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Each type of medium has its pros and cons. Any more, all three are capable of high definition video. There is also a fourth type of medium that is becoming popular and that is hard drive camcorders. MiniDV's are the most common type of medium. They can store one hour of high definition video in 4:3 or 16:9 aspect ratios, or one and one half hours of standard definition in both aspect ratios. In order to capture the tape to a computer, though, it must capture in real time through playback.

MiniDVD's are capable of the same recordable length of time but only certain types of miniDVD's can be re-recorded. Transferring video from a miniDVD to a computer is much faster because you can quickly copy a video file without playback.

Flash memory is the fastest type of medium for camcorders and the memory capacity is much larger than that of a miniDVD. The bad part of flash memory is that it has a limited number of write cycles so after so many times of recording, it will become impossible to read or write to the memory card. This can be a very bad thing if the flash memory is internal. If the camcorder write the information to a removable stick, though, this is usually not a problem. Flash memory's transfer rates are extremely quick but sometimes there can be loss of video quality. Flash memory will usually last a very long time so there is no need to worry about its lifespan.

The most recent form of medium that is still growing is the hard drive camcorder. These cameras have built in hard drives with large amounts of memory capacity that are capable of storing quite a few hours of high definition video in both full screen and wide screen aspect ratios. Transferring video clips from the camera to a computer is as simple as dragging and dropping a file.

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Each type of medium has its pros and cons. Any more, all three are capable of high definition video. There is also a fourth type of medium that is becoming popular and that is hard drive camcorders. MiniDV's are the most common type of medium. They can store one hour of high definition video in 4:3 or 16:9 aspect ratios, or one and one half hours of standard definition in both aspect ratios. In order to capture the tape to a computer, though, it must capture in real time through playback.

MiniDVD's are capable of the same recordable length of time but only certain types of miniDVD's can be re-recorded. Transferring video from a miniDVD to a computer is much faster because you can quickly copy a video file without playback.

Flash memory is the fastest type of medium for camcorders and the memory capacity is much larger than that of a miniDVD. The bad part of flash memory is that it has a limited number of write cycles so after so many times of recording, it will become impossible to read or write to the memory card. This can be a very bad thing if the flash memory is internal. If the camcorder write the information to a removable stick, though, this is usually not a problem. Flash memory's transfer rates are extremely quick but sometimes there can be loss of video quality. Flash memory will usually last a very long time so there is no need to worry about its lifespan.

The most recent form of medium that is still growing is the hard drive camcorder. These cameras have built in hard drives with large amounts of memory capacity that are capable of storing quite a few hours of high definition video in both full screen and wide screen aspect ratios. Transferring video clips from the camera to a computer is as simple as dragging and dropping a file.

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4.7244 inch diameter Or, in metric, 120 mm in diameter, although there is also a standard smaller size, at 80 mm. The thickness is 1.2 mm, and the center spindle hole is 15 mm in diameter. The disks weigh approximately 16 grams.

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Yes, but labels must be specify designed for discs and applied using a sutable applicator mechanism.

DVD discs are an equal weight and spin on their center, it is important that the disc is spun in a stable fashon in order to keep the laser in line with the data that it is reading. It is therefore recommended that you do not apply small labels by hand to a disc.

A DVD disc label should cover an equal amount of both sides of the disc in order to retain the balance. It should also be applied to the disc accurately using a disc labeler mechanism.

Badly applied or imbalanced labels not only risk data corruption but also may cause the disc to shatter at high speed destroying the reader.

If you do not wish to invest in a proper disc labeling kit then it is recommended you label your discs simply with a felt tip permanent marker pen, which are sold cheaply for this purpose.

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In 1985, Nintendo changed the world of home entertainment with the release of the Nintendo Entertainment System, or more commonly known as the NES. The NES was the best selling gaming console of it’s time, selling over 62 million systems. Nintendo’s development and sale of the NES set the standard for future game system design and production. The wild popularity of the NES made Mario Bros and Donkey Kong household names.

The next generation in Nintendo’s video game systems was called the Super Nintendo Entertainment System, or SNES for short. Released in 1991, the SNES was a 16-bit game system. The SNES was designed and marketed to compete against the competitor’s new 16-bit systems. Ultimately, the SNES won out, selling over 49 million consoles.

The Nintendo 64, named for its 64-bit graphics, was introduced in 1996. The N64 was the first game system to produce 3D graphics. It was also with the Nintendo 64 that the Rumble Pack was first introduced. Leading the industry standards, the Rumble Pack is now a typical game controller function. The Nintendo 64 sold over 32 million consoles worldwide.

After the N64, Nintendo decided to drop the game cartridge concept and developed their first optical disk game system. Released in 2001, the GameCube uses miniDVD disks for games. The GameCube is also capable of connecting to the handheld Nintendo Game Boy. Over 21 million GameCube systems have been sold worldwide.

Nintendo released their most recent game console, the Nintendo Wii, near the end of 2006. The Wii boasts a unique wireless control, called the Wii Remote. The wireless controller can detect the user’s motions in three dimensions, allowing the game player a unique playing experience. The Wii is also backwards compatible and can play GameCube games. The Wii is capable of connecting wirelessly with a handheld Nintendo DS, or with other Wii consoles through a self-generated LAN. The Nintendo Wii also comes ready to connect to the internet through either WiFi or an Ethernet adapter. The Wii has continuously been the best selling game system of it’s generation since its release. To date, Nintendo has sold over 67 million Wii game units surpassing the record of the NES.

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