- Platform: IBM PC Compatible
- Release Date: June 13, 2000
- Genre: Strategy
- Style: Empire-Building
- Similar Games: Seven Kingdoms Ancient Adversaries (IBM PC Compatible), Invictus: In the Shadow of Olympus (IBM PC Compatible), Kingdom Under Fire: A War of Heroes (IBM PC Compatible)
Game Description
Travel back to feudal Japan, a time when warring factions are tearing the country apart, and try to restore order to the land. As the supreme warlord, or Shogun, it is your duty to rise up and unite the warring factions of Japan. You must possess supreme strength, wisdom, courage, and leadership skills to battle the many factions and gain control of the nation.Direct thousands of loyal warriors on the battlefield to defeat the immense challenges that lie ahead. Shogun Total War is divided into three separate play modes. The full campaign is a mix of battlefield combat and strategic management during which you battle against six rival Daimyos, each seeking the role as well -- the ultimate goal is to become Shogun of Japan. Action occurs from three different perspectives: Strategy Map, Battle View, and Throne Room. Your first step in the campaign is to select a clan to lead. Then, from the Strategy Map, you mobilize troops, train armies, and build more structures within your territories. When fighting a rival faction, the game switches to Battle View and it's here you must lead your armies in combat. Lastly, the Throne Room is for entertaining foreign emissaries and conferring with advisors to plan your next move.
Another mode, Historical Battles, places you inside some of the most turbulent years in Japanese history. Choose one of the four most important Daimyos in the history of Japan and play a selection of pre-set battles. The battles span 30 years of feudal Japanese conflict and you can select the armies of Oda Nobunaga, Takeda Shingen, Tokugawa Leyashu, or Toyotomi Hideyoshi.
If you want to fully customize the game, Custom Battle mode will facilitate those desires. You choose one of the seven available Daimyos as well as select a province, season, and difficulty level. Additionally, you can choose units for each side and modify their respective honor levels. A multiplayer option is also available over an Internet or LAN connection, allowing you to wage war with other players across the globe.
A vast array of buildings can be constructed for your clan including castles, fortresses, citadels, palaces, spear dojos, archery dojos, armory, tranquil gardens, ninja houses, ports, tea houses, sword dojos, horse dojos, swordsmith, Portuguese and Dutch trading posts, temples, churches, cathedrals, gun factories, and geisha houses. Shogun Total War also has many soldier and strategic units you can create such as Samurai Archers, Yari Ashigaru, Yari Samurai, Cavalry Archers, Warrior Monks, Arquebusiers, Naginata, Heavy Cavalry, No-Dachi Samurai, Musketeers, Yari Cavalry, Taisho, Emissaries, Shinobi, Jesuit Priests, Ninja and, of course, the legendary Geisha, a master assassin. Weather, seasonal conditions, and land characteristics also play a decisive role in battles.
Becoming Shogun for this land requires great strategic planning as well as military grit. To unite the people, you must show strength, wisdom, and courage. Honor and family are the driving forces in the hearts of the people during feudal Japan. You must assert your skills as a field general and great statistician to fuse the puzzle pieces of the era while restoring Japan to one honorable nation.
Roots & Influences
Shogun: Total War is based on Japanese warfare as history records it from the 16th century. The principle of the game embodies the treatise on complete warfare, The Art of War, written by Sun Tzu over 2000 years ago.The setting of the game takes place during the Sengoku Jidai (Age of the Country at War) period when "the nature of Samurai warfare underwent a period of revolutionary change. The most significant development was the growing use of Ashigaru (peasant foot soldiers) as missile troops, initially armed with bows and later also applying guns with deadly effectiveness." (Quoted from Shogun Total War: History) essay at www.totalwar.com.
Review: Overall
Mystery and intrigue surround the period of feudal Japan featured in Shogun: Total War. The images of warriors wielding ancient swords coupled with traditional Japanese music in the soundtrack create an ambience of great importance. The game is both factual and fictional with a portion of the game dedicated to the historical battles of the era.However, these battles are highly disappointing and not the highlight of the game. Shogun: Total War can be described as chess combined with strategy games like Conquest of the New World. You move your individual armies in groups of 60 men, while adding on to your empire with castles, dojos, docks and farmland.
At the beginning, you begin with a set number of provinces that increase or decrease depending on your success. The map, music and sound effects all make for a rather pleasant but brooding atmosphere. Once you embark into a foreign province, you have the option to declare war and, if you do so, can either play the battle manually or let the computer determine results automatically.
The manual battles are very long and it's difficult to maintain a perspective of what is happening. The characters of your army are very tiny but the surroundings are graphically fantastic. You have several formation options from which to choose and you can strategically set up your army however you like. But, in the end, all it comes down to is you clicking on the other army to attack.
Once you begin actually fighting the other clan, the sounds are very brutal. Screams of pain and sounds of swords tearing into flesh are made excruciatingly obvious in Shogun: Total War during war sequences. This helps to describe the hedonistic nature of feudal Japan and asserts the fact that this game is definitely not for kids.
With all these descriptive war sounds, however, there is very litle to watch. The characters are so tiny they look like little playing cards and when your archers fire at the enemy the arrows look like puny specks of dust in the air. A question you'll no doubt ask yourself is: "If they could create such a wonderful background, why couldn't they have made the characters a little bigger?" This is only one aspect of the game and, with an option for computer-controlled battles, can be ignored.
Most of your time will be spent in building your empire. The first thing you have to do is construct buildings such as large castles and ports so your community can thrive. Another good thing to do is create as many troops as possible. Every time you end your turn, a disembodied voice tells you how your crop yields are doing and whether or not you won or lost a battle.
Each clan has diplomatic capability and quite frequently an emissary from another clan will visit your castle and ask for an audience. When you grant one, you are transported to the Throne Room where the emissary offers his proposal for an alliance which you can either accept or decline.
The characters in the Throne Room are very detailed and look almost real. After the emissary is finished with his business, he walks backwards out of the room carefully and darts in the other direction. The face and movements of the characters are very creepy, almost as if they intend to be deceitful.
Video sequences follow certain problematical events in the game and every so often strange and interesting things happen. For example, your emissary might be stalked by an assassin. When that happens, you see a video of your character with the assassin behind him and if he loses the confrontation, you'll have to create a new one. These little sequences are fun to watch and add some excitement to the game.
Overall, though, Shogun: Total War is a very slow paced game, not unlike many strategy games. The details and images created in Shogun: Total War is commendable. Other than the tiny armies in the fight sequences, every aspect of gameplay is well done. Armies are moved as if picking up a chess piece and moving it to another square, in this case a province.
The video and the Throne Room are all very smooth and mysterious. It's obvious that every detail of the game was carefully considered in relation to historical fact and you'll feel as though you understand feudal Japan a little better after playing. Shogun: Total War is exactly as it seems: violent, chaotic and majestic.







