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NASCAR 2005: Chase for the Cup

 
AMG AllGame Guide:

NASCAR 2005: Chase for the Cup

  • Release Date: August 31, 2004
  • Genre: Racing
  • Style: NASCAR/Stock Car Racing

Game Description

EA Sports drives its NASCAR license up to speed with the 2004 launch of this new title. Though created under the direction of the company's acclaimed Tiburon studios, which also steered the design of games in EA's earlier NASCAR Thunder series, Chase for the Cup represents a distinct turn toward customization and realistic NASCAR rivalry. Other new features include RPG-style character development and the chance to race in four additional NASCAR series: Busch, Craftsman Truck, Featherlite Modified, and Nextel Cup.

The game's "Fight to the Top" mode is designed to let players live the life of an up-and-coming NASCAR driver or owner. By mastering basic driving skills, competing in a variety of racing events, and building fan support, custom-created characters earn a place on the NASCAR circuit. The game's "Chase for the Cup" feature comprises ten separate races, and is billed as the first video game representation of the new NASCAR point system. It can be played on its own, or as part of the main "Fight to the Top" campaign.

Role-playing elements are more prominent in Chase for the Cup than in past NASCAR games from the publisher. Drivers will develop rivalries that influence behavior, and the game's "Intimidator Button" lets the player's character try to bully other drivers into making mistakes. More intense grudges may carry over, even when the race is done, but characters can settle scores away from the arenas, with back-street races in muscle cars like the Dodge Viper and Ford GT. To settle any real-life racing rivalries, up to four gamers can compete in the game's multiplayer modes.
~ T.J. Deci, All Game Guide
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NASCAR 2005: Chase for the Cup

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NASCAR 2005: Chase for the Cup
Nascar05ps2scan.jpg
PS2 cover art
Pictured: Kevin Harvick
Developer(s) EA Tiburon
Publisher(s) EA Sports
Platform(s) GameCube, PlayStation 2, Xbox
Release date(s) PlayStation 2 & Xbox
  • NA August 31, 2004
GameCube
  • NA September 4, 2004
Genre(s) Sim racing
Mode(s) Single-player, multiplayer (online and split-screen)
Rating(s)
  • ESRB: E (Everyone)

NASCAR 2005: Chase for the Cup is the eighth installment of the EA Sports' NASCAR video game series. It was developed by EA Tiburon and released on August 31, 2004 for the PlayStation 2 and Xbox and on September 4, 2004 for the GameCube. NASCAR 2005 is the first game in the series to drop the word Thunder from the title since NASCAR 2001. Kevin Harvick, driver of the #29 GM Goodwrench Chevy Monte Carlo, appeared on the cover. It also marks the first time the original PlayStation has been excluded from the NASCAR lineup. This was the first NASCAR edition to be released exclusively on six generation home consoles.

Unlike previous entries, which would normally add a few extra features but leave most of the game identical to its predecessor, the game brought massive change to the series. One example is the inclusion of NASCAR series other than the NEXTEL Cup Series; the National Series (Busch Series), the Craftsman Truck Series, and the Featherlite Modified Series, plus muscle cars. More examples include the implementation of NASCAR's new Chase for the Cup points system, and Fight to the Top mode, where you control a custom driver throughout his career starting in the lower series and working up the ladder (similar to NASCAR: Dirt to Daytona). Another change is the absence of the cockpit view and the absence of makes and models in the Truck series, all of which appear to be Ford F-150s. This was the last NASCAR game released for the Nintendo GameCube.

Contents

Drivers

While a large number of real drivers are present in the NEXTEL Cup Series, Busch Series, and Craftsman Truck Series in NASCAR 2005: Chase for the Cup, fantasy drivers are still present, sponsored by fictional or unused sponsors. However, the Whelen Modified Tour is entirely made up of Fantasy drivers. Dale Earnhardt is the only legend in the game and can be unlocked by buying his Thunder Plate or via cheat code or choosing him as favorite driver.

Lightning Challenges

Lightning Challenge mode includes challenges of moments that happened in NASCAR from 2003 and the 1st part of 2004. Michael Waltrip, driver of the #15 NAPA Chevrolet, returns as the commentator for all the challenges except for two, Kevin Harvick does the challenges that involve Michael being the driver in the challenge. These challenges are played on all difficulty levels. The player must beat a number of challenges at that difficulty level before going to the next difficulty level.

See also

NASCAR SimRacing

External links

Previous game:
NASCAR Thunder 2004
EA Sports NASCAR Series
Next game:
NASCAR 06: Total Team Control
Preceded by
NASCAR Thunder 2004
NASCAR seasons
2004
Succeeded by
NASCAR 06: Total Team Control

 
 

 

Copyrights:

AMG AllGame Guide. Copyright © 2012 All Media Guide, LLC. Content provided by All Game Guide ®, a trademark of All Media Guide, LLC. All rights reserved.  Read more
Wikipedia on Answers.com. This article is licensed under the Creative Commons Attribution/Share-Alike License. It uses material from the Wikipedia article NASCAR 2005: Chase for the Cup Read more

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