- Release Date: 1991
- Genre: Shooter
- Style: Vertical Scrolling Shooter
- Similar Games: Centipede (Arcade), Galaga (Arcade), Ikari Warriors (Nintendo Entertainment System), Tiger-Heli (Nintendo Entertainment System), Legendary Wings (Arcade), Centipede (Commodore 64/128), Galaga (Commodore 64/128), Galaxian (Commodore 64/128), Ikari Warriors (Commodore 64/128), Space Invaders (Arcade), Super Xevious (Arcade), Xevious (Commodore 64/128), Centipede (Game Boy), Arcade Classic No. 3: Galaga/Galaxian (Game Boy), Space Invaders (Game Boy), Space Invaders (Super Nintendo Entertainment System), Centipede (Atari Video Computer System), Galaxian (Atari Video Computer System), Ikari Warriors (Atari Video Computer System), Space Invaders (Atari Video Computer System), Xevious (Atari 7800), Galaga (Nintendo Entertainment System), Galaxian (Arcade), Ikari Warriors (Arcade), Ikari Warriors (Arcade), Tiger-Heli (Arcade), Truxton (Arcade), Truxton (Sega Genesis), Centipede (Atari 7800), Centipede (Atari 5200), Centipede (IBM PC Compatible), Xevious (Nintendo Entertainment System), Space Invaders (Nintendo Entertainment System), Galaxian (Nintendo Entertainment System), Legendary Wings (Nintendo Entertainment System), Centipede (ColecoVision), Galaxian (ColecoVision), Centipede (Texas Instruments TI-99), Tiger-Heli (TurboGrafx-16), Space Invaders (Atari 5200), Galaxian (Atari 5200), Galaga (Atari 7800), Xevious (TurboGrafx-16), Ikari Warriors (Atari 7800), Centipede (PlayStation), Centipede (Game Boy Color), Space Invaders (Commodore 64/128), Space Invaders (Nintendo 64), Centipede (Dreamcast), Ikari Warriors (IBM PC Compatible), Space Invaders (Game Boy Color), Space Invaders (PlayStation), Space Invaders (IBM PC Compatible), Centipede (Intellivision), Galaga: Destination Earth (PlayStation)
Game Description
Vimana is a constantly scrolling space shooter with a top-down view. You pilot a deep space craft which shoots lasers and can fire powerful boomerang bombs. As you travel through the dozens of levels in the game, you will face space and ground enemies. They fire scores of lasers, bombs and other objects at you in an attempt to destroy your ship. There are dozens of different enemies in each level of Vimana. Smaller foes can be dispatched with a few shots, while larger ones can withstand many shots before exploding.There are power-up icons in each level. Slow-moving space stations always contain a power-up icon which is revealed after it explodes. Icons are also revealed when other types of enemies are destroyed. These power-ups float around in random patterns on the screen for several seconds. Grabbing them with your ship earns you a weapon upgrade or bonus points. The weapon icons increase the power and size of your ship's laser fire. The more power-ups you grab, the more powerful your weapon becomes.
Holding down the fire button engulfs your ship in laser shots. Releasing the button fires an array of shots in all directions ahead and to the sides of your ship. When you fire a boomerang bomb, six energy orbs surround your ship. These orbs strike against enemies as they come onto the screen, and continue the strike until all the orbs are exhausted. There are dozens of levels in Vimana. The final battle takes place against a giant rock ship with four grasping tentacles. Then, the game restarts with tougher and faster enemies. Two-player games are team games in Vimana. Both players appear on the screen simultaneously. Player one begins on the left. Player two begins on the right. You cannot shoot your teammate. Players begin each game with three ships. When they are all destroyed, the game is over. Vimana can be continued indefinitely for additional credits.
Roots & Influences
Like many scrolling space shooters, Vimana is basically Space Invaders by way of Galaga. Destroy the aliens before they destroy you, save the earth, etc.Vimana also features elements of other classic games, including one enemy that looks and moves just like the heavy from Centipede.
Review: Overall
Vimana is your run-of-the-mill space shooter with a few gimmicks that make it stand apart from the field. The graphics, sounds, and game play are all what you would expect from a late 1980s or early 1990s scrolling shooter.In most aspects, Vimana is like many of the
First, the endless ammunition gun can shoot straight ahead or in a scattered pattern. This is especially useful in areas where dozens of one-shot enemies fill the screen. You have to hold down the fire button longer to get the scatter gun going, but it is well worth it. The only drawback of the scatter gun is the fact that it looks like a shield before you release the shot. Sure, I learned that it was not a shield after a couple of wasted ships, but I was slightly frustrated.
Second, the boomerang bomb is a lot better than the big bombs in most scrolling shooters. When you unleash this puppy, you fire a series of six smart bombs which home in on their targets and obliterate them. I like the boomerang bomb a lot, and I rely on it heavily in many levels of Vimana.
Vimana is one of the few scrolling shooters that I have ever managed to finish. I like the fact that Vimana takes a while to play and more than a few quarters to finish, but at least it is not an endless maze of aliens. Other scrolling shooters are nearly impossible to finish, whether because they contain a myriad of levels or an impossible-to-beat enemy somewhere in the game. It might be that Vimana is easier than other games, but I think the weapons are simply better than in other coin-ops.
Vimana's graphics are good. They contain a great deal of texture and color. With multiple planes, developers pull off the simulation of three dimensions with no problems. Vimana looks like many other shooters, and the aliens are definitely an unoriginal insectoid race.
Vimana's sound is fine, but it is also very similar to other
Overall, Vimana is an average scrolling shooter with a few new twists. It is not as challenging as other shooters, but sometimes winning without straining your brain is enjoyable.




