
[Origin unknown.]
puzzler puz'zler n.SYNONYMS puzzle, perplex, mystify, bewilder, confound. These verbs mean to cause bafflement or confusion. Puzzle suggests difficulty in solving or interpreting something: "The poor creature puzzled me once . . . by a question merely natural and innocent" (Daniel Defoe). Perplex stresses uncertainty or anxiety, as over reaching an understanding or finding a solution: a dilemma that perplexed the committee. Mystify implies defying comprehension by obscuring facts: symbolism that mystifies me. Bewilder emphasizes extreme mental confusion: "The old know what they want; the young are sad and bewildered" (Logan Pearsall Smith). To confound is to confuse and astonish: God hath chosen the foolish things of the world to confound the wise (I Corinthians 1:27).
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See more Puzzle games.
verb
phrasal verb - puzzle out
noun
Definition: baffle, confuse
Antonyms: clarify, elucidate, explain, illustrate, unravel
v
Definition: wonder about
Antonyms: not care

— James Dalgety
We worked for hours on the puzzle only to discover that there was one piece missing.
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A puzzle is a problem or enigma that tests the ingenuity of the solver. In a basic puzzle, one is intended to put together pieces in a logical way in order to come up with the desired solution. Puzzles are often contrived as a form of entertainment, but they can also stem from serious mathematical or logistical problems — in such cases, their successful resolution can be a significant contribution to mathematical research.[1]
Solutions to puzzles may require recognizing patterns and creating a particular order. People with a high inductive reasoning aptitude may be better at solving these puzzles than others. Puzzles based on the process of inquiry and discovery to complete may be solved faster by those with good deduction skills.
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The first jigsaw puzzle was created around 1760, when John Spilsbury, a British engraver and mapmaker, mounted a map on a sheet of wood that he then sawed around each individual country. Spilsbury used the product to aid in teaching geography. After catching on with the wider public, this remained the primary use of jigsaw puzzles until about 1820.[2]
By the early 20th century, magazines and newspapers found that they could increase their daily subscriptions by publishing puzzle contests. Puzzles may also include letters, numbers, shapes, and riddles.
A puzzle undone, which forms a cube.
A jigsaw puzzle usually forms a picture when complete.
An example of a British-style crossword puzzle.
A sample of notable puzzle authors includes Sam Loyd, Henry Dudeney, Boris Kordemsky and, more recently, David J. Bodycombe, Will Shortz, Lloyd King and Martin Gardner.
There are organizations and events catering to puzzle enthusiasts such as Ravenchase, the International Puzzle Party, the World Puzzle Championship and the National Puzzlers' League. There are also Puzzlehunts like Maze of Games or the Rittenhouse Chronicles.
The Rubik's Cube and other combination puzzles are toys based on puzzles that can be stimulating toys for kids and are a recreational activity for adults. Puzzles can be used to hide or obscure objects. A good example is a puzzle box used to hide jewelry.
Games are often based on a puzzle. For example there are thousands of computer puzzle games and many letter games, word games and mathematical games which require solutions to puzzles as part of the gameplay. One of the most popular puzzle games is Tetris.
A chess problem is a puzzle that uses chess pieces on a chess board.
The large number of puzzles that have been created can be divided into categories, for example a maze is a type of tour puzzle. Other categories include construction puzzles, stick puzzles, tiling puzzles, transport puzzles, disentanglement puzzles, jigsaw puzzles, lock puzzles, folding puzzles, combination puzzles and mechanical puzzles.
The 1989 edition of the Oxford English Dictionary dates the word puzzle (as a verb) to the end of the 16th century. That first documented use comes from a book called The Voyage of Robert Dudley...to the West Indies, 1594–95, narrated by Capt. Wyatt, by himself, and by Abram Kendall, master (published circa 1595).
Their research, based on the "chronology of the words, and still more the consideration of their sense-history, seem[s] to make it clear that the verb came first, and that the noun was its derivative."
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Dansk (Danish)
v. tr. - forvirre, sætte i forlegenhed, forbløffe
v. intr. - bryde sin hjerne
n. - gåde, problem, vanskeligt spørgsmål, rådvildhed, puslespil
idioms:
Nederlands (Dutch)
raadsel, puzzel
Français (French)
v. tr. - déconcerter (qn)
v. intr. - essayer de résoudre, essayer de comprendre
n. - mystère, casse-têtes (jeux)
idioms:
Deutsch (German)
n. - Rätsel, Geduldspiel, Puzzle
v. - verwirren, rätseln
idioms:
Ελληνική (Greek)
n. - αίνιγμα, γρίφος, μπέρδεμα, σπαζοκεφαλιά, παζλ
v. - περιπλέκω, μπερδεύω, μπουρδουκλώνω, σπαζοκεφαλιάζω
idioms:
Italiano (Italian)
enigma, indovinello, puzzle, sconcertare
idioms:
Português (Portuguese)
n. - quebra-cabeças (m), jogo (m)
v. - intrigar
idioms:
Русский (Russian)
загадка, головоломка, озадачивать
idioms:
Español (Spanish)
v. tr. - dejar perplejo, desconcertar
v. intr. - dejar perplejo, desconcertar
n. - enigma, misterio, acertijo, adivinanza, rompecabezas
idioms:
Svenska (Swedish)
n. - bryderi, pussel, gåta
v. - förbrylla, grubbla
中文(简体)(Chinese (Simplified))
使迷惑, 苦思而得出, 使为难, 使窘困, 感到迷惑, 苦思, 冥思苦想, 难题, 迷惑
idioms:
中文(繁體)(Chinese (Traditional))
v. tr. - 使迷惑, 苦思而得出, 使為難, 使窘困
v. intr. - 感到迷惑, 苦思, 冥思苦想
n. - 難題, 迷惑
idioms:
한국어 (Korean)
v. tr. - 당황케 하다
v. intr. - 당황하다
n. - 수수께끼
idioms:
日本語 (Japanese)
n. - 当惑, 困らせる人, 難問, 考え物, パズル, 困惑
v. - 途方に暮れさせる, 考え込む, 途方に暮れる, 困らせる
idioms:
العربيه (Arabic)
(الاسم) حزورة, فزورة, أحجيه, لغز, قضيه محيرة (فعل) حير, اربك
עברית (Hebrew)
v. tr. - הביך, התמיה, הפליא, הצריך מחשבה רבה, פתר או הבין לאחר מחשבה רבה
v. intr. - נבוך, היה מבולבל, השקיע מחשבה רבה בבעיה או בעניין מסוים
n. - חידה, תעלומה, בעיה, משחק הרכבה, תצרף, פאזל, מבוכה
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