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Tekken Tag Tournament

 
Games: Tekken Tag Tournament
 

Review: Overall

When it comes to the world of 3D fighting, two names rise above the rest with loyal followings and a track record considered to be paramount. While the Virtua Fighter series has always been for the hardest of the hardcore, focusing on deep gameplay that feels obtuse to the casual gamer, the Tekken games have always been more accessible, allowing both the experienced player and the much-despised button mashers to have their fun. Now, Tekken Tag Tournament has come, featuring the tried and true Tekken gameplay combined with a new gimmick sweeping the fighting genre: the ability to tag multiple characters in and out of combat.

It is key to note that the Tekken Tag engine is not in any way new. It's simply a modified update of the Tekken 3 engine, with some improvement in the graphics and a tag feature. In this game, you select two different characters, bringing them in and out of combat with the new Tag button. While many games of this type don't end until all of your characters have lost the entirety of their life, in Tekken Tag, once one of your characters is done, you're done.

This changes the strategy of the game considerably. The tag feature itself is deceptively simple, causing some people to site it for a lack of depth. But this is not the case. A huge part of the game is learning to control the tag, not only when, but how. There are several ways to enter and a number of options to choose from when deciding how you'll run in, as well as how to deal with your opponent when they do.. The key to victory in the game is controlling the tag, both yours and your opponent's.

The game moves at a constant 60 frames per second, and it has to. Tekken's battle system is precise, measured to a sixtieth of a second, and the timing involved in the game would be thrown off completely if the game wasn't so exact. Believe it or not, despite the fact that you've watched people play Tekken in the arcade by pounding as hard as they can on the buttons, the game possesses considerable depth. While it can be enjoyed by the so-called scrubs who mash away, the real gameplay is only understood by peeling away the desire for thumping on the buttons and learning the timing and finesse that the engine offers.

Tekken Tag offers a wealth of characters, featuring every fighter from the previous arcade versions, many making their presence felt on the Tekken 3 engine for the first time. Although there are plenty of characters who possess similar moves, most everyone is unique in their own way, requiring you to use different strategies and techniques. The combo system features linked attacks, or "canned combos," that are programmed into the game, and there are plenty of combos that you can learn on your own that were not pre-set.

Juggles are also a large part of Tekken, and many players will have you kissing much of your life bar goodbye once they launch you into the air. Also key to the gameplay is the subtle art of rising from the ground. Many people think its annoying or unfair to pester players while they're getting up, but this is one of the elements at the heart of Tekken. With so many different ways to rise in Tekken Tag, learning how to do it effectively, without getting creamed, becomes an important aspect of your game.

Because of all this, Tekken Tag Tournament is, simply put, the best fighting game to come out in the arcade in years. The accessibility for different levels of players is outstanding. Button-mashers, novices, intermediates, and masters can play against each other, and all seem to really enjoy the game. There are few games that combine fun, fast-paced gameplay with astounding depth the way Tekken Tag Tournament has managed to do.
~ Jon Thompson, All Game Guide

Review: Enjoyment

The combination of depth and speed make Tekken the best fighting game, period. Some will not agree, but for people to claim that Tekken has no depth is foolish. Legions of fans agree that Tekken is excellent, and while there is certainly room for argument that it is king of the hill, there's no denying its quality.
~ Jon Thompson, All Game Guide

Review: Graphics

The graphics of Tekken Tag are ultimately its worst facet, as they are running on an aged engine that hasn't been updated enough to fit with the current crop of arcade experiences. Still, there's a lot of detail for what's there, and the backgrounds look good enough.
~ Jon Thompson, All Game Guide

Review: Sound

The techno music is great for background while you're duking it out with your friends, strangers, or the CPU, and the various noises of battle are dead on.
~ Jon Thompson, All Game Guide

Review: Replay Value

For years, people have loved playing {*Tekken}, and even now, after the series has reached its climax, there is still plenty of fun to be had. If you love {*Tekken}, dropping your credits into the machine when you walk into an arcade is almost second nature, whether to practice your juggles one more time or play someone you know is going to be good competition.
~ Jon Thompson, All Game Guide
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Wikipedia: Tekken Tag Tournament
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Tekken Tag Tournament
Image:Tekken Tag Tournament.jpg
Developer(s) Namco
Publisher(s) Namco
Composer(s) Nobuyoshi Sano
Native resolution 640x480
Platform(s) Arcade, PlayStation 2
Release date(s) Arcade

Summer 1999

JPN March 30, 2000
NA October 25, 2000
EUR November 24, 2000 PlayStation
JPN 12 November 1999

Genre(s) Fighting
Mode(s) Single player, multiplayer
Media CD-ROM
Input methods 8-way joystick, 5 buttons, Gamepad
Cabinet Upright
Arcade system Namco System 12

Tekken Tag Tournament is an update to Tekken 3 and is the fourth installment in the popular Tekken fighting game series. It, however, is not canonical to the Tekken storyline. The game was originally available as an update kit for Tekken 3. Tekken Tag Tournament was originally for the arcade before a release to the PlayStation 2. The arcade version operated similarly, but ran on a 32 bit graphics engine like Tekken 3. It received upgraded graphics when it was ported to the home system. Tekken Tag Tournament is one of the two games in the series to be released in an alternate cover, which can be seen here (the other being Tekken 4).

Contents

Gameplay

Tekken Tag Tournament, being the first Tekken title for the PlayStation 2, featured vastly detailed graphics and improved quality music. It was also notable for having the largest character roster in the series until the release of Tekken 6, boasting an extravagant 39 characters, all returning from the previous installments in the series, save for Unknown, the boss character, and Tetsujin, a costume swap for Mokujin. Unknown is similar to Mokujin in that she can replicate other fighting styles, but she can also switch styles by clicking the right analogue stick. Both Unknown and Tetsujin have only appeared in this game. Finally, its most important feature is its tag system. A player selects two characters and may tag out between them to utilize special combos and throws. Characters can be tagged out to recover energy, but if one character is KO'd, the round ends. When in Team Battle mode, the fights are also tag fights unless there is one person left on a team where they will fight alone.

Tekken Tag Tournament included a minigame called "Tekken Bowl", that challenged the player to use a team of characters to play a bowling game. Depending on the player's selected character, different attributes would be placed into effect in the mini-game. For example, Bryan Fury has a powerful roll due to his super strength, and he can use a targeting system to make more accurate shots because of his cybernetic enhancements. A physically weaker character like Julia Chang would have a much less powerful strike, but would be easier to control when placing the spin and amount of force on the ball. Strong characters who accidentally bowl at the maximum strength find themselves shooting across the lane with the ball still attached.

Plot

Tekken Tag Tournament, being a non-canon game, features no storyline. It is more of a compilation of the Tekken series giving fans the opportunity to play as almost every character in the series up to that point, including many of those that had apparently been killed off in the main Tekken storyline. Of all the returning characters, Kazuya Mishima was the most heavily promoted, since he featured prominently on the game's cover art and promotional material, despite his absence from the previous entry in the Tekken series (he would return in Tekken 4). When Arcade mode is completed, a real-time ending is shown over the credits for the main character (ie. the first character chosen when selecting the two fighters). The exception to this is Unknown's ending, which is an FMV.

Character roster

Returning characters

New characters

  • Tetsujin (unlockable, alternate costume for Mokujin)
  • Unknown (unlockable only in PS2 release)

Reception

Tekken Tag received positive reviews with critics. GameSpot giving it a 9.6 out of 10. It has an aggregate score of 85 on Metacritic. IGN gave it an 8.7 out of 10 praising its graphics and character moves. In 2007, IGN listed Tekken Tag Tournament as the 23rd best game on the PlayStation 2.[1] As of 2008 PSM states Tekken Tag is regarded as the best intallment in the series.

External links

References

  1. ^ IGN article Retrieved on June 11

 
 

 

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Games. Copyright © 2008 All Media Guide, LLC. Content provided by All Game Guide ® , a trademark of All Media Guide, LLC. All rights reserved.  Read more
Wikipedia. This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Tekken Tag Tournament" Read more