0
v = a t
a = v / t
Bonus: t = v / a
You can make a melee attack by pressing 'V', when you're close to a skag 'pile' or other context sensitive object, V will 'smash' it.
If the true value is t and the calculated or measured value is v then absolute error = |v - t|, the absolute value of (v - t).
If v >= t then the absolute value is v - tif v <= t then the absolute value is t - v.
No, but he is in Super Smash Brothers Brawl.
Well, V=s/t
so, V/t = (s/t)/t
or V/t = s/t * 1/t
so, V/t= s/(t^2). It is equal to acceleration.