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In most modern computing environments, its just a pointer. If you're doing Win32 or similar, its just a keyword that means nothing.

In older environments, such as MS-DOS, as I recall, a far pointer specifies both the data segment and the offset, whereas a near pointer only stored the offset. In a sufficiently small program, everything was in the same segment and the additional overhead of storing the segment information as well was not necessary.

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In most modern computing environments, its just a pointer. If you're doing Win32 or similar, its just a keyword that means nothing.

In older environments, such as MS-DOS, as I recall, a far pointer specifies both the data segment and the offset, whereas a near pointer only stored the offset. In a sufficiently small program, everything was in the same segment and the additional overhead of storing the segment information as well was not necessary.

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1. pointer to a constant means you can not change what the pointer points to

2. constant pointer means you can not change the pointer.

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Example:

int x; -- integer

int *px= &x; -- pointer to integer

int **ppx= &px; -- pointer to pointer to integer

int ***pppx= &ppx; -- pointer to pointer to pointer to integer

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A pointer only holds an address information (location) in the memory.

if a pointer holds points another pointer then it is a pointer to an other pointer.

Pointer holds an address in the memory so in that address there is an other location information that shows another location.

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pointer is the variable that holds the address of another variable

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