- For Wikipedia-related information, see SVG support on Meta.
Scalable Vector Graphics (SVG) is an XML specification and file format for describing two-dimensional vector graphics, both
static and animated. SVG can be purely declarative or may include scripting. Images can
contain hyperlinks using outbound simple XLinks.[2] It is an open standard created by the World Wide Web Consortium's SVG Working Group.
Overview
SVG was developed during the period 1999–2000 by a group of companies within the W3C after the competing standards PGML (developed from Adobe's PostScript) and
VML (developed from Microsoft's RTF), both submitted to W3C in 1998,
could not gain enough support for ratification. SVG was initially based on both those
formats.
This image illustrates the difference between bitmap and vector images. The vector image can be scaled indefinitely without loss
of image quality, while the bitmap cannot.
SVG allows three types of graphic objects:
Graphical objects can be grouped, styled, transformed, and composited into previously rendered objects. Text can be in any XML namespace
suitable to the application, which enhances searchability and accessibility of the SVG
graphics. The feature set includes nested transformations, clipping paths, alpha masks, filter effects, template objects and extensibility.
Printing
While being primarily designated as a vector graphics markup
language, the specification is also designed with the basic capabilities of a page description language, like Adobe's
PDF. It contains provisions for rich graphics, and is also compatible with the
CSS specification's properties for styling purposes; thus, unlike
XHTML and XSL-FO which are layout-oriented
languages, SVG is a fully presentational language[3]. A
much more print-specialized subset of SVG (SVG Print) is currently a W3C Working Draft[4].
Scripting and animation
SVG drawings can be dynamic and interactive. Time-based modifications to the elements can be described in SMIL, or can be programmed in a scripting language (e.g., ECMAScript). The W3C explicitly
recommends SMIL as the standard for animation in SVG[5],
however it is more common to find SVG animated with ECMAScript because it is a language that many developers already understand,
and it is more compatible with existing renderers. A rich set of event handlers such as
onmouseover and onclick can be assigned to any SVG graphical object.
Compression
SVG images, being XML, contain many repeated fragments of text and are thus particularly suited to compression by gzip, though other compression methods may be used
effectively. Once an SVG image has been compressed by gzip it may be referred to as an "SVGZ" image; with the corresponding file
extension, the resulting file may be as small as 20%[6] of
the original size.
Development history
SVG was developed by the W3C SVG
Working Group starting in 1998, after Macromedia and Microsoft introduced Vector Markup Language (VML) whereas
Adobe Systems and Sun Microsystems submitted a
competing format known as PGML. The working group was chaired by Chris Lilley of the W3C.
- SVG 1.0 became a W3C Recommendation on September 4, 2001.[7]
- SVG 1.1 became a W3C Recommendation on January 14, 2003.[8] The SVG 1.1 specification is
modularized in order to allow subsets to be defined as profiles. Apart from this, there is very little difference between SVG 1.1
and SVG 1.0.
- SVG Tiny and SVG Basic (the Mobile SVG Profiles) became W3C Recommendations on January
14, 2003. These are described as profiles of SVG 1.1.
- SVG Tiny 1.2 became a W3C Candidate Recommendation on August 10, 2006.[9][10] SVG Full 1.2 is a W3C Working Draft. SVG Tiny 1.2 was initially released as a
profile, and later refactored to be a complete specification, including all needed parts of SVG 1.1 and SVG 1.2. A similarly
refactored draft for SVG 1.2 Full has not yet been released. A notable feature addition in the SVG Full 1.2 W3C Working Draft
(absent from SVG Tiny 1.2) is syntax for multipage documents;[11] the semantics of multiple pages with respect to non-hardcopy rendering are however undefined.
Mobile profiles
Because of industry demand, two mobile profiles were introduced with SVG 1.1: SVG Tiny (SVGT) and SVG Basic
(SVGB). These are subsets of the full SVG standard, mainly intended for user agents with
limited capabilities. In particular, SVG Tiny was defined for highly restricted mobile devices such as cellphones, and SVG Basic was defined for higher-level mobile devices, such as PDAs.
Neither mobile profile includes support for the full DOM, while only SVG Basic has optional support for scripting, but because
they are fully compatible subsets of the full standard most SVG graphics can still be rendered by devices which only support the
mobile profiles.[12]
Example
SVG is an application of XML. An SVG file is therefore a simple text
file, which can be viewed and edited as with any other markup.
How this SVG markup appears in a capable viewer
<source lang="xml"> <?xml version="1.0"?> <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg xmlns="http://www.w3.org/2000/svg"
width="467" height="462">
<rect x="80" y="60" width="250" height="250" rx="20"
style="fill:#ff0000; stroke:#000000;stroke-width:2px;" />
<rect x="140" y="120" width="250" height="250" rx="40"
style="fill:#0000ff; stroke:#000000; stroke-width:2px;
fill-opacity:0.7;" />
</svg> </source>
Filter Effects
A filter effect consists of a series of graphics operations that are applied to a given source vector graphic to
produce a modified bitmapped result.
Filter effects are defined by filter elements. To apply a filter effect to a graphics element or a container element the
'filter' property is set on a given element. Each 'filter' element contains a set of filter primitives as its children. Each
filter primitive performs a single fundamental graphical operation (e.g., a Gaussian blur
or a lighting effect) on one or more inputs, producing a graphical result. Because most of the filter primitives represent some
form of image processing, in most cases the output from a filter primitive is a single RGBA bitmap image (however, it will be regenerated if a higher resolution is called on).
The original source graphic or the result from a filter primitive can be used as input into one or more other filter
primitives. A common application is to use the source graphic multiple times. For example, a simple filter could replace one
graphic by two by adding a black copy of original source graphic offset to create a drop
shadow. In effect, there are now two layers of graphics, both with the same original source graphics.
List of SVG filters
The following table lists the filter effects available in SVG 1.0 and SVG 1.1. SVG Tiny does not support filters, while SVG
Basic only supports the filters indicated by SVGB.
| Name |
Element |
SVG Basic |
| Blend |
feBlend |
SVGB |
| Color matrix |
feColorMatrix |
SVGB |
| Component transfer |
feComponentTransfer |
SVGB |
| Composite |
feComposite |
SVGB |
| Convolve matrix |
feConvolveMatrix |
|
| Diffuse lighting |
feDiffuseLighting |
|
| Displacement map |
feDisplacementMap |
|
| Flood |
feFlood |
SVGB |
| Gaussian blur |
feGaussianBlur |
SVGB |
| Image |
feImage |
SVGB |
| Merge |
feMerge |
SVGB |
| Morphology |
feMorphology |
|
| Offset |
feOffset |
SVGB |
| Specular lighting |
feSpecularLighting |
|
| Tile |
feTile |
SVGB |
| Turbulence |
feTurbulence |
|
Framework for applying a filter
<source lang="xml"> <?xml version="1.0"?> <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg xmlns="http://www.w3.org/2000/svg"
width="4in" height="3in">
<defs>
<filter id="AFilter">
</filter>
</defs>
<text style="filter:url(#AFilter)">Text with a filter applied</text>
</svg> </source>
Support for SVG in web browsers
The use of SVG on the web is in its infancy; there is a great deal of inertia due to the long-time use of pure raster formats
and other formats like Adobe Flash or Java applets, and
browser support for SVG is still uneven. Web sites which serve SVG images typically also provide the images in a raster format,
either automatically by HTTP content
negotiation or allowing the user to directly choose the file.
Native support
There are several advantages to native support, among which are no need for the installation of a plugin, the ability to
freely mix SVG with other formats in a single document, and rendering scripting between different document formats considerably
more reliably. At this time all major browsers have committed to some level of SVG support except for Internet Explorer, yet the
implementations are lacking in consistency and completeness. See Comparison
of layout engines for further details.
- The Opera web browser (since 8.0) has support for the SVG 1.1 Tiny
specification while Opera 9 includes SVG 1.1 Basic support and some of SVG 1.1 Full. Since 9.5 alpha 1 Opera has partial SVG Tiny
1.2 support.
- Browsers based on the Gecko layout engine version 1.8 (such as
Firefox, Netscape, Camino, SeaMonkey and Epiphany),
all have incomplete support for the SVG 1.1 Full specification. The Mozilla site has an overview of the modules which are
supported in Firefox 1.5[13] and an overview of the
modules which are in progress in the development version of Firefox.[14] Gecko 1.9 will be included in the upcoming Firefox 3.0 and
will add support for more of the SVG specification (including some filters).[15]
- KDE's Konqueror has a fairly complete SVG plugin called
KSVG. KSVG2 is slated to be rolled into KDE 4 core which could make it native rendering for
Konqueror some time in the future. KDE 4 will also feature system-wide support and use of SVG for graphics. Elsewhere in KDE the
format is finding greater use, and from version 3.4 onwards SVG wallpapers are
supported.
- Apple's Safari browser ported KSVG2 into
WebCore, initiating work on incorporating native support of SVG into Safari. Nightly builds of Safari and the Safari 3.0 beta include SVG support. The Safari beta's SVG support still
is not perfect, though[16].
- The Omni Group's OmniWeb 5.5 browser, which is based
on a later version of Apple's WebCore/WebKit than that used in
the current public release of Safari, has partial support for SVG.
- Amaya has partial SVG support.
Plugin support
In current versions of Internet Explorer a plugin
is needed to view SVG content.
The most widely available SVG plugin on the desktop is from Adobe Systems and supports
most of SVG 1.0/1.1. (Adobe's SVG download page now says "Please note that Adobe has announced that it will discontinue support
for Adobe SVG Viewer on January 1, 2008."[17]) For
Safari, the Adobe plugin supports only the PowerPC platform. For Safari on Intel machines,
Safari must run under Rosetta for the Adobe plugin to work.
Another plugin, called the Renesis Player [1], exists for Internet Explorer and the Win32 platform. Renesis aims to
support full SVG 1.2 [2], as
well as JavaScript interactivity capabilities. There are indications that a Firefox plugin may also be in the works [3]. The Renesis version 0.7 is available as of July 4, 2007.
A plugin was once offered from Corel.
The SVG Map Consortium
released a plugin on September 6, 2007 that runs in Internet Explorer for Windows.[18][19]
Support in applications
Images are usually automatically rasterised using a library such as ImageMagick, which
provides a quick but incomplete implementation of SVG, or Batik, which implements
nearly all of SVG 1.1 but requires the Java Runtime Environment.
- Inkscape is a free software/open source SVG drawing program for Linux, Windows and Mac OS.
- The Batik SVG Toolkit can be used by Java programs to render, generate, and
manipulate SVG graphics.
- xfig allows import and export of SVG drawings.
- The GNOME project has had integrated SVG support throughout the desktop since 2000.
- Images drawn in OpenOffice.org Draw can be exported as SVG. Import filters are
available[20] to import SVG images into OOo documents.
- Adobe Illustrator supports both the import and export of SVG images.
- CorelDRAW has an SVG export and import filter.
- Sketsa is a cross-platform SVG drawing package.[21]
- Xara Xtreme has an SVG export and import filter in its free/open source Linux
version.
- KoolMoves has very weak SVG support.
- Microsoft Visio can save files in the SVG format as well as the SVG compressed
format. Graphs created in Microsoft Excel or figures from Microsoft Word can be cut and pasted into Microsoft Visio
documents.
- EVE (Embedded Vector Editor) can import and export vector and SVG graphics.
- IVEO Viewer is a self-voicing tactile-audio system with native SVG support.
- Casewise Portal generates diagrams exclusively in SVG.
- The Flame Project is an Adobe Flash-like editor to create SVG animation on Linux and
Windows.[22]
Some viewers are listed in External links below.
Also some programing languages and scientific plotting programs can be used to create SVG plots:
Mobile support
On mobile, the most popular implementations for mobile phones are by Ikivo and Bitflash, while for PDAs, Bitflash and Intesis have implementations.
Flash Lite by Adobe optionally supports SVG Tiny
since version 1.1. At the SVG Open 2005 conference, Sun
demonstrated a mobile implementation of SVG Tiny 1.1 for the CLDC platform. Mobile SVG players from Ikivo and BitFlash come
pre-installed, i.e., the manufacturers burn the SVG player code in their mobiles before shipping to the customers. Mobiles also
can include full web browsers (such as Opera Mini and the iPhone's Safari) which include SVG support.
The level of SVG Tiny support available varies from mobile to mobile, depending on the manufacturer and version of the SVG
engine installed. Many of the new mobiles support additional features beyond SVG Tiny 1.1, like gradient and opacity; this
standard is often referred as SVGT 1.1+.
Nokia's S60 platform has built-in support for SVG. For
example, all icons are rendered using the platform's SVG engine. Nokia has also led the JSR 226: Scalable 2D Vector Graphics API
expert group which defines Java ME API for SVG presentation and manipulation. This API has been implemented in S60 Platform 3rd
Edition Feature Pack 1 onward [23]. Some Series 40 phones
also support SVG (such as 6280).
Most Sony Ericsson phones beginning with K700 (by release date) support SVG Tiny 1.1. Рhones beginning with K750 also support such features as opacity and gradients. Phones with Java Platform-8 have support for JSR 226.
See also
References
- ^ M Media Type registration for image/svg+xml
- ^ Watt,
Andrew; Chris Lilley, Daniel J. Ayers et al (2003). SVG Unleashed. Indianapolis: SAMS, P. 77. ISBN
0-67232-429-6.
- ^ "SVG as a Page Description Language", presentation given at SVG.Open 2002, Zurich, Switzerland
- ^ SVG Print 1.2 Working Draft
- ^ Paul Festa (2003-01-09), W3C releases scripting standard,
caveat, CNET.com
- ^ Saving compressed SVG (SVGZ)
- ^ W3C Recommendation, SVG 1.0 Specification (2001-09-04)
- ^ W3C Recommendation, SVG 1.1 Specification (2003-01-14)
- ^ W3C Candidate Recommendation, SVG Tiny 1.2 Specification
(2006-08-10)
- ^ SVG Tiny 1.2 is now a Candidate Recommendation
- ^ Multiple pages (SVG 1.2 Draft)
- ^ Listing of phones that support SVG
- ^ SVG in Firefox
- ^ Mozilla SVG Status
- ^ Mozilla Gran Paradiso Alpha 1 and SVG
- ^ http://www.w3.org/Icons/valid-xhtml11-blue-v.svg
- ^ Adobe SVG Viewer download area
- ^ http://www.g-contents.jp/2007/3prog.htm#003
- ^ SVG Map ToolKit Download
- ^ OpenOffice.org SVG Import Filter
- ^ Sketsa SVG Graphics Editor
- ^ http://www.flameproject.org
- ^ S60 Product info
External links
zh-classical:可縮放矢量圖形bat-smg:SVG
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