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LEGO Star Wars: The Video Game

 
Games: LEGO Star Wars: The Video Game

Game Description

This curious blend of big-name brands tells the earlier parts of the Star Wars story in a version of the films' universe built entirely with Lego parts and people. The game highlights the action of Episodes I through III (the more recent, prequel films); players take control of thoroughly Lego versions of heroes such as Qui-Gon Jinn, Obi-Wan Kenobi, Princess Amidala, Anakin Skywalker, and others, to battle through action-oriented levels based on the films' settings, but constructed entirely with Lego blocks.

Different characters have different special skills, and this leads to some exploration and puzzle-solving gameplay along with the 3D platform-style action and combat. As they progress, heroes earn credits which can be spent to unlock new characters. The main game features unlimited lives, encouraging players to explore the secrets hidden in each area. Lego Star Wars was originally developed by Traveller's Tales, a studio previously known for its handling of licensed properties in games such as A Bug's Life, Finding Nemo, The Weakest Link, and Crash Bandicoot: The Wrath of Cortex.
~ T.J. Deci, All Game Guide

Production Credits

Company 1: Traveller's Tales; Managing Director: Jon Burton; Lead Programmer: John Hodskinson; Lead Artist: James Cunliffe; Lead Animator: Jeremy Pardon; Lead Engine Programmer: Alistair Crowe; Lead Tools Programmer: Roland Hougs; Design: Jon Burton, James Cunliffe, John Hodskinson, James Kay, Glyn Scragg; Game Programming: Ralph Ferneyhough, John Hodskinson, Michael Jackson, Glyn Scragg, Chris Stanforth; Level Setup & Artwork: Neil Allen, Dave Burton, Bev Bush, Deborah Crook, James Cunliffe, Nicola Daly, Rhoda Daly, Alan Dooley, Paul McCormack; Level Layout: Neil Allen, James Cunliffe; Character Modeliling: James Cunliffe, Jeremy Pardon, William Thompson; Character Animation: Jeremy Pardon; Cutscene Animation: Annika Barkhouse, Ross Norcross, Jeremy Pardon; Additional Cutscene Animation: Edward Cates, Richard Drumm, Bill Martin, Chris Dicker; PC Conversion Programmer: Argiris Baltzis, Kevin Edwards, Andy Holroyd; Storyboard Art: William Thompson; Music & Sound FX: David Whittaker; Conversions Team: Argiris Baltzis, Allstair Crowe, Kevin Edwards, Andy Holdroyd, Roland Hougs; Engine Programming: Alistair Crowe, Dave Dootson, Steve Monks, Glyn Scragg, Richard Taylor; Tools Programming: Alistair Crowe, Roland Hougs; Office Manager: Bev Deakin; Company 2: Giant; Managing Director: Tom Stone; Development Director: Jonathan Smith; Producer: Loz Doyle; Marketing Manager: Kristin Robinson; QA: Alistair Hutchison, Anthony Pepper, Ashley Webster, James Hargreaves, Scott Mackintosh, Kevin Watt; Company 3: Skywalker Sound; Lead Sound Designer: Nick Peck; Sound Designer: Aren Downie; Foley Artist: Marnie Moore, Ellen Hauer; Foley Engineer: Frank Rinella; Foley Recordist: George Peterson; Company 4: Eidos UK; Head of Development Operations: Flavia Timiani; Senior Producer: Greg Hounsom; International Brand Manager: Steven Greaves; Assistant Brand Manager: Alex Price; Head of Communications: Steve Starvis; PR Manager: Mark Allen; PR Assistant: Roxana Daneshmand; Creative: Andy Cockell, Gus Aliyu, Jodie Brock, Philippa Pratley; Group Localisation Manager: Caroline Simon; Localisation Coordinator: Monica Dalla Valle; QA Director: Chris Rowley; Head of Mastering & Compatibility: Jason Walker; Mastering & Compatibility: Scott Sutherland, Ray Mullen, Marc Webb; Technical Author: Tom Waine; Company 5: Eidos US; Director of Development Operations: Jon Kromrey; Associate Project Manager: Clayton Palma; Associate Manager of Development Operations: Colby McCracken; Vice President of Marketing: Paul Baldwin; Vice President of Brand Management: Chip Blundell; Global Brand Manager: Jefferson Dong; Associate Brand Manager: Maly Ly; Director of Public Relations: Michelle Seebach Curran; Public Relations Coordinator: Loretta Stevens; Director of Channel & Interactive Marketing: Kim Pendleton; Channel Marketing Specialist: Ilana Budanitsky, Janty Sumimoto; Director of Marketing Communications: Stephanie Lipetzky; Creative Services Project Manager: Eileen Buenviaje; Media Specialist: Michael Tran; Graphic Designer: James Song; Production Manager: Gregory Wu; LucasArts: Rachel Bryant, Ryan Kaufman, Justin Lambros, Chuck McFadden, Toby Mast, Chris Williams, John Geoghegan, Greg Rosenfeld, Anne Marie Hawkins, Terri Dome; Original Star Wars Music Composed By: John Williams; Lucas Licensing: Stacy Arnold-Strider, Stacy Cheregotis, Chris Gollaher, Darren Phillipson, Derek Stothard, Paula Reick, Kerry Phelan, Howard Roffman; Company 6: The LEGO Company; Commercial Marketing Manager: Pierre Dadd; Senior Producer: Dan Llewellyn; Executive Producer: Gary Moore; SVP, LEGO Interactive Experiences: Lisbeth Valther Pallesen; Company 7: Aspyr Media; Project Manager: Kelly Bates; Lead Graphic Designer: Devin Cox; Additional Artwork: Jen Becker; Director of QA and Technical Support: Tim Attuquayefio; QA Lead: Bard Alexander; QA Analyst: Eric Doggett; Technical Support Supervisor: Andy Brazell; Director of Development: Glenda Adams; Assistant Publisher: Elizabeth Howard; Director of Brand Management: Leah Heck; Marketing Manager: Amity Ponsetti; Company 8: I5works; Mac Programmer: John Philip Britt, Kevin Parichan
~ Keith Adams, All Game Guide
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