at the later levels.
Final Fight is one of the most influential games in the history of gaming, as it redefined and recreated an entire genre in its own image and influenced other games for years to come. It's also a lot of fun. Unless you have a total aversion to action gaming then you'll find Final Fight to be rich and rewarding.
~ Kyle Knight, All Game Guide
Review: Enjoyment
Great gameplay with loads of action balanced by a good dose of strategy. The gameplay doesn't lose its charm either, as you'll have new enemy types and configurations thrown at you throughout the game.~ Kyle Knight, All Game Guide
Review: Graphics
Large, detailed and colorful characters set against detailed and well-drawn backdrops. The game doesn't slow down even with ten or more characters on screen at once.~ Kyle Knight, All Game Guide
Review: Sound
The voice clips are great, but the music is tinny and not entirely appropriate for the gameplay.~ Kyle Knight, All Game Guide
Review: Replay Value
The three selectable characters are distinct from each other in terms of handling and feel, although Guy could have been made even more different from Cody.~ Kyle Knight, All Game Guide




