Take to the skies with one of the longest running flight franchises in Microsoft Flight Simulator X. Featuring 55 missions that range from 15 minutes to over an hour, you can wrap your hands around the controls of 20 aircraft including the Airbus 321, the Boeing 747-400, the Bell 206B helicopter, a variety of Cessna and Beechcraft models, and the Douglas DC-3. A tutorial is available for beginners, while professional pilots and expert gamers can attempt more dangerous and time-consuming flights. Missions feature such short flights as taking a floatplane from Seattle to the San Juan Islands, to longer and more challenging flights like emergency landing an airliner over water.
Utilizing satellites and pictures from space shuttles, Microsoft Flight Simulator X manages to include 24 million roads, 10,000 accurately placed stars, and 24,000 airports. Improvements made to the graphics engine allow 6,000 objects per square kilometer, and vegetation and items for 23 distinct regions. For example, when flying low over Africa, you may see small huts in tribal villages and elephants grazing next to acacia trees. And by using models for human density reports, the game will render the correct amount of traffic when you are close enough to see cars on the street. Online play includes the ability to fly in a populated world, or be air traffic controller for fellow pilots. The Deluxe Edition includes such added goodies as the Garmin G1000 in three cockpits, additional aircraft in the fleet, Tower Control capability, and a SDK pack for development.
~ Gracie Leach, All Game Guide
Production Credits
Studio Manager: Shawn Firminger; Art: Aaron O'Bryan-Herriott, Adrian Woods, Birney C Mitchell, Chris Banks, Christopher W Greenshaw, Danny Ngan, Darren Mckee, Dave Adams, Derek Bentley, Emmanuel Athans, Greg Poulos, Irvin Gee, Jason Waskey, Jill Cammarano, John Carlton, John Smith, Kevin Burgess, Larry Ahem, Lissa Klanor, Marvin Washington, Michael S Chavez, Peter Zahn, Rick Hudson, Rick Welsh, Stephen Hauer, Steven V Villanueva; Audio: David Henry; Business Development: Scott Andersen; Community and Partner Development Manager: Brett Schnepf; Design: Brandon Seltz, John Feil, Justin Wood, Pat Cook, Paul Lange; Development: Adam Szofran, Andrew Perhach, Ben Taggert, Brian Syme, Carl Edlund, Dave Denhart, Dennis Ham, J. Brian Smith, Joe Stacy, John Kane, Josh Lindquist, Kevin Kahl, Mike Ruete, Mike Schroeter, Rafael Cintron, Richard Stallworthy, Scott Honji, Sean Anderson, Sebastien St-Laurent, Sergey Bezruchkin, Steve Lacey, Steve Setzler, Susan Ashlock, Tim Gregson, Tim Hoar, Victor Santodomingo; Geodatabase and Tools Team: Andrew Serak, Bill Chism, Doug Matthews, Gene Vaatveit, John Southmayd, Leon Rosenshein, Matt Manolides, Maxwell Perry, Nicolas Coderre, Nicolas Gauvin, Percy Fitter, Pete Apostle, Ryan Trembly, Travis Corwell; Group Assistant: Heather Baisa; Localization: Barry O'Sullivan, Brian Fox, Hideaki Nire, Jamie O'Connell, Jason Shirley, Ji Young Kim, John Byrne, Jonathan Young, Kaoru Ito, Kazuyuki Kumai, Kazuyuki Shibuya, Lana Peng, Michael Ivory, Norah Hogoboom, Sachiko Nagasawa, Takayuki Tsuchiya, Wen-Chen Deng, Yutaka Hasegawa; Marketing: Cameron Payne, Craig Davison, Genevieve Waldman, Jerret West, Justin Kirby, Leslie McBride, Nancy Ramsey; Original Music Composed and Produced By: Stan LePord; Print Design: Chris Lassen, JoAnne Williams, Raquel Robertson; Product Support: Anthony Walp, Phil Saitta; Program Management: Eric Matteson, Hugh Finnan, John Licata, Kevin Griffin, Michael Zyskowski, Mike Gilbert; Test: Anthony Ervin, Brent Conklin, Cody Roesch, Dan Bell, Greg Swanson, Hal Bryan, Jeff MacDermot, Joe Djorgee, Jon Burns, Jon Stanley, Karl LeDoux, Karley Donnell, Kim Frazier, Kirk Lennstrom, Lee Stoiser, Leonard Provencher, Matthew Coyne, Matthew Gamboa, Robert Max Martin, Michael Giusty, Michael Merwin, Mike Lambert, Morah Hogoboom, Patrick McConnell, Paul Grimes, Pyali Jana, Scott Anderson, Sean Roffe, Shawna Williams, Steve Wilson, Tamara Williams, TJ Duez, Todd Dyment, Tony Bradley; User Experience: Alan Theuer, Brent Metcalfe, Brian Hunt, Heidi Wartelle, Jack Turk, Jon Seal, Matt Singer, Peter Turcan, Rich Bixby; User Research: John Davis, Keith Steury, Kevin Goebel, Mark Burdick, Ramon Romero; MGS General Manager: Shane Kim; General Manager: Dave Luehmann; Group User Experience Manager: Matt Whiting; Group User Research Manager: Dennis Wixon