- Release Date: 1997
- Genre: Shooter
- Style: First-Person Shooter
- Similar Games: Doom (Atari Jaguar), Doom (IBM PC Compatible), Doom (Sega Genesis 32X), Doom (Sega Saturn), Powerslave (Sega Saturn), Doom (PlayStation), Powerslave (PlayStation), Doom (3DO), Powerslave (IBM PC Compatible), Doom (Super Nintendo Entertainment System), Thief Gold (IBM PC Compatible)
Game Description
You heft the double barrel shotgun to chest level and point it at the zombie standing before you. "Bang" you say, and the gun goes "Bang" sending two sprays of molten hot lead screaming into the decaying flesh. The zombie wavers for a moment before falling over in a sickening stench. With a groan, it pulls itself up to it's feet, and you back up a few steps. Pulling your rocket launcher from the holster on your back, you fire a rocket at the creature. As it makes contact, putrid flesh sprays everywhere. This is one zombie who'll never walk again.Quake, originally created by id software (the creators of Doom and Doom 2), introduces a whole new twist to first-person shooters. With the ability to jump and look both up and down, Quake brought a more realistic sense of actually *being* in the game to the PC. Now it has been ported to the Saturn by
~ Chris Couper, All Game Guide
Roots & Influences
Quake is strongly influenced by Doom as both games were created by id. Doom set new standards for first-person shooters and Quake took the genre to the next level.Influencing the Saturn port is Power Slave. Power Slave was developed by
~ Jonathan Sutyak, All Game Guide
Review: Overall
Revered by many as the best first-person shooter in the history of the genre, Quake has finally found it's way to the Saturn. Many scoffed at the idea of this game being ported to the Saturn just because of the limitations (like no Internet play). However, it's not that bad and Lobotomy did a real nice job of porting it over. But let it be known that this version is, of course, far inferior to the PC version.If you've never played Quake before, here's the lowdown (and if you have, you may want to skip this and the next paragraph). You're basically a space marine and you have to stop an evil horde of monsters and zombies from taking over the world. Simple enough? There are four different episodes; each filled with a certain theme and a rune. At the end of each level is a boss, which holds the rune. You need the runes in order to aid you in the destruction of the final boss. There is no story here and there really isn't much reason for one.
Throughout the course of the game, you chug through crypts and swamps, castles, caverns, and all sorts of spooky places. And they're laced with a variety of monsters, as mentioned earlier. You'll run into grenade popping ogres, flying serpents, undead zombies, possessed marines, etc. They come at you in a relentless assault by the dozens and it's up to you to destroy them all. Fortunately, you are supplied with a healthy arsenal of weapons that range from nail guns to rocket and grenade launchers, a lightning bolt and your basic shotgun and axe (yeah, an axe). And if the weapons aren't enough, you'll run into things called Quads from time to time. What these basically do is increase your power four times over for a limited time. There are some other pick-ups to be found, like invisibility and health.
The visuals in Saturn Quake are surprisingly good and the frame rate is very fast and solid. It also maintains much of the original sound and music that was found in the PC version. This is, unfortunately, all this version has to offer, which is why it is inferior to the PC version. Don't get me wrong, Saturn Quake is a decent game if you're only looking for single-player action, but the main thrust behind this game has always been the multi-player and online support. The Saturn version cannot offer this nor does it even offer a two-player deathmatch.
In conclusion, if you've never played Quake before and don't have a powerful enough PC to run it, by all means, pick up the Saturn version. It has a great single player game. But if you have played Quake before, there is absolutely no reason to purchase this game.
~ Michael L. House, All Game Guide
Review: Enjoyment
Once you get used to the Saturn controller, this version of Quake is very enjoyable. It features the same inspired level design and challenge as the PC version.~ Michael L. House, All Game Guide
Review: Graphics
All of the textures have been ported over, and they've ported over well. It looks very faithful to the PC original, although the PC version had crisper visuals (even more so in OpenGL). The frame rate is very solid and fast, it doesn't slow down too much.~ Michael L. House, All Game Guide
Review: Sound
The sound effects have also been ported over and they still sound very good. You'll get freaked out more than once because of a monster roar catching you off-guard!~ Michael L. House, All Game Guide
Review: Replay Value
Unfortunately, there is no multi-player support, which really hurts. They could have at least thrown in a two-player deathmatch for safe measure, but it was not to be. Not surprisingly, this does not bode well for people who already have the {!PC} version. And because there's no multi-player support, once you finish the single player game once, it'll probably just wind up on the shelf and collect dust.~ Michael L. House, All Game Guide
Review: Documentation
The manual explains everything you need to know from controlling the game to what monsters you will be facing.~ Michael L. House, All Game Guide




