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Musashi: Samurai Legend

 
Games: Musashi: Samurai Legend

Game Description

Distinguished by its cel-shaded graphics and signature Square-Enix presentation, Musashi: Samurai Legend is a classically styled hack-and-slash action RPG featuring the storied little samurai, who first came to North America in the original PlayStation's Brave Fencer Musashi. In this PS2 adventure, the hero is summoned by a beautiful princess to a new game world, where he must save her people from a terrible evil. Musashi can learn the fighting techniques of his enemies, and use their own skills against them. With practice, he may even learn to wield his opponents themselves as weapons.
~ All Game Guide

Production Credits

Company 1: Square Enix Co. Ltd; Director: Yoichi Yoshimoto; Main Character Designer: Tetsuya Nomura; Character Designer: Takuya Iwasaki, Gen Kobayashi, Tomoyuki Sato, Daigo Tsukada; Publicity & Character Art Designer: Mihoko Ishii, Fumi Nakashima; Planner: You Miyazaki, Tomokazu Shibata, Tai Yasue, Kunitaka Yoshioka; Lead Programmer: Satoshi Kishiwada; System Programmer: Tamotsu Goto, Sumio Nasu, Kenro Tsujimoto; Character Programmer: Naoto Uenaka; Battle Programmer: Keiji Kikuchi, Yoshihide Kou, Hideki Matsuoka, Masashi Nakamichi; Script Programmer: Toshimi Kahara; Lead Designer: Takeshi Fujimoto; Lead Character Modeling Designer: Kozo Iwasaki; Character Modeling Designer: Takashi Itai, Yasuhiko Onishi, Rumiko Sawada, Toru Yamasaki; Background Art Designer: Eiji Yamashita; Background Texture Designer: Takashi Hama, Toru Honda, Jun Ogawa, Syji Otani, Masahito Wakimura; Background Modeling Designer: Kiyosi Kondo, Yasuyuki Matsunami, Keita Shinagawa; Lead Motion Designer: Masahiko Miki; Motion Designer: Koji Inoue, Akihiro Iwata, Yoshiaki Teshima, Hiroshi Umemura, Takashi Yokotani; Lead Visual Effects Designer: Hirotaka Sugiyama; Visual Effects Designer: Masahiro Shinoda; Executive Publicity Producer: Kouji Taguchi; Publicity Director: Ryutaro Sasaki; Publicist: Daisuke Yamamoto; Publicity Assistant: Shiho Tsuyuki; Overseas Sales & Marketing: Koji Suga; Production Manager: Rie Nishi; Production Assistant: Kosuke Miyamoto; Associate Producer: Hiroyuki Miura; Producer: Takashi Tokita; Executive Producer: Yoichi Wada; General Manager: Akira Kashiwagi; Localization Coordinator: Shingo Hosokawa, Fumiko Kurokawa; QA Coordinator: Naoyuki Hirayama; QA Assistant Coordinator: Shinichi Kimura, Tomokazu Nagamori; QA Technical Assistant: Hisato Iwatsuki, Yusuke Sadamasa; QA Staff: Wakana Kato, Tomokazu Koyama, Nobuyuki Nishimura, Toru Saito, Hironori Sato, Takahiro Shibuya, Kaori Sugawara, Masanori Tsuchiya, Yosuke Tsukamoto, Yasutaka Tuda; QA Director: Yukihiro Shibuya; General Manager: Akihito Shoji; Rating Advisor: Hiroko Hamada, Sueko Kogai, Reiko Kondo; Composer: Masashi Hamauzu, Junya Nakano, Takayuki Iwai, Yuki Iwai; Synthesizer Operator: Ryo Yamazaki; Sound Programmer: Minoru Akao; Sound Tool Programmer: Satoshi Akamatsu; Movie Sound Editor: Shojiro Nakaoka; Game Sound & Dialogue Editor: Ryo Inakura, Asako Suga, Takayuki Iwai, Yuki Iwai; Production Manager: Masayuki Tanaka; Production Assistant: Masashi Kitagawa, Rie Tsukamot; Cast - Musashi: Lenne Hardt; Cast - Princess Mycella: Jasmine Allen; Cast - President Gandrake: Douglas Kirk; Cast - Burrini: Vicki Glass; Cast - Fontina: Michele Stayner; Cast - Mirabo: Bianca Allen; Cast - Maribo: Bianca Allen; Cast - Istara: Gerri Sorrells; Cast - Clochette: Rumiko Varnes; Cast - Rothschild: Michael Rhys; Cast - Glogg: Murray Johnson; Cast - Riesling: Michael Naishtut; Cast - Malbec: Yuko Yunokawa; Cast - Shiraz: Jack Merluzzi; Cast - Master Mew: Barry Gjerde; Dialogue Director: Greg Dale; Voice Recording Studio: Procen Studio Co. Ltd.; Mixer: Masanori Tsuchiya; Assistant Mixer: Nobuhiro Negishi; Actor & Studio Booking: Half HP Studio Co. Ltd.; Coordinator: Akiko Fujita, Michiko Kayasaki, Akiko Nakamura; Violin: Hijiri Kuwano; Cello: Haruki Wakaba; Oboe: Hiroshi Shibayama; Flute & Piccolo: Takashi Asahi; Drums: Sould Toul; Acoustic Guitar: Toru Tabei; Guitar & Bass: Katsuyuki Nagano; Recording & Mixing Engineer: Hiroshi Goto; Assistant Engineer: Tatsuhiro Yoshida; Recording & Mixing Studio: Little Bach; Recording Coordinator: Fumio Takano; Opening Animation Storyboards: Yoshiyori Kanada; Director: Hiroyuki Imaishi; Animation Supervisor: Yasuto Murata; Animation: Gainax; Animator: Akira Amemiya, Hitomi Hasegawa, Ryoji Masuyama, Keisuke Sasaki, Sayaka Toda, Keisuke Watanabe, Satoshi Yamaguchi; Additional Animation: Dr. Movie, Frontline, Madhouse, Miho Ayabe; Coloring & Quality Inspector: Tomoe Tayaka; Painting: Digital @ Shaft, Natsuko Fukuhara, Kensuke Katsu, Hiroko Otsuka, Kanako Sato, Izumi Takizawa, Yasuko Watanabe; Additional Painting: Frontline; Backgrounds: Hiroshi Sasaki; Effects & Composites: Takeshi Ando, Yoshihisa Oyama; Editing: Aya Hida; Production Manager: Shingo Kosuge; Production Coordinator: Shoichi Osada, Yutaka Uemura; Production Assistant: Haruka Mita, Kyoko Muramatsu, Kumiko Sano, Chie Tamiya, Hiromi Wakabayashi; Producer: Hiroki Sato; Movie Production: Gainax; "Samurai Struck" Performed By: The Surf Coasters; "Samurai Struck" Guitar: Shigeo Naka; "Samurai Struck" Bass: Nobuhiro Kurita; "Samurai Struck" Drums: Naotka Seki; "Samurai Struck" Composer: Shigeo Naka; "Samurai Struck" Arrangement: The Surf Coasters; "Samurai Struck" Recording & Mixing Engineer: Katsuhiro Nagano; "Samurai Struck" Assistant Engineer: Toshio Ito; "Samurai Struck" Recording & Mixing Studio: Dutchmama Studio; "Samurai Struck" Producer: Masa Sakuma; Company 2: Square Enix Inc.; Quality Assurance Manager: David Carrillo; Assistant QA Manager: Mohammed A. C. Wright; Senior Lead Product Analyst: Aaron J. Adams; QA Associate: Keith Martz, Jason Sanders; Lead Product Analyst: Matt Hilton; Assistant Lead Product Analyst: Greg Melancon; Product Analyst: Carmelo Cabezo, David T. Doan, Johnny Fournier, Glenn Lee, Matt L. Martinez, Harley Meeks; QA Translator: Arthur T. Kawamoto, Kazuo M. Tanaka; Localization Specialist: Brody Phillips, Laurie Spillane; Editorial Specialist: Jennfier L. Mukai; Localization Manager: Yutaka Sano; Customer Support: Anthony Montana, Ryan Riley; Marketing Communications: Kumiko Hakushi, Freddie K. Hashi, Felice Wu; Marketing: Fernando Bustamante, Patrick H. Cervantes, Jonathan Cooperson, Phil Ser; Sales: Kenneth Chung, Alaine C. Deleon, Traci Jones; Legal Counsel: Neal Black; President & COO: Ichiro Otobe
~ Keith Adams, All Game Guide
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Musashi: Samurai Legend
Musashi Samurai Legend cover.jpg
Developer(s) Square Enix Production Team 7
Publisher(s) Square Enix
Artist(s) Tetsuya Nomura
Composer(s) Masashi Hamauzu
Junya Nakano
Takayuki Iwai
Yuki Iwai
Surf Coasters
Platform(s) PlayStation 2
Release date(s) NA March 15, 2005
JP July 7, 2005
EU September 9, 2005
Genre(s) Action
Mode(s) Single-player
Rating(s) ESRB: Teen (T)
Media DVD
Input methods Dualshock Controller

Musashi: Samurai Legend, known in Japan as Musashiden II: Blade Master (武蔵伝II ブレイドマスター Musashiden Tsū Bureido Masutā,? lit. "The Legend of Musashi II: Blade Master"), is a third-person action game developed and published by Square Enix in 2005 for Sony's PlayStation 2. Much like its predecessor, Brave Fencer Musashi, the game involves real-time combat in a 3D environment, and character designs by Tetsuya Nomura.

The game was released in North America, Japan and Europe. Strangely, while the game is not referenced on the Australian PlayStation site[1] nor on the OFLC site, [2] the game was indeed released in Australia, printed with an OFLC "Parental Guidance" (PG) rating.

Contents

Gameplay

Story

In the city of Antheum, carried by a magical beast called Anthedon (a large skybound whale), young Princess Mycella prayed in the mystic Chamber of Rites to summon a hero who will save her world from the growing threat posed by Gandrake Enterprises. However, Rothschild interrupts the ritual, which causes the summoned hero – Musashi – to land just a bit off course. He's found by old martial artist Master Mew, who immediately takes him under his wing. Once Musashi's ready, Master Mew sends him into the heart of evil Gandrake Enterprises to rescue the captured Princess and thereby save the world.

Unfortunately for Musashi, President Gandrake kidnaps the Princess again to further the plots of his evil corporation to excavate the world's supply of nebulite and use the Mystics power to power his nebulium engine. To stop Gandrake, and ensure that he can return to his world, Musashi goes in search of the five Maidens that protect the five magic swords that have been lost in order to restore power to a mythical creature known as the Anthedon, which houses the city of Antheum. Along the way, Musashi will have to smash his way through Gandrake Enterprises's endless swarms of killer robots and directors, as well as native monstrosities.

Characters

  • Musashi: A young samurai summoned by Mycella to save Antheum from Gandrake Enterprises.
  • Princess Mycella: Princess of the magical realm of Antheum; she's the one who summons Musashi at the beginning of the game.
  • Five Maidens: The girls who help Musashi, by powering his sword with their abilities.
    • Burrini: Possesses the power of Earth.
    • Fontina: Possesses the power of Water.
    • Mirabo and Maribo: Twin sisters who possess the power of Fire.
    • Istara: A swordswoman who possesses the power of Wind.
    • Clochette: Possesses the power of Void.
  • Master Mew: Old cat-like martial arts master. He discovers Musashi after the summoning deposits him in the new world, unconscious. Teaches Musashi the "Way of the Stray Cat".
  • Gandrake: The evil president of Gandrake Enterprises. He is actually a former Samurai from Musashi's world, known there as Ganryu.
  • Rothschild, Director of Administration: Leader of the Gandrake Gonin, his success comes from his cold, cunning tactics. While being well trusted, Rothschild mentions near the end of the game that he would rather take over Gandrake's company and even asks Musashi for assistance, to which Musashi denies Rothschild's offer. Rothschild wields a green, wind-elemental rod with a golden knob at the end of the hilt that conceals a rapier-type sword and can conjure up tornadoes and can unleash a windy blast at will.
  • Malbec, Director of Research and Development: An intelligent 10-year old boy and youngest of the Gandrake Gonin. Creates the robot bosses that Musashi has to deal with in his encounters with Gandrake. Malbec wields a mechanical backpack-like device with two extending arms, which holds his main weapon, a cannon-like firearm called "AK4D7".
  • Shiraz, Director of Intelligence: A disturbing cyborg member of the Gandrake Gonin. His position is suited to his frugal use of words. He notes that he would eliminate any and all that oppose Gandrake, even if they are one of his co-workers. He seems to be somewhat of a cannibal, when he mentioned that he would actually "devour" Musashi and that the protein would be good for his tail and his nails, which are mechanical. Shiraz is a physical fighter, using hand-to-hand combat.
  • Riesling, Director of Security: Not the brightest of the Gandrake Gonin, and quick to anger. What he lacks in brains, he makes up in brawn. He frequently partners up with Glogg, although he prefers not to. Riesling is often the butt of many jokes made by the other members of Gandrake's group. Riesling wields an axe that has two chainsaw-like edges.
  • Glogg, Director of Negotiations: His brute strength is unmatched amond the Gandrake Gonin, utilizing it in aggressive negotiations to secure his company's deals. Glogg partners up with Riesling, and he shows somewhat dislike towards his partner, saying that he would gladly "wipe the smirk" from his Riesling's face, but also mentions that they are an acceptable match in combat. Glogg wields an anchor for his weapon and swings it around the battle area with ease.

Cast (English)

  • Musashi: Lenne Hardt
  • Mycella: Jasmine Allen
  • Gandrake: Douglas Kirk
  • Fontina: Michele Stayner
  • Mirabo & Maribo: Bianca Allen
  • Istara: Gerri Sorrels
  • Clochette: Rumiko Varnes
  • Rothschild: Michael Rhys
  • Glogg: Murray Johnson
  • Riesling: Michael Naishtut
  • Malbec: Yuko Yunokawa
  • Shiraz: Jack Merluzzi
  • Master Mew: Barry Gjerde

Cast (Japanese)

Music

The score for Musashi: Samurai Legend was primarily a joint venture between Masashi Hamauzu and Junya Nakano, with a few contributions from Wavelink Zeal. The Surf Coasters, a Japanese surf band, provided the main theme tune, "Samurai Struck". (They also released an album by this same title, which featured a full version of the tune.)

Cultural references

Several elements of Brave Fencer: Musashi and Musashi: Samurai Legend are superficially derived from the legend of Miyamoto Musashi, a famous Japanese swordsman, though the game's plot is unrelated to Miyamoto's life.

Another example is that in Musashi: Samurai Legend the secondary weapon of choice is called "The Great Oar," which is based upon the oar that Miyamoto Musashi used in one of his more famous battles, against Sasaki Kojiro.

Gandrake's revealed name was based on Sasaki Kojirō's samurai name, Ganryu, and the attack he used to incapacitate Musashi is called the "Swallow's Tail," a reference to Sasaki Kojiro's most famous technique, the "Swallow's tail strike." Also, the five swords Musashi must collect over the course of the game are possibly a reference to The Book of Five Rings, the Five Rings being Ground, Water, Fire, Wind and Void, based on the classical elements of Japanese philosophy. This is supported by the fact that the five maidens are rescued in the same order as the elements are presented in the Book.

There is also the reference behind the AK47 a real life weapon while Malbec(one of the games final bosses) wields a cannon called the AK4D7.

It should be noted that Mycella, Burrini, Fontina, Mirabo, Maribo, Istara and Clochette, are all in fact different kinds of cheese. There is even a dog named Asiago, which is a sharp Italian cheese and a cat named Tomme, a common type of cheese produced in the French alps.

The villains on the other hand, have wine-related names. Rothschild is more than likely named after Baron Philippe de Rothschild (Late famous Bordeaux winemaker and owner of the Château Mouton Rothschild), Glogg is a Scandinavian mulled wine, Riesling gets his name from the German/Alsatian white grape varietal while Shiraz and Malbec are red grape varietals.

There is a tribute/in game joke at the end of the game when Gandrake is impatiently waiting for Musashi just as he did in real life at the beginning and there is also a hint that the duel had already taken place in Musashi's homeworld when Gandrake says "I never thought we would repeat those words again"

Reception

Musashi: Samurai Legend sold approximately 57,916 copies during the week of its release in Japan.[3] As of August 31, 2005, the game has sold 80,000 units in Japan.[4]

The game has received mixed reviews from critics, currently holding a score of 64 out of 100 on Metacritic and a 65% on Game Rankings.[5][6]

References

External links


 
 

 

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