Wakeboarding Unleashed Featuring Shaun Murray

- Platform: Xbox
- Release Date: June 05, 2003
- Similar Games: BursTrick Wake Boarding (PlayStation), TransWorld SURF (Xbox), Darin Shapiro's Big Air Wakeboarding (IBM PC Compatible)
Game Description
Professional wakeboarder Shaun Murray stars in the first Xbox game based on the competitive outdoor sport, which is similar to water skiing but with a specially designed board in lieu of skis. The game features six additional pro wakeboarders, each possessing seven individual skill ratings and a variety of signature moves. Players will travel the globe while competing in three single-player modes, visiting a total of 11 locales from the busy Hong Kong Harbor to the red rock surroundings of Lake Powell. Each area includes boats, onlookers, birds, and other scenic elements to help draw players into the action.As with previous titles in Activision's extreme sports lineup, the goal in Wakeboarding Unleashed is to perform an assortment of spins, grabs, and flips, such as whirlybirds, elephants, and 180s, while being pulled at high speeds by a powerboat. Tricks not only increase a player's score, but they also help extend the amount of time available during a run by filling a horizontal gauge called the groove meter. Another indicator, the special meter, allows players to perform more dramatic stunts in slow motion. Scoring points with standard tricks and combos helps fill the special meter.
One-player modes include Career Mode, Free Ride, and Free Drive. Career Mode has players selecting a pro athlete and embarking on a series of challenges on each course. In between competitions, players can increase their rider's stats or earn new boards to improve their speed, edging, or trick ability. Free Ride involves practicing each course without worrying about the time-sensitive groove meter, while Free Drive has players simply driving the boat around the lakes. Two-player modes include Tug-O-War, Trick Attack, H.O.R.S.E., and Co-Op Mode.
Tug-O-War involves both players trying to outperform one another by stringing together as many tricks as possible. Each rider begins with a fixed amount of rope at the game's start, with each successful trick reducing the opponent's rope until there's nothing left to hold. Trick Attack involves competing for highest score, while H.O.R.S.E. has each player trying to duplicate the opponent's trick within a six-second time frame. Co-Op Mode has one person driving the boat while the other performs stunts to satisfy level objectives. ~ Scott Alan Marriott, All Game Guide
Production Credits
Company 1: Shaba Games LLC.Designed and Developed By: Arnold Ayala, Ron Barry, Michelle Collins, Rick D'Aloisio, Sylvain Dubrofsky, Steve Ekstrom, Lorien Ferris, Chris Frenton, Brad Fulton, Keith Goreham, Bill Green, Chris Hatala, Paul Hermann, Mike Hough, Yu Ping Hu, Sean Hunt, Myriam Joire, Anthony Jules, Coro Kaufman, Ronny Kim, Zak Krefting, Paul Kwinn, Chris Ledesma, Zippy Lehnus, Alex Linde, Brandon Luyen, Jon Menzies, Ann Mikulka, David Minogue, Tamsen Mitchell, Sean Murray, Tim O'Neil, Damon Redmond, Quin Richards, Vince Riley, Adam Ruja, Chris Scholz, Leif Simonson, Ryan Smith, Darryl Starr, Mike Stephan, Tom Teuscher, Nate Van Dyke, Hal Wasserman, Scott Werner, Joseph Wong, Noah Zilberberg
Contractor: Rodger Ferris, Brett Hartshorn, Victor Huang, Patrick Kenney, Stephen Trusty, Shame Entertainment, Santa Cruz Games
Assisted By: Kim Bowen, Zellman Helmer, Caroline Horn, Elise Mundell, Samara Weiss
Professional Photographic Services: Joseph Antonetti, Rob Dillion
Helicopter Pilot: Jan Maier
Pro Wakeboarder: Shaun Murray, Parks Bonifay, Dallas Friday, Tara Hamilton, Cobe Mikacich, Darin Shapiro, Collin Wright
Company 2: Activision Publishing Inc.
Producer: Jeff Poffenbarger
Associate Producer: Trey Smith, Jesse Smith
Senior Producer: Brian Bright
Music Supervision: Nelson Bae, Lori Lahman, SonicFusion
Video Production & Editing: Jenny Bright
Video Footage Provided By: Bump Films
Additional Music Help: Jason Alan Brame
Company 3: Activision Studios
Executive VP, Worldwide Studios: Larry Goldberg
VP North American Studio: David Stohl
EVP Global Pub & Brand Mgmt.: Kathy Vrabeck
VP, Global Brand Mgmt: Will Kassoy
Director of Global Brand Mgmt.: David Pokress
Associate Brand Manager: Ted Chi
Manager, Corporate Communications: Ryh-Ming C. Poon
VP, Creative Services & Operations: Denise Walsh
Marketing Creative Director: Matt Stainner
Creative Services Manager: Jill Barry
Business Affairs: George Rose, Greg Deutsch, David Kay, Carolina Trujillo, Phil Terzian, Mike Larson, Danielle Kim, Pat Horan
QA Project Lead: John Rosser
QA Manager: Joe Favazza
Floor Lead: Ian Moreno
Test Team: Elliot Jackson, Derek Faraci, Sasan Helmi, Clint Baptiste, Arie Shabtai, Jason Ralya, Dave Padilla, Omari Valentine, Arthur Usher, Jef Sedivu, Jon Virtes, Max Martin, Mike Sternad, Ryan Whearty
Manager, Technical Requirements Group: Marilena Rixford
Lead, Technical Requirements Group: Siônrodriguez Y Gibson
Tester, Technical Requirements Group: Aaron Camacho, Jacob Biegel, Nicholas Weaver, Robert Lara
Manager, Customer Support: Bob McPherson
Phone Support Lead: Gary Bolduc
Email Support Lead: Michael Hill
Information and Escalation Support Lead: Rob Lim
Packaging & Manual: Ignited Minds LLC.
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