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John Elway's Quarterback

 
Games: John Elway's Quarterback
 

Game Description

Endorsed by the Denver Broncos player who twice won the AFC Player of the Year Award, John Elway's Quarterback for the NES is based on the coin-op game, John Elway's Team Quarterback. You can call nine offensive and six defensive plays, run the ball, catch the ball, kick the ball, make tackles and, of course, throw passes.

To aim a pass or kick, you must guide a cursor in the desired direction. Once you have called a play, you don't necessarily have to stick with it. For example, if you have called a Bomb and the defense is in Prevent, you can abandon the play and run a quarterback draw, which should take the defense off guard and net you a few yards.

On defense, you control the middle linebacker, but you can switch control to the player closest to the ball with a simple press of the B button. You can also jump to intercept passes and make diving tackles. Diving can be useful on offense when you are running the ball.

Although teams are always red or blue and the game lacks an NFL license for official team names and logos, there are 14 different teams from which to choose. Each team fields the requisite 11-man squad. The action takes place from an overhead perspective with the screen scrolling vertically to follow the ball.
~ Brett Alan Weiss, All Game Guide

Roots & Influences

The Atari and Intellivision football sims are very similar to this game.
~ Joshua Hoffman, All Game Guide
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Wikipedia: John Elway's Quarterback
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John Elway's Quarterback
Image:John Elway's Quarterback Coverart.png
Developer(s) Leland Corporation
Publisher(s) Virgin Games
Platform(s) Amstrad CPC, Arcade, Commodore 64, NES, Apple IIGS, PC (MS-DOS), ZX Spectrum,
Release date(s) 1987
Genre(s) Sports, American football
Mode(s) Single player

John Elway's Quarterback, also known as John Elway's Quarterback Challenge and John Elway's Team Quarterback, is a 1987 football video game.

Screenshot of John Elway's Quarterback Challenge for the NES.

Home versions were released for DOS (as a booter) and the Nintendo Entertainment System (in 1988) as well as various home computers such as Commodore 64, ZX Spectrum and Apple IIGS. The arcade game is an upright that had two player capability.

The controls are different for both the left and right sides (offense and defense). There is a spring-loaded joystick which allows the player to angle and release according to where they were throwing (for the quarterback) or kicking. When possession changes, players switch sides of the console, and play continues. In both cases, players can select from a playbook of formations and plays.

On offense, the player has the option of selecting the "normal play," which is nearly impossible for the defense to stop if performed correctly. To select the "normal play," the player must highlight the play in the play selection menu and wait for the play selection menu timer to expire. In the "normal play," the quarterback must pass the ball quickly to avoid being sacked, as the offensive line collapses unusually quickly in this formation. Once the ball is released, the wide receivers will run toward the ball. If the ball is caught, the receiver will have the ability to run at extremely high speeds. The receiver will then be nearly impossible for the defense to catch and tackle.

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Games. Copyright © 2008 All Media Guide, LLC. Content provided by All Game Guide ® , a trademark of All Media Guide, LLC. All rights reserved.  Read more
Wikipedia. This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "John Elway's Quarterback" Read more