Pilotwings Resort

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AMG AllGame Guide:

Pilotwings Resort

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  • Release Date: March 27, 2011
  • Genre: Simulation
  • Style: Flight Sim
  • Similar Games: MySims SkyHeroes (Nintendo DS)

Game Description

Nearly 15 years after Pilotwings 64 was released alongside the Nintendo 64, the quirky and well-received aviation series returns with 3D gameplay and full "Mii" compatibility in the 3DS launch title Pilotwings Resort. Set on Wuhu Island, the fictional location of Wii Sports Resort and Wii Fit Plus, Pilotwings Resort offers gamers more than 30 unique plane, hang-glider, and rocket-belt missions in "Mission" mode. All three vehicles are controlled differently, so players must learn to master each craft before they can successfully complete each mission and earn stars. Gamers who are less task-oriented can instead try out the "Free Flight" mode, where they are encouraged to explore the skies above Wuhu Island to find hundreds of collectibles and unlock interactive 3D dioramas. Players can also snap photos of the island's many landmarks, save them to their 3DS photo album, and show them to friends at any time.
~ Christopher Brown, All Game Guide

Review: Overall

When it comes to Nintendo's handheld launches, everything old is new again. The original DS was released alongside an enhanced version of 1996's Super Mario 64, and the Nintendo 3DS revisits the Pilotwings franchise, a lighthearted flight sim that debuted with the Super NES in 1991. Instead of a remake, however, Pilotwings Resort takes off in a new direction.

The result is a bright and colorful game with simple to grasp controls and play mechanics that reward both speed and precision. The game consists of two play options: a mission flight mode that consists of 42 aircraft-specific challenges, and a free flight mode that lets you choose your transport and explore the area while collecting items. In both modes, flight is limited to a plane, rocket pack, or hang glider on timed runs that will last you no more than five minutes.

The single island setting means you'll be seeing a lot of the same terrain for much of the game, and there's no tornadoes, torrential rains, erupting volcanoes, or other random elements to spice up the action, other than time of day. On the flip side, each aircraft type has its own distinct feel, and you'll eventually unlock variants such as a jet, a pedal-powered glider, and a flying squirrel suit.

Unfortunately, there's no gyrocopter as in previous games, and the flying squirrel suit, which feels closest to skydiving, is limited to a single mission. Due to the limited number of aircraft and single locale, the missions aren't as diverse as they could be. The majority involve flying a specific, pre-defined route through the air, marked by rings and colored spheres. You can earn up to three stars based on your performance, with points earned for clean landings, fast times, clearing rings, and so forth.

There are also some alternatives to the standard point A to point B routes, where you'll have to shoot at targets on a plane, take a few pictures on a glider, and more. More creative missions, such as collecting tiny UFOs while on a jetpack, or firing a plane's water cannon to put out campfires, are few in number. Most will be able to unlock all missions within a few hours, but if you want to master everything, expect to spend considerably more time. Points are deducted for slight mistakes or misses, and since the runs get more involved the further you progress, perfecting a mission is not easy.

In addition to the mission mode, there's a free flight option, but this isn't exactly what you'd expect. Instead of being able to freely fly across the island at your leisure, you have a limited amount of time to "collect" things like balloons, information icons, gold rings, and trophies. Your reward for doing this are silly dioramas to view.

The lack of multiplayer races or even score-based leaderboards is puzzling, but what's really surprising is the absence of mini-games. Firing a human cannonball at a target, parasailing, stunt-based courses, landing challenges, would have added to the game's replay value.

While it's a disappointment compared to its 64-bit predecessor, Pilotwings Resort is still worth your consideration. When you're lined up correctly, the 3D effect is impressive. You can also customize your character's appearance, and flying certain missions can be a relaxing experience after a stressful day. If only the game's features were as deep as the stereoscopic screen...
~ Scott Alan Marriott, All Game Guide
Wikipedia on Answers.com:

Pilotwings Resort

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Pilotwings Resort
Pilotwings Resort NA cover.png
North American box art
Developer(s) Monster Games
Publisher(s) Nintendo
Director(s) Richard Garcia
Producer(s) Shinya Takahashi
Kensuke Tanabe
Keisuke Terasaki
Composer(s) Asuka Ito
Series Pilotwings
Platform(s) Nintendo 3DS
Release date(s)
  • EU March 25, 2011
  • NA March 27, 2011
  • JP April 14, 2011
  • AUS April 14, 2011
Genre(s) Flight simulator
Mode(s) Single-player
Rating(s)

Pilotwings Resort (パイロットウイングス リゾート Pairotto Uingusu Rizōto?) is a flight simulation video game for the Nintendo 3DS handheld game console, developed by Monster Games and published by Nintendo. It is a sequel to the 1990 Super Nintendo Entertainment System (SNES) game Pilotwings and the 1996 Nintendo 64 game Pilotwings 64. Similarly to its predecessors, it was confirmed as a launch title in North America and Europe.[1][2] In Japan, Australia, and New Zealand it was released on April 14, 2011.[3][4]

Contents

Gameplay

Pilotwings Resort contains two modes of play. The first, "Free Flight Mode", allows the player to freely explore Wuhu Island using any type of aircraft. Various collectible such as balloons and stunt rings can be picked up to unlock certain features in the game, but there is a time limit.[5] The second, "Mission Flight Mode", requires the player to complete a series of objectives within certain parameters. These increasingly difficult missions span Training, Bronze, Silver, Gold, Platinum and Diamond classes. The player is graded between one and three stars on their performance in each mission.[5]

Development

Pilotwings Resort was announced by Nintendo at the E3 2010,[6] where a playable demo was featured[7] that revealed the return of plane and rocket belt missions.[8] Later media unveiled the return of the hang gliding missions as well. Pilotwings Resort is the first Nintendo 3DS game to feature Mii characters,[7][9] and is set upon the fictional Wuhu Island, which was originally featured in Wii Fit (Plus) and Wii Sports Resort. The latter had featured its own flight sporting event, which was adapted for this game.

Reception

 Reception
Review scores
Publication Score
1UP.com B[10]
Edge 6[11]
Eurogamer 8/10[12]
Famitsu 31/40[13]
IGN 7/10[5]
Nintendo World Report 8/10[14]
Official Nintendo Magazine 81%

The game's first review, from Eurogamer, was generally positive. It received an 8/10, stating "...Pilotwings ultimately hits an enjoyable sweet spot. It's intricate enough to encourage mastery, and roomy enough to tempt you back after the main event, while the skilfully [sic] simple presentation makes it perfect for demonstrating your latest gadget's 3D capabilities."[12] Official Nintendo Magazine's review was also relatively positive. They gave it 81%, saying "Pilotwings Resort is a lovely game, with its beautiful 3D vistas and responsive, satisfying controls. We only wish there was more of it." Their verdict was, "While this looks and feels amazing, there just isn't quite enough."[citation needed] IGN gave the game a 7/10, criticizing the lack of multiplayer, but also noting that "there is a definitely benefit in using 3D."[15] GameSpot scored it a 6.5/10. They praised the game for intuitive controls, enjoyable missions, and pleasing visuals, but the game was too short, didn't have enough content, and no high score sharing.[16]

Pilotwings Resort sold an initial 26,554 units in Japan during its debut week, making it the best-selling 3DS game and the sixth-best selling game overall for that week.[17] However, sales quickly tapered off, with the game having sold just 57,846 copies in the region by its fifth week.[18]

See also

References

  1. ^ George, Richard (2011-02-22). "Nintendo 3DS Launch Day Titles Announced". IGN. http://ds.ign.com/articles/115/1151257p1.html. 
  2. ^ "Nintendo 3DS News". Nintendo of Europe. 2011-02-22. http://www.nintendo.co.uk/NOE/en_GB/news/2011/take_a_look_at_the_new_pilotwings_resort_teaser_site_31828.html. 
  3. ^ "Nintendo 3DS Software Lineup". Nintendo of Japan. http://www.nintendo.co.jp/3ds/software/spring2011.html. 
  4. ^ "TAKE TO THE SKIES WITH A FRESH PERSPECTIVE". Nintendo Australia. http://www.nintendo.com.au/index.php?action=news&nid=694&pageID=6. 
  5. ^ a b c George, Richard (21 March 2011). "Pilotwings Resort Review". IGN. http://ds.ign.com/articles/115/1156877p1.html. Retrieved 21 March 2011. 
  6. ^ Thomas, Lucas M. (2010-06-15). "E3 2010: Pilotwings Resort Announced". IGN. http://ds.ign.com/articles/109/1097953p1.html. Retrieved 2010-06-16. 
  7. ^ a b Harris, Craig (2010-06-15). "E3 2010: Pilotwings Returns!". IGN. http://ds.ign.com/articles/109/1098723p1.html. Retrieved 2010-06-16. 
  8. ^ "E3 2010: PilotWings Resort Set to Soar on 3DS". Nintendo Life. 2010-06-16. http://3ds.nintendolife.com/news/2010/06/e3_2010_pilotwings_resort_set_to_soar_on_3ds. Retrieved 2011-01-03. 
  9. ^ "Nintendo Conference 2010". 2010-09-29. http://www.nintendo.co.jp/n10/conference2010/presentation/textE/05.html. Retrieved 2011-01-03. 
  10. ^ Parish, Jeremy (18 March 2011). "Pilotwings Resort 3DS Review". 1UP.com. http://www.1up.com/reviews/pilotwings-resort-review. Retrieved 21 March 2011. 
  11. ^ "Pilotwings Resort Review". Edge Magazine. 24 March 2011. http://www.next-gen.biz/reviews/pilotwings-resort-review. Retrieved 5 April 2011. 
  12. ^ a b Donlan, Christian (2 March 2011). "Pilotwings Resort Review". Eurogamer. http://www.eurogamer.net/articles/2011-03-02-pilotwings-resort-review?page=2. Retrieved 3 March 2011. 
  13. ^ Gifford, Kevin (April 13, 2011). "Japan Review Check: Persona 2, Pilotwings". 1UP.com. http://www.1up.com/news/japan-review-check-persona-2?cmpid=rss-allugo. Retrieved 2011-04-14. 
  14. ^ Ronaghan, Neal (20 March 2011). "Pilotwings Resort Review". Nintendo World Report. http://www.nintendoworldreport.com/review/25758. Retrieved 21 March 2011. 
  15. ^ http://ds.ign.com/articles/115/1156877p1.html
  16. ^ http://www.gamespot.com/3ds/sim/pilotwings-resort/review.html
  17. ^ Ishaan (April 20, 2011). "This Week In Sales: Atlus Commit An Innocent Sin, Namco Go Super Again". Siliconera. http://www.siliconera.com/2011/04/20/this-week-in-sales-atlus-commit-an-innocent-sin-namco-go-super-again/. Retrieved 2011-08-31. 
  18. ^ Ishaan (May 18, 2011). "This Week In Sales: Sales Dive Along With Steel Diver". Siliconera. http://www.siliconera.com/2011/05/18/this-week-in-sales-sales-dive-along-with-steel-diver/. Retrieved 2011-10-15. 

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