(Network Time Protocol) A TCP/IP protocol used to synchronize the real-time clock in computers, network devices and other electronic equipment that is time sensitive. It is also used to maintain the correct time in NTP-based wall and desk clocks.
The Coordinated Universal Time (UTC) can be obtained over the Internet, which contains numerous primary and secondary time servers, or it can be acquired from stand-alone devices that receive atomic clock signals from the GPS system. For more information, visit
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Network Time Protocol (NTP) is a networking protocol for synchronizing the clocks of computer systems over packet-switched, variable-latency data networks.
In operation since before 1985, NTP is one of the oldest Internet protocols in use. NTP was originally designed by David L. Mills of the University of Delaware, who still develops and maintains it with a team of volunteers.
NTP uses the User Datagram Protocol (UDP) on port number 123.
NTP is not related to the simpler Daytime Protocol (RFC 867) or the Time Protocol (RFC 868).
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NTP provides Coordinated Universal Time (UTC) including scheduled leap second adjustments. No information about time zones or daylight saving time is transmitted; this information is outside its scope and must be obtained separately.
NTP uses Marzullo's algorithm and is designed to resist the effects of variable latency. NTP can usually maintain time to within tens of milliseconds over the public Internet,[1] and can achieve 1 millisecond accuracy in local area networks under ideal conditions.[2]
As of June 2010[update], the current reference implementation is version 4 (NTPv4), which is a proposed standard as documented in RFC 5905. It succeeds version 3, specified in RFC 1305.
The protocol uses the User Datagram Protocol (UDP) on port number 123.[3]
A less complex implementation of NTP, using the same protocol but without requiring the storage of state over extended periods of time, is known as the Simple Network Time Protocol (SNTP). It is used in some embedded devices and in applications where high accuracy timing is not required (RFC 1361, RFC 1769, RFC 2030, RFC 4330 and RFC 5905).
For modern Unix systems, the NTP client is implemented as a daemon process that runs continuously in user space (ntpd). Because of sensitivity to timing, however, it is important to have the standard NTP clock phase-locked loop implemented in kernel space. All recent versions of Linux, BSD, Mac OS X, Solaris and AIX are implemented in this manner.
The NTP packet is a UDP datagram, carried on port 123.[4]
Microsoft Windows NT 4.0 did not come with an NTP implementation. The reference implementation of NTP can be used on NT4 systems.[5]
All Microsoft Windows versions since Windows 2000 and Windows XP include the Windows Time Service ("w32time"),[6] which has the ability to sync the computer clock to an NTP server. The version in Windows 2000 and Windows XP only implements Simple NTP, and violates several aspects of the NTP version 3 standard.[7] Beginning with Windows Server 2003 and Windows Vista, a compliant implementation of full NTP is included.[8]"
However, Microsoft does not guarantee that the Windows Time Service will be particularly accurate and will not support even 1-second accuracy:
The W32Time service is not a full-featured NTP solution that meets time-sensitive application needs. The W32Time service is primarily designed to do the following:
The W32Time service cannot reliably maintain sync time to the range of 1 to 2 seconds. Such tolerances are outside the design specification of the W32Time service.[9]
- Make the Kerberos version 5 authentication protocol work.
- Provide loose sync time for client computers.
NTP uses a hierarchical, semi-layered system of levels of clock sources. Each level of this hierarchy is termed a stratum and is assigned a layer number starting with 0 (zero) at the top. The stratum level defines its distance from the reference clock and exists to prevent cyclical dependencies in the hierarchy. It is important to note that the stratum is not an indication of quality or reliability, it is common to find stratum 3 time sources that are higher quality than other stratum 2 time sources. This definition of stratum is also different from the notion of clock strata used in telecommunication systems.
While NTP (depending on what version of NTP protocol in use) supports up to 256 strata, only the first 16 are employed and any device at Stratum 16 is considered to be unsynchronized.
The 64-bit timestamps used by NTP consist of a 32-bit part for seconds and a 32-bit part for fractional second, giving NTP a time scale that rolls over every 232 seconds (136 years) and a theoretical resolution of 2−32 seconds (233 picoseconds). NTP uses an epoch of January 1, 1900. The first rollover occurs in 2036, prior to the UNIX year 2038 problem.
Implementations should disambiguate NTP time using a knowledge of the approximate time from other sources. Since NTP only works with the differences between timestamps and never their absolute values, the wraparound is invisible as long as the timestamps are within 68 years of each other. This means that the rollover will be invisible for most running systems, since they will have the correct time to within a very small tolerance. However, systems that are starting up need to know the date within no more than 68 years. Given the large allowed error, it is not expected that this is too onerous a requirement. One suggested method is to set the clock to no earlier than the system build date. Many systems use a battery powered hardware clock to avoid this problem.
Even so, future versions of NTP may extend the time representation to 128 bits: 64 bits for the second and 64 bits for the fractional-second. The current NTP4 format has support for Era Number and Era Offset, that when used properly should aid fixing date rollover issues. According to Mills, "The 64 bit value for the fraction is enough to resolve the amount of time it takes a photon to pass an electron at the speed of light. The 64 bit second value is enough to provide unambiguous time representation until the universe goes dim."[10][note 1]
To synchronize its clock with a remote server, the NTP client must compute the round-trip delay time and the offset. The round-trip delay is computed as
, where
is the time of the request packet transmission,
is the time of the request packet reception,
is the time of the response packet transmission and
is the time of the response packet reception.
is the time elapsed on the client side between the emission of the request packet and the reception of the response packet, while
is the time the server waited before sending the answer. The offset is given by
.[11]
The NTP synchronization is correct when both the incoming and outgoing routes between the client and the server have symmetrical nominal delay. If the routes do not have a common nominal delay, the synchronization has a systematic bias of half the difference between the forward and backward travel times.[12]
NTP delivers UTC time. UTC is subject to scheduled leap seconds to synchronize the timescale to the rotation of the earth. When a leap second is added, NTP is suspended for 1 second. Because NTP has no mechanism for remembering the history of leap seconds, leap seconds cause the entire NTP timescale to shift by 1 second.[13][14]
Only a few security problems have been identified in the reference implementation of the NTP codebase in its 25+ year history.[15][16] The protocol has been undergoing revision and review over its entire history. As of January 2011, there are no security revisions in the NTP specification and no reports at CERT.[17] The current codebase for the reference implementation has been undergoing security audits from several sources for several years now, and there are no known high-risk vulnerabilities in the current released software.[18]
Other time synchronization protocols:
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