A protocol used to request and transmit files, especially webpages and webpage components, over the Internet or other computer network.
[H(yper)t(ext) T(ransfer) P(rotocol).]
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A protocol used to request and transmit files, especially webpages and webpage components, over the Internet or other computer network.
[H(yper)t(ext) T(ransfer) P(rotocol).]
(HyperText Transfer Protocol) The communications protocol used to connect to Web servers on the Internet or on a local network (intranet). Its primary function is to establish a connection with the server and send HTML pages back to the user's browser. It is also used to download files from the server either to the browser or to any other requesting application that uses HTTP.
Addresses of Web sites begin with an http:// prefix; however, Web browsers typically default to the HTTP protocol. For example, typing www.yahoo.com is the same as typing http://www.yahoo.com. In fact, only yahoo.com has to be typed in. The browser adds the rest.
A Stateless Connection
HTTP is a "stateless" request/response system. The connection is maintained between client and server only for the immediate request, and the connection is closed. After the HTTP client establishes a TCP connection with the server and sends it a request command, the server sends back its response and closes the connection.
The first version of HTTP caused considerable overhead. Each time a graphics file on the page was requested, a new protocol connection had to be established between the browser and the server. In HTTP Version 1.1, multiple files could be downloaded with the same connection. It also improved caching and made it easier to create virtual hosts (multiple Web sites on the same server). See HTTP header and cookie.
| Web browsers communicate with Web servers via the TCP/IP protocol. The browser sends HTTP requests to the server, which responds by sending back headers (messages) and files (HTML pages, image files, Java applets, etc.). See HTTP header. |
The protocol used by the World Wide Web to transfer HTML files.
For more information on HTTP, visit Britannica.com.
| Meaning | Category |
| Handy Trendy Totable Pockets | Miscellaneous->Funnies |
| Head To This Page | Miscellaneous->Funnies |
| Home Tested And Tried Pages | Miscellaneous->Funnies |
| Hyper Terminal Tracing Program | Internet |
| Hyper Text Transport Protocol | Computing->Software |
| HyperText Transfer Protocol | Computing->Networking |
| Hypertext Transfer Protocol | Internet Computing->Drivers |
| Internet Holdings, Inc. | Business->NASDAQ Symbols |
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| The five-layer TCP/IP model |
| 5. Application layer |
|
DHCP · DNS · FTP · Gopher · HTTP · IMAP4 · IRC · NNTP · XMPP · POP3 · SIP · SMTP · SNMP · SSH · TELNET · RPC · RTCP · RTSP · TLS · SDP · SOAP · GTP · STUN · NTP · RIP · ... |
| 4. Transport layer |
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TCP · UDP · DCCP · SCTP · RTP · RSVP · IGMP · ICMP · ICMPv6 · PPTP · ... |
| 3. Network/Internet layer |
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IP (IPv4 · IPv6) · OSPF · IS-IS · BGP · IPsec · ARP · RARP · ... |
| 2. Data link layer |
|
802.11 · Wi-Fi · WiMAX · ATM · DTM · Token Ring · Ethernet · FDDI · Frame Relay · GPRS · EVDO · HSPA · HDLC · PPP · L2TP · ISDN · ... |
| 1. Physical layer |
|
Ethernet physical layer · Modems · PLC · SONET/SDH · G.709 · OFDM · Optical Fiber · Coaxial Cable · Twisted Pair · ... |
Hypertext Transfer Protocol (HTTP) is a communications protocol used to transfer or convey information on the World Wide Web. Its original purpose was to provide a way to publish and retrieve HTML hypertext pages. Development of HTTP was coordinated by the W3C (World Wide Web Consortium) and the IETF (Internet Engineering Task Force), culminating in the publication of a series of RFCs, most notably RFC 2616 (June 1999), which defines HTTP/1.1, the version of HTTP in common use.
HTTP is a request/response protocol between clients and servers. The client making an HTTP request - such as a web browser, spider, or other end-user tool - is referred to as the user agent. The responding server - which stores or creates resources such as HTML files and images - is called the origin server. In between the user agent and origin server may be several intermediaries, such as proxies, gateways, and tunnels. It is useful to remember that HTTP does not need to use TCP/IP or its supporting layers. Indeed HTTP can be "implemented on top of any other protocol on the Internet, or on other networks. HTTP only presumes a reliable transport; any protocol that provides such guarantees can be used."
An HTTP client initiates a request by establishing a Transmission Control Protocol (TCP) connection to a particular port on a host (port 80 by default; see List of TCP and UDP port numbers). An HTTP server listening on that port waits for the client to send a request message.
Upon receiving the request, the server sends back a status line, such as "HTTP/1.1 200 OK", and a message of its own, the body of which is perhaps the requested file, an error message, or some other information.
Resources to be accessed by HTTP are identified using Uniform Resource Identifiers (URIs) (or, more specifically, URLs) using the http: or https URI schemes.
The request message consists of the following:
The request line and headers must all end with CRLF (that is, a carriage return followed by a line feed). The empty line must consist of only CRLF and no other whitespace. In the HTTP/1.1 protocol, all headers except Host are optional.
HTTP defines eight methods (sometimes referred to as "verbs") indicating the desired action to be performed on the identified resource.
HTTP servers are supposed to implement at least the GET and HEAD methods and, whenever possible, also the OPTIONS method.
Some methods (e.g. HEAD, GET, OPTIONS, and TRACE) are defined as safe, which means they are intended only for information retrieval and should not change the state of the server (in other words, they should not have side effects). Unsafe methods (such as POST, PUT and DELETE) should be displayed to the user in a special way, typically as buttons rather than links, thus making the user aware of possible obligations (such as a button that causes a financial transaction).
Despite the required safety of GET requests, in practice they can cause changes on the server. For example, a Web server may use the retrieval through a simple hyperlink to initiate deletion of a domain database record, thus causing a change of the server's state as a side-effect of a GET request. This is discouraged, because it can cause problems for Web caching, search engines and other automated agents, which can make unintended changes on the server. Another case is that a GET request may cause the server to create a cache space.
Methods GET, HEAD, PUT and DELETE are defined to be idempotent, meaning that multiple identical requests should have the same effect as a single request. Methods OPTIONS and TRACE, being safe, are inherently idempotent.
The RFC allows a user-agent, such as a browser to assume that any idempotent request can be retried without informing the user. This is done to improve the user experience when connecting to unresponsive or heavily-loaded web servers.
However, note that the idempotence is not assured by the protocol or web server. It is perfectly possible to write a web application in which (eg) a database insert or update is triggered by a GET request - this would be a very normal example of what the spec refers to as "a change in server state".
This misuse of GET can combine with the retry behaviour above to produce erroneous transactions - and for this reason GET should be avoided for anything transactional - and used, as intended, for document retrieval only.
HTTP has evolved into multiple, mostly backwards-compatible protocol versions. RFC 2145 describes the use of HTTP version numbers. The client tells in the beginning of the request the version it uses, and the server uses the same or earlier version in the response.
In HTTP/1.0 and since, the first line of the HTTP response is called the status line and includes a numeric status code (such as "404") and a textual reason phrase (such as "Not Found"). The way the user agent handles the response primarily depends on the code and secondarily on the response headers. Custom status codes can be used since, if the user agent encounters a code it does not recognize, it can use the first digit of the code to determine the general class of the response.[5]
Also, the standard reason phrases are only recommendations and can be replaced with "local equivalents" at the web developer's discretion. If the status code indicated a problem, the user agent might display the reason phrase to the user to provide further information about the nature of the problem. The standard also allows the user agent to attempt to interpret the reason phrase, though this might be unwise since the standard explicitly specifies that status codes are machine-readable and reason phrases are human-readable.
In HTTP/0.9 and 1.0, the connection is closed after a single request/response pair. In HTTP/1.1 a keep-alive-mechanism was introduced, where a connection could be reused for more than one request.
Such persistent connections reduce lag perceptibly, because the client does not need to re-negotiate the TCP connection after the first request has been sent.
Version 1.1 of the protocol also introduced chunked transfer encoding to allow content on persistent connections to be streamed, rather than buffered, and HTTP pipelining, which allows clients to send some types of requests before the previous response has been received, further reducing lag.
HTTP can occasionally pose problems for Web developers (Web Applications), because HTTP is stateless. The advantage of a stateless protocol is that hosts do not need to retain information about
users between requests, but this forces the use of alternative methods for maintaining users' state, for example, when a host
would like to customize content for a user who has visited before. The common method for solving this problem involves the use of
sending and requesting cookies. Other methods include server side sessions, hidden variables
(when current page is a form), and URL
encoded parameters (such as /index.php?userid=3).
There are currently two methods of establishing a secure HTTP connection: the https URI scheme and the HTTP 1.1 Upgrade header, introduced by RFC 2817. Browser support for the Upgrade header is, however, nearly non-existent, hence the https URI scheme is still the dominant method of establishing a secure HTTP connection.
https: is a URI scheme syntactically identical to the http: scheme used for normal HTTP connections, but which signals the browser to use an added encryption layer of SSL/TLS to protect the traffic. SSL is especially suited for HTTP since it can provide some protection even if only one side of the communication is authenticated. In the case of HTTP transactions over the Internet, typically, only the server side is authenticated.
HTTP 1.1 introduced support for the Upgrade header. In the exchange, the client begins by making a clear-text request, which is later upgraded to TLS. Either the client or the server may request (or demand) that the connection be upgraded. The most common usage is a clear-text request by the client followed by a server demand to upgrade the connection, which looks like this:
Client:
GET /encrypted-area HTTP/1.1 Host: www.example.com
Server:
HTTP/1.1 426 Upgrade Required Upgrade: TLS/1.0, HTTP/1.1 Connection: Upgrade
The server returns a 426 status-code because 400 level codes indicate a client failure (see List of HTTP status codes), which correctly alerts legacy clients that the failure was client-related.
The benefits of using this method for establishing a secure connection are:
A weakness with this method is that the requirement for secure HTTP cannot be specified in the URI. In practice, the (untrusted) server will thus be responsible for enabling secure HTTP, not the (trusted) client.
Below is a sample conversation between an HTTP client and an HTTP server running on www.example.com, port 80.
Client request (followed by a blank line, so that request ends with a double newline, each in the form of a carriage return followed by a line feed):
GET /index.html HTTP/1.1 Host: www.example.com
The "Host" header distinguishes between various DNS names sharing a single IP address, allowing name-based virtual hosting. While optional in HTTP/1.0, it is mandatory in HTTP/1.1.
Server response (followed by a blank line and text of the requested page):
HTTP/1.1 200 OK Date: Mon, 23 May 2005 22:38:34 GMT Server: Apache/1.3.27 (Unix) (Red-Hat/Linux) Last-Modified: Wed, 08 Jan 2003 23:11:55 GMT Etag: "3f80f-1b6-3e1cb03b" Accept-Ranges: bytes Content-Length: 438 Connection: close Content-Type: text/html; charset=UTF-8
The ETag (entity tag) header is used to determine if the URL cached is identical to the requested URL on the server. Content-Type specifies the Internet media type of the data conveyed by the http message, while Content-Length indicates its length in bytes. The webserver publishes its ability to respond to requests for certain byte ranges of the document by setting the header Accept-Ranges: bytes. This is useful if the connection was interrupted before the data was completely transferred to the client.[6] With Connection: close it is stated, that the web server will close the TCP connection immediately after the transfer of this package.
This entry is from Wikipedia, the leading user-contributed encyclopedia. It may not have been reviewed by professional editors (see full disclaimer)
Dansk (Danish)
abbr. - hypertext transfer protocol; Internetprotokol
Français (French)
abbr. - protocole de transfert hypertexte
Deutsch (German)
abbr. - (Comp.) HTTP
Ελληνική (Greek)
abbr. - (Η/Υ) πρωτόκολλο μετάδοσης υπερκειμένου
Español (Spanish)
abbr. - protocolo de transferencia de hipertexto
Svenska (Swedish)
abbr. - hypertext transfer protocol (data)
中文(简体) (Chinese (Simplified))
超文件传输协定
中文(繁體) (Chinese (Traditional))
abbr. - 超檔案傳輸協定
한국어 (Korean)
abbr. - hypertext transport protocol (하이퍼텍스트 변환 프로토콜)
العربيه (Arabic)
(اختصار) نظام نقل معلومات الأنترنت
עברית (Hebrew)
abbr. - תחילית קבועה של כתובות אתרים באינטרנט
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