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History of the World

History of the World

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  • Platform: IBM PC Compatible
  • Release Date: 1997
  • Similar Games: Risk CD-ROM (IBM PC Compatible)

Game Description

History of the World is based on the board game published by Avalon Hill and created by Ragnar Brothers. The game is a variant of Risk in that you try to conquer a map of the world, with each occupied land earning you points for as long as you remain in control. Yet instead of using one army or group, each player must command seven different empires during the seven phases of the game, referred to as Epochs. Each empire under your guidance is based on an actual empire that ruled during the featured historical time period. For example, during Epoch I (3000-1400 BC) you may find yourself controlling the Egyptians or Shang Dynasty.

Each of the 49 empires differs in the number of units you begin with to occupy surrounding lands. After you use all of your men, the amount of points your empire receives is calculated and the turn is over. Then the next player will play his or her empire until everyone has finished (up to seven players can play at once), thus ending the Epoch. During subsequent turns (Epochs) you may choose to attack existing empires (using dice rolls), play various "event" cards (to cause calamities such as earthquakes or barbarian attacks), or expand into unoccupied lands. The player with the most Victory Points at the end of the seven Epochs is the winner. The game includes e-mail support for remote human players and offers nine different AI settings for computer opponents. ~ Scott Alan Marriott, All Game Guide

Review: Enjoyment

The game should have more features to offer some variety. The lack of Internet support really hurts and the interface could use some improvement as well. ~ Scott Alan Marriott, All Game Guide

Production Credits

Lead Programmer: Gregg Carter

AI Programmer: Larry Rose

Additional Programming: Joseph Nonnast

Producer : Don Greenwood

Executive Producer: Bill Levay

Art & Graphics: Steve Homes, Gregg Carter, Joe Amoral

Cover Art & Graphics: Charles S. Jarboe Jr., Tyson C. Milbert

Music: Mike Gregory, Ralph Wranker

Game Guide: Joseph Nonnast, Ben Kniht, Gregg Carter

Historical Information and Maps: Joseph Nonnast, Sarah Nonnast, Elizabeth Nonnast, Susan Nonnast

Sound Effects: Joseph Nonnast, Gregg Carter, J. C. Connors

Intro Narration: J. C. Connors

Voices: Susan Rose, Eve Tilly-Chavez, Sol Chavez, David Justice

Production Coordinator: Phyllis Opolko

Playtest Coordinator: Dan Walker

Playtesting: Doug Bevard, Denise Bevard, J. C. Connors, Curtis Cox, Bill Dickerson, Dennis Disney, Michael Dwiel, Clint Eaker, David Fagnand, Wray Ferrell, Ben Knight, Rob Knowles, Elliot Kravitz, Eric Larsen, Steven Larsen, Keith Layton, Richard Motaka, Mark McLaughlin, Patrick Moreau, Shelly Nation, Jim Pedicord, Richard Porter, David Spangler, Charles Tatum, Thomas Vilfroy, Jeffrey Walker

Exterme Sacrifice: Ann Muniz, Snickers, Linda Nonnast, Susan Nonnast, Sarah Nonnast, Elizabeth Nonnast, Susan Rose ~ Keith Adams, All Game Guide

Review: Overall

History of the World is an entertaining board game that just begged for a computer translation. Like most Avalon Hill games, it uses tiny cardboard tiles to designate things like number of troops, ships, capitals, cities and monuments. The tiles are one of the most important elements of the game because they show which territories are occupied by specific empires.

As you can imagine, it's extremely easy to lose track of who has what if someone accidentally drags an arm across the board (or if an inquisitive cat is nearby). Thus, a computer version would automatically do away with this nuisance and also free players from keeping score. This is a relief since points have to be tallied after each of the seven phases of the game, and there are a lot of different ways an empire can earn them.

Players take turns playing their empire cards and making moves they feel will earn them the most points. This involves first starting in the land designated by the empire card, building a capital (if the card says the empire had one), and allocating the specified number of troops in surrounding areas. Certain regions are worth more than others during different phases of the game, and if you manage to occupy all of the color-coded territories in a region, you'll receive bonus points.

Points can also be earned for having cities, monuments, ships, capitals or just maintaining a presence in any region. The strategy is in how you go about trying to earn points. Do you spread your troops thinly in order to occupy a large number of territories? Or do you instead focus on placing troops in a concentrated area to increase the odds they'll be around after the phase (epoch) is over? Since you keep earning points for past empires, there is long-term planning involved.

The computer game handles the scoring perfectly and provides challenging computer opponents to satisfy even the most hardened veteran of strategy games. An added benefit is that it's much faster to play without worrying about counting each tile over and over again. There's only one small problem: hardly anything was enhanced from the game! It's like having the board game slapped directly onto your monitor -- complete with those tiny tiles covering the different territories. A 3D mode would have gone a long way in improving the cluttered look of the screen.

Yet the worst part is you can't play over the Internet or on a LAN, which is simply inexcusable for a 1997 release. If Risk CD-ROM can be played over the Internet, then you should easily be able to do the same with History of the World. While you can play by e-mail, a feature appropriate for time-consuming war games, this isn't exactly Napoleon in Russia in terms of depth! The bottom line: fans of the board game shouldn't expect much from the computer version, but those who enjoy light strategy games will still find it fun to play. ~ Scott Alan Marriott, All Game Guide

Review: Graphics

The game board is shown from a top down perspective, but it is often hard to see all of the territories because of the tiles. Like the board game, they cover portions of the land and give the board a messy look. The little movies that play for some of the events aren't the most polished I've seen. ~ Scott Alan Marriott, All Game Guide

Review: Sound

Each time period has its own theme song and sound effects will play during combat, events, etc. ~ Scott Alan Marriott, All Game Guide

Review: Replay Value

The single-player game is fun to play due to the challenging opponents. Those who want to play with a group of friends will have to settle for a ridiculous play by e-mail system. ~ Scott Alan Marriott, All Game Guide

Review: Documentation

The manual is excellent with colorful pages offering strategy tips, lists of events and empires, and everything you need to know to get started. You'll also get a small map to look at while playing. ~ Scott Alan Marriott, All Game Guide

 
 
Wikipedia: history of the world

The history of the world, by convention, is human history, from the first appearance of Homo sapiens to the present. Human history is marked both by a gradual accretion of discoveries and inventions, as well as by quantum leapsparadigm shifts, and revolutions — that comprise epochs in the material and spiritual evolution of humankind.

Human history, as opposed to prehistory, has in the past been said to begin with the invention, independently at several sites on Earth, of writing, which created the infrastructure for lasting, accurately transmitted memories and thus for the diffusion and growth of knowledge.[1] Writing, in its turn, had been made necessary in the wake of the Agricultural Revolution, which had given rise to civilization, i.e., to permanent settled communities, which fostered a growing diversity of trades.

Such scattered habitations, centered about life-sustaining bodies of water — rivers and lakes — coalesced over time into ever larger units, in parallel with the evolution of ever more efficient means of transport. These processes of coalescence, spurred by rivalries and conflicts between adjacent communities, gave rise over millennia to ever larger states, and then to superstates or empires. In Europe, the fall of the Western Roman Empire (476 CE) is commonly taken as signaling the end of antiquity and the beginning of the Middle Ages.

A thousand years later, in the mid-15th century, Johannes Gutenberg's invention of modern printing, employing movable type, revolutionized communication, helping end the Middle Ages and usher in modern times, the European Renaissance and the Scientific Revolution.

By the 18th century, the accumulation of knowledge and technology, especially in Europe, had reached a critical mass that sparked into existence the Industrial Revolution. Over the quarter-millennium since, knowledge, technology, commerce, and — concomitantly with these — the potential destructiveness of war have accelerated at an astonishing rate, creating the opportunities and perils that now confront the human communities that together inhabit the planet.

Paleolithic Period

Main article: Paleolithic
Map of early human migrations, according to mitochondrial population genetics. Numbers are millennia before the present.
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Map of early human migrations, according to mitochondrial population genetics. Numbers are millennia before the present.

"Paleolithic" means "Old Stone Age." This was the earliest period of the Stone Age.

Studies of genetics and of fossils place the origin of modern Homo sapiens in Africa[2] some 200,000 BP during the Paleolithic, after a long period of evolution. Ancestors of humans, such as Homo erectus, had been using simple tools for over a thousand millennia, but as time progressed, tools became more refined and complex.

Sometime during the Paleolithic, humans also developed language as well as a conceptual repertoire that included systematic burial of the dead. The latter suggests a development of foresight after consistent exposure to rotting corpses.

During this period the first prehistoric art also appeared.

During the Paleolithic, humans generally lived as nomadic hunter-gatherers.

According to the Toba catastrophe theory, the Lake Toba supereruption, some 75,000 years ago, may have had global effects, killing off as many as 59 million people and creating a population bottleneck.

From Africa and the frost-free zones of Europe and Asia, modern humans spread rapidly over the globe. Humankind's expansion to North America and Oceania took place at the climax of the most recent Ice Age, when today's temperate regions were extremely inhospitable. Yet, by the end of the Ice Age some 12,000 BP, humans had colonised nearly all the ice-free parts of the globe.

Hunter-gatherer societies have tended to be very small, though in some cases they have developed social stratification; and long-distance contacts may be possible, as in the case of Indigenous Australian "highways."

Eventually most hunter-gatherer societies have either developed into, or been absorbed into, larger agricultural states. Those that have not, either have perished or have remained in isolation, as is the case with the small hunter-gatherer societies that are still present in remote regions.

Mesolithic Period


Main article: Mesolithic

The "Mesolithic," or "Middle Stone Age" (from the Greek "mesos," "middle," and "lithos," "stone") was a period in the development of human technology between the Paleolithic and Neolithic periods of the Stone Age.

The Mesolithic period began at the end of the Pleistocene epoch, some 10,000 BP, and ended with the introduction of agriculture, the date of which varied by geographic region. In some areas, such as the Near East, agriculture was already underway by the end of the Pleistocene, and there the Mesolithic is short and poorly defined. In areas with limited glacial impact, the term "Epipaleolithic" is sometimes preferred.

Regions that experienced greater environmental effects as the last ice age ended have a much more evident Mesolithic era, lasting millennia. In Northern Europe, societies were able to live well on rich food supplies from the marshlands fostered by the warmer climate. Such conditions produced distinctive human behaviours which are preserved in the material record, such as the Maglemosian and Azilian cultures. These conditions also delayed the coming of the Neolithic until as late as 4000 BCE (6,000 BP) in northern Europe.

Remains from this period are few and far between, often limited to middens. In forested areas, the first signs of deforestation have been found, although this would only begin in earnest during the Neolithic, when more space was needed for agriculture.

The Mesolithic is characterized in most areas by small composite flint tools — microliths and microburins. Fishing tackle, stone adzes and wooden objects, e.g. canoes and bows, have been found at some sites. These technologies first occur in Africa, associated with the Azilian cultures, before spreading to Europe through the Ibero-Maurusian culture of Spain and Portugal, and the Kebaran culture of Palestine. Independent discovery is not always ruled out.

Neolithic Period

Main article: Neolithic Period

"Neolithic" means "New Stone Age." This was a period of primitive technological and social development, toward the end of the "Stone Age." Beginning in the 10th millennium BCE (12,000 BP), the Neolithic period saw the development of early villages, agriculture, animal domestication and tools.

Rise of agriculture

Ox-drawn plow, Egypt, ca. 1200 BCE.
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Ox-drawn plow, Egypt, ca. 1200 BCE.

A major change, described by prehistorian Vere Gordon Childe as the "Agricultural Revolution," occurred about the 10th millennium BCE with the adoption of agriculture. The Sumerians first began farming ca. 9500 BCE. By 7000 BCE, agriculture had spread to India; by 6000 BCE, to Egypt; by 5000 BCE, to China. About 2700 BCE, agriculture had come to Mesoamerica.

Although attention has tended to concentrate on the Middle East's Fertile Crescent, archaeology in the Americas, East Asia and Southeast Asia indicates that agricultural systems, using different crops and animals, may in some cases have developed there nearly as early.

A further advance in Middle Eastern agriculture occurred with the development of organised irrigation, and the use of a specialised workforce, by the Sumerians, beginning about 5500 BCE. Stone was supplanted by bronze and iron in implements of agriculture and warfare. Agricultural settlements had until then been almost completely dependent on stone tools. In Eurasia, copper and bronze tools, decorations and weapons began to be commonplace about 3000 BCE. After bronze, the Eastern Mediterranean region, Middle East and China saw the introduction of iron tools and weapons.

The Americas may not have had metal tools until the Chavín horizon (900 BCE). The Moche did have metal armor, knives and tableware. Even the metal-poor Inca had metal-tipped plows, at least after the conquest of Chimor. However, little archaeological research has so far been done in Peru, and nearly all the khipus (recording devices, in the form of knots, used by the Incas) were burned in the Spanish conquest of Peru. As late as 2004, entire cities were still being unearthed. Some digs suggest that steel may have been produced there before it was developed in Europe.

The cradles of early civilizations were river valleys, such as the Euphrates and Tigris valleys in Mesopotamia, the Nile valley in Egypt, the Indus valley in the Indian subcontinent, and the Yangtze and Yellow River valleys in China. Some nomadic peoples, such as the Indigenous Australians and the Bushmen of southern Africa, did not practice agriculture until relatively recent times.

Before 1800, many populations did not belong to states. Scientists disagree as to whether the term "tribe" should be applied to the kinds of societies that these people lived in. Many tribal societies, in Europe and elsewhere, transformed into states when they were threatened, or otherwise impinged on, by existing states. Examples are the Marcomanni, Poland and Lithuania. Some "tribes," such as the Kassites and the Manchus, conquered states and were absorbed by them.

Agriculture made possible complex societies — civilizations. States and markets emerged. Technologies enhanced people's ability to control nature and to develop transport and communication.

Rise of religion

See also: History of religion

It is to the Neolithic that most historians trace the beginnings of complex religion. Religious belief in this period commonly consisted in the worship of a Mother Goddess, a Sky Father, and of the Sun and Moon as deities, with sun worship practiced widely. Shrines developed, which over time evolved into temple establishments, complete with a complex hierarchy of priests and priestesses and other functionaries. Typical of the Neolithic was a tendency to worship anthropomorphic deities.

The earliest surviving religious scriptures are the Pyramid Texts, produced by the Egyptians (dating back to 3100 B.C.E).[dubious ]

Civilization

State

Main articles: State and Civilization

The first Agricultural Revolution led to several major changes. It permitted far denser populations, which in time organised into states. There are several definitions for the term, "state." Max Weber and Norbert Elias defined a state as an organization of people that has a monopoly on the legitimate use of force in a particular geographic area.

Borders delineate states — a prominent example is the Great Wall of China, which stretches over 6,700 km, and was first erected in the 3rd century BCE to protect the north from nomadic invaders. It has since been rebuilt and augmented several times.
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Borders delineate states — a prominent example is the Great Wall of China, which stretches over 6,700 km, and was first erected in the 3rd century BCE to protect the north from nomadic invaders. It has since been rebuilt and augmented several times.

The first states appeared in western Iran, Mesopotamia, ancient Egypt and ancient India in the late 4th and early 3rd millennia BCE. In Mesopotamia and Iran, there were several city-states. Ancient Egypt began as a state without cities, but soon developed them.

A state ordinarily needs an army for the legitimate exercise of force. An army needs a bureaucracy to maintain it. The only exception to this appears to have been the Indus Valley civilization, for which there is no evidence of the existence of a military force.

States appeared in China in the late 3rd and early 2nd millennia BCE.

Major wars were waged among states in the Middle East. About 1275 BCE, the Hittites and Egyptians concluded the treaty of Kadesh, the world's oldest recorded peace treaty.

Empires came into being, with conquered areas ruled by central tribes, as in Persia (6th century BCE), the Mauryan Empire (4th century BCE), China (3rd century BCE), and the Roman Empire (1st century BCE).

Clashes among empires included those that took place in the 8th century, when the Islamic Caliphate of Arabia (ruling from Spain to Iran) and China's Tang dynasty (ruling from Xinjiang to Korea) fought for decades for control of Central Asia.

The largest contiguous land empire was the 13th-century Mongolian Empire. By then, most people in Europe, Asia and North Africa belonged to states. There were states as well in Mexico and western South America. States controlled more and more of the world's territory and population; the last "empty" territories, with the exception of uninhabited Antarctica, would be divided up among states by the Treaty of Berlin (1878).[citation needed]

City and trade

Main articles: City and Trade
Vasco da Gama sailed to India to bring back spices in the late 15th and early 16th centuries.
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Vasco da Gama sailed to India to bring back spices in the late 15th and early 16th centuries.

Agriculture also created, and allowed for the storage of, food surpluses that could support people not directly engaged in food production. The development of agriculture permitted the creation of the first cities. These were centers of trade, manufacture and political power with nearly no agricultural production of their own. Cities established a symbiosis with their surrounding countrysides, absorbing agricultural products and providing, in return, manufactures and varying degrees of military protection.

The development of cities equated, both etymologically and in fact, with the rise of civilization itself: first Sumerian civilization, in lower Mesopotamia (3500 BCE), followed by Egyptian civilization along the Nile (3300 BCE) and Harappan civilization in the Indus Valley (3300 BCE). Elaborate cities grew up, with high levels of social and economic complexity. Each of these civilizations was so different from the others that they almost certainly originated independently. It was at this time, and due to the needs of cities, that writing and extensive trade were introduced.

In China, proto-urban societies may have developed from 2500 BCE, but the first dynasty to be identified by archeology is the Shang Dynasty.

The 2nd millennium BCE saw the emergence of civilization in Crete, mainland Greece and central Turkey.

In the Americas, civilizations such as the Maya, Moche and Nazca emerged in Mesoamerica and Peru at the end of the 1st millennium BCE.

The world's first coinage was introduced around 625 BC in Lydia (western Anatolia, in modern Turkey).[3]

Trade routes appeared in the eastern Mediterranean in the 4th millennium BCE. Long-range trade routes first appeared in the 3rd millennium BCE, when Sumerians in Mesopotamia traded with the Harappan civilization of the Indus Valley. The Silk Road between China and Syria began in the 2nd millennium BCE. Cities in Central Asia and Persia were major crossroads of these trade routes. The Phoenician and Greek civilizations founded trade-based empires in the Mediterranean basin in the 1st millennium BCE.

In the late 1st millennium CE and early 2nd millennium CE, the Arabs dominated the trade routes in the Indian Ocean, East Asia, and the Sahara. In the late 1st millennium, Arabs and Jews dominated trade in the Mediterranean. In the early 2nd millennium, Italians took over this role, and Flemish and German cities were at the center of trade routes in northern Europe. In all areas, major cities developed at crossroads along trade routes.

Religion and philosophy

New philosophies and religions arose in both east and west, particularly about the 6th century BCE. Over time, a great variety of religions developed around the world, with some of the earliest major ones being Hinduism and Buddhism in India, and Zoroastrianism in Persia. The Abrahamic religions trace their origin to Judaism, around 1800 BCE.

In the east, three schools of thought were to dominate Chinese thinking until the modern day. These were Taoism, Legalism and Confucianism. The Confucian tradition, which would attain dominance, looked for political morality not to the force of law but to the power and example of tradition.

In the west, the Greek philosophical tradition, represented by Plato and Aristotle, was diffused throughout Europe and the Middle East in the 4th century BCE by the conquests of Alexander of Macedon, more commonly known as Alexander the Great.

Civilizations and regions

Main articles: Civilization and Global empire

By the last centuries BCE, the Mediterranean, the Ganges River and the Yellow River had become seats of empires which future rulers would seek to emulate. In India, the Mauryan Empire ruled most of southern Asia, while the Pandyas ruled southern India. In China, the Qin and Han dynasties extended their imperial governance through political unity, improved communications and Emperor Wu's establishment of state monopolies.

In the west, the ancient Greeks established a civilization that is considered by most historians to be the foundational culture of modern western civilization. Some centuries later, in the 3rd century BCE, the Romans began expanding their territory through conquest and colonisation. By the reign of Emperor Augustus (late 1st century BCE), Rome controlled all the lands surrounding the Mediterranean.

The great empires depended on military annexation of territory and on the formation of defended settlements to become agricultural centres. The relative peace that the empires brought, encouraged international trade, most notably the massive trade routes in the Mediterranean that had been developed by the time of the Hellenistic Age, and the Silk Road.

The empires faced common problems associated with maintaining huge armies and supporting a central bureaucracy. These costs fell most heavily on the peasantry, while land-owning magnates were increasingly able to evade centralised control and its costs. The pressure of barbarians on the frontiers hastened the process of internal dissolution. China's Han Empire fell into civil war in 220 CE, while its Roman counterpart became increasingly decentralised and divided about the same time.

Throughout the temperate zones of Eurasia, America and North Africa, empires continued to rise and fall.

The gradual break-up of the Roman Empire, spanning several centuries after the 2nd century CE, coincided with the spread of Christianity westward from the Middle East. The western Roman Empire fell under the domination of Germanic tribes in the 5th century, and these polities gradually developed into a number of warring states, all associated in one way or another with the Roman Catholic Church. The remaining part of the Roman Empire, in the eastern Mediterranean, would henceforth be the Byzantine Empire. Centuries later, a limited unity would be restored to western Europe through the establishment of the Holy Roman Empire, comprising a number of states in what is now Germany, Italy, and France.

In China, dynasties would similarly rise and fall. After the fall of the Eastern Han Dynasty and the demise of the Three Kingdoms, Nomadic tribes from the north began to invade in the 4th century CE, eventually conquering areas of Northern China and setting up many small kingdoms. The Sui Dynasty reunified China in 581, and under the Tang Dynasty (618-907) China entered a second golden age. The Tang Dynasty also splintered, however, and after half a century of turmoil the Northern Song Dynasty reunified China in 982. Yet pressure from nomadic empires to the north became increasingly urgent. North China was lost to the Jurchen in 1141, and the Mongol Empire conquered all of China in 1279, as well as almost all of Eurasia's landmass, missing only central, western Europe, most of Southeast Asia and Japan.

In these times, northern India was ruled by the Guptas. In southern India, three prominent Dravidian kingdoms emerged: Cheras, Cholas and Pandyas. The ensuing stability contributed to heralding in the golden age of Hindu culture in the 4th and 5th centuries CE.

Machu Picchu, "the Lost City of the Incas," has become the most recognizable symbol of Inca civilization.
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Machu Picchu, "the Lost City of the Incas," has become the most recognizable symbol of Inca civilization.

At this time also, in Central America, vast societies also began to be built, the most notable being the Maya and Aztecs of Mesoamerica. As the mother culture of the Olmecs gradually declined, the great Mayan city-states slowly rose in number and prominence, and Maya culture spread throughout Yucatán and surrounding areas. The later empire of the Aztecs was built on neighboring cultures and was influenced by conquered peoples such as the Toltecs.

In South America, the 14th and 15th centuries saw the rise of the Inca. The Inca Empire of Tawantinsuyu, with its capital at Cusco, spanned the entire Andes Mountain Range. The Inca were prosperous and advanced, known for an excellent road system and unrivaled masonry.

Islam, which began in 7th century Arabia, was also one of the most remarkable forces in world history, growing from a handful of adherents to become the foundation of a series of empires in the Middle East, North Africa, Central Asia, India and present-day Indonesia.

In northeastern Africa, Nubia and Ethiopia remained Christian enclaves while the rest of Africa north of the equator converted to Islam. With Islam came new technologies that, for the first time, allowed substantial trade to cross the Sahara. Taxes on this trade brought prosperity to North Africa, and the rise of a series of kingdoms in the Sahel.

This period in the history of the world was marked by slow but steady technological advances, with important developments such as the stirrup and moldboard plow arriving every few centuries. There were, however, in some regions, periods of rapid technological progress. Most important, perhaps, was the Mediterranean area during the Hellenistic period, when hundreds of technologies were invented. Such periods were followed by periods of technological decay, as during the Roman Empire's decline and fall and the ensuing early medieval period.

Rise of Europe

Background

Main article: History of Europe
The invention of the movable-type printing press in 1450s Germany was awarded #1 of the Top 100 Greatest Events of the Millennium by LIFE Magazine. By some estimates, less than 50 years after the first Bible was printed in 1455, more than nine million books were in print.
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The invention of the movable-type printing press in 1450s Germany was awarded #1 of the Top 100 Greatest Events of the Millennium by LIFE Magazine. By some estimates, less than 50 years after the first Bible was printed in 1455, more than nine million books were in print.

Nearly all the agricultural civilizations were heavily constrained by their environments. Productivity remained low, and climatic changes easily instigated boom and bust cycles that brought about civilizations' rise and fall. By about 1500, however, there was a qualitative change in world history. Technological advance and the wealth generated by trade gradually brought about a widening of possibilities.

Even before the 16th century, some civilizations had developed advanced societies. In ancient times, the Greeks and Romans had produced societies supported by a developed monetary economy, with financial markets and private-property rights. These institutions created the conditions for continuous capital accumulation, with increased productivity. By some estimates, the per-capita income of Roman Italy, one of the most advanced regions of the Roman Empire, was comparable to the per-capita incomes of the most advanced economies in the 18th century. (see [1]) The most developed regions of classical civilization were more urbanized than any other region of the world until early modern times. This civilization had, however, gradually declined and collapsed; historians still debate the causes.

China had developed an advanced monetary economy by 1,000 CE. China had a free peasantry who were no longer subsistence farmers, and could sell their produce and actively participate in the market. The agriculture was highly productive and China's society was highly urbanized. The country was technologically advanced as it enjoyed a monopoly in piston bellows and printing. (see Joseph Needham). But, after earlier onslaughts by the Jurchens, in 1279 the remnants of the Sung empire were conquered by the Mongols.

Outwardly, Europe's Renaissance, beginning in the 14th century, consisted in the rediscovery of the classical world's scientific contributions, and in the economic and social rise of Europe. But the Renaissance also engendered a culture of inquisitiveness which ultimately led to Humanism, the Scientific Revolution, and finally the great transformation of the Industrial Revolution. The Scientific Revolution in the 17th century, however, had no immediate impact on technology; only in the second half of the 18th century did scientific advances begin to be applied to practical invention.

The advantages that Europe had developed by the mid-18th century were two: an entrepreneurial culture, and the wealth generated by the Atlantic trade (including the African slave trade). While some historians conclude that, in 1750, labour productivity in the most developed regions of China was still on a par with that of Europe's Atlantic economy (see Wolfgang Keller and Carol Shiue), other historians like Angus Maddison hold that the per-capita productivity of western Europe had by the late Middle Ages surpassed that of all other regions.[4]

A number of explanations are proffered as to why, from the late Middle Ages on, Europe rose to surpass other civilizations, become the home of the Industrial Revolution, and dominate the world. Max Weber argued that it was due to a Protestant work ethic that encouraged Europeans to work harder and longer than others. Another socioeconomic explanation looks to demographics: Europe, with its celibate clergy, colonial emigration, high-mortality urban centers, periodic famines and outbreaks of the Black Death, continual warfare, and late age of marriage had far more restrained population growth, compared to Asian cultures. A relative shortage of labour meant that surpluses could be invested in labour-saving technological advances such as water-wheels and mills, spinners and looms, steam engines and shipping, rather than fueling population growth.

Many have also argued that Europe's institutions were superior, that property rights and free-market economics were stronger than elsewhere due to an ideal of freedom peculiar to Europe. In recent years, however, scholars such as Kenneth Pomeranz have challenged this view, although the revisionist approach to world history has also met with criticism for systematically "downplaying" European achievements.[5]

Europe's geography may also have played an important role. The Middle East, India and China are all ringed by mountains but, once past these outer barriers, are relatively flat. By contrast, the Pyrenees, Alps, Apennines, Carpathians and other mountain ranges run through Europe, and the continent is also divided by several seas. This gave Europe some degree of protection from the peril of Central Asian invaders. Before the era of firearms, these nomads were militarily superior to the agricultural states on the periphery of the Eurasian continent and, if they broke out into the plains of northern India or the valleys of China, were all but unstoppable. These invasions were often devastating. The Golden Age of Islam was ended by the Mongol sack of Baghdad in 1258. India and China were subject to periodic invasions, and Russia spent a couple of centuries under the Mongol-Tatar Yoke. Central and western Europe, logistically more distant from the