The WWF Smackdown! series that gained popularity on the original PlayStation console moves to the 128-bit generation PlayStation 2 with this release of WWF SmackDown! Just Bring It, the third title from Yuke's and THQ to enjoy the popular World Wrestling Federation license. Maintaining the basic gameplay established in the earlier PS releases, this edition in the series adds new game modes, more locations for fights (both on and off stage), and more interactive objects and environments, as well as the greatly enhanced graphics made possible by the more powerful PS2 platform. Over three-dozen real-life pro wrestlers have been painstakingly re-created to do virtual battle in this game.
~ T.J. Deci, All Game Guide
Review: Overall
Hot on the heels of their extremely successful line of WWF wrestling games released for the PlayStation and Nintendo 64, THQ has released the first wrestling game for the PlayStation 2 console. With WWF SmackDown! Just Bring It, THQ has once again called upon Japanese developer, Yuke's Co. Ltd., to build upon the traditionally fast-paced play of their WWF games while also adding more game modes, more locations for wrestlers to brawl, and a brand new one-player only "Story Mode."
Yet the one true enhancement to the SmackDown series is one that pushes the powerful PlayStation 2 graphics to its fullest. In past games, the WWF wrestlers looked somewhat similar to their real-life counterparts, but if the in-game camera panned away, there could be trouble distinguishing the wrestlers. In Just Bring It the character models for the wrestlers (around 40 brawlers in all plus referee Earl Hebner, who officiates most matches) are about as realistic as one could get without being at a real WWF show. Heights, weights, clothing, and birthmarks are shockingly accurate.
Many of the game modes are familiar to those who have played SmackDown 2, including Royal Rumble, Hell in the Cell, and Slobberknocker. Brand new additions include Ultimate Submission, Street Fight, Last Man Standing, and "3 Stages of Hell," all of which add even more fun and variety to this popular series. Create-A-Taunt is similar to the SmackDown 2 version, while the Create-A-Wrestler option is just as deep as it ever has been, allowing you to create any wrestler you desire. If WWF roster accuracy is what you seek, you can create many of the popular former ECW and WCW wrestlers such as Rob Van Dam and Booker T. Luckily, the move-sets for these two and numerous other wrestlers from both leagues are already included and can be unlocked through Story Mode.
The one-player Story Mode, which THQ is particularly proud of, tries to re-enact storylines just as you would see them on a WWF show, and is very similar to THQ's Championship Mode in No Mercy for the Nintendo 64. Whether it's having your wrestler roam the arena searching desperately for a tag team partner, begging WWF owner Vince McMahon or Commissioner William Regal for a shot at any of the WWF Titles (all of which are in the game), or minding your own business only to get attacked from behind, Story Mode offers an assortment of things your wrestler can do. Plus, there is a variety of wrestler-specific cut-scenes that can be viewed only by controlling every wrestler through Story Mode.
While this may seem like a daunting task, Story Mode is surprisingly short. At most, your wrestler will have four or five matches before getting a title shot, and if you win the title you are pursuing, the game ends. However you are able to use your champion repeatedly in order to defend your title against random opponents chosen by Mr. McMahon. Completing tasks in Story Mode also allows you to unlock hidden wrestlers, arenas, wrestling moves, theme music, and more, thus adding extra goals to complete in Story Mode with different grapplers.
If you are a WWF fan or a fan of any form of professional wrestling, WWF SmackDown! Just Bring It, is the game to get for your PlayStation 2. Story Mode may not be nearly as lengthy as Season Mode in SmackDown 2, but it does offer more diversity, and there isn't a wrestling game yet available that looks this good. WWF SmackDown! Just Bring It sets a standard all subsequent wrestling game will have to meet.
~ Scott Racer, All Game Guide
Review: Enjoyment
As a multiplayer game or party game, Smackdown! Just Bring It is an absolute blast to play. The sheer amount of different exhibition match types, along with King of the Ring and Royal Rumble modes are great fun. As a one-player game, Just Bring It is still fun although the lack of a career mode really hurts its long-term enjoyment. But all the modes that did make it into the game are an absolute blast to play.
~ Scott Racer, All Game Guide
Review: Graphics
Never before in a wrestling game have the character models been so well developed and true to life. From the superstars like The Rock and Stone Cold Steve Austin to referee Earl Hebner and backstage interviewer Michael Cole, all have been created to look just like their real-life counterparts. The arenas and backstage areas are also very well done, with the only glaring graphical setback being the fans in the crowd who look like 2D paper dolls. While it is great you can fight other wrestlers amongst the crowd, seeing paper-thin, poorly done 2D models scatter to get away from your perfectly and painstakingly rendered 3D wrestlers seems a little anti-climactic. However this is the only real graphical flaw
~ Scott Racer, All Game Guide
Review: Sound
The sound in Just Bring It is probably the biggest flaw. The good is that each wrestler's theme music has been added in almost their entirety and sound crystal clear, which adds a feel of excitement as if you were in the arena itself. The bad is that the running commentary during matches by the WWF's own Michael Cole and Tazz is really quite horrible and feels rushed. Their commentary doesn't mirror the action, and there are inexplicable delays when one of the announcers gets into the middle of a sentence.
~ Scott Racer, All Game Guide
Review: Replay Value
{*SmackDown! Just Bring It} offers many match options as well as the ability to unlock new wrestlers, arenas, theme music, and wrestler creation add-ons to keep fans happy. However, once the 50 secrets are unlocked using the brief Story Mode, there is really no reason to go back to that particular mode. By the time you've unlocked all secrets, you've experienced every possible storyline and scenario within the game. That's a shame considering that Story Mode is the major single-player mode in the game. However, as a multiplayer game, the characters, as well as the gameplay itself, are balanced enough to give everyone playing it a chance to win no matter what their skill level is.
~ Scott Racer, All Game Guide
Review: Documentation
The manual does an excellent job explaining all the various moves the wrestlers can perform. All options are explained thoroughly.
~ Scott Racer, All Game Guide
Production Credits
Company 1: Thq Inc.; Vp of Product Development: Michael Rubinelli; Executive Producer: Jim Flaharty; Producer: Sanders Keel; Associate Producer: Tomomi Tuma; Assistant Producer: Cory Ledesma; Vp of Marketing: Peter Dille; Director of Creative Services: Howard Liebeskind; Group Marketing Manager: Craig Rechenmacher; Product Manager: Christopher E. Sturr, Hayley Wichmann; Pr Manager: Wayne Teats; Associate Media Relations Manager: Kendall Boyd; Associate Creative Services Manager: Kirk Somdal; Marketing Coordinator: Devin Knudsen; Director of Qa: Jeremy S. Barnes; Lead Tester: Christopher Collazo; Senior Tester: Mike Korpi; Tester: Erick Hernandez, Mike Kafity, Jason Thompson, Christian Lee, Adam Bean, Scotty Cross, Shaun Denes, Marla Anyomi, Ray Suansing, Pannasan Sombuntham, Serio Mimkos, John Kramer, Chrias Surpik, Morgan Clark, Chad Makings, Jason Flowers; Special Thanks: Germaine Gioia, Brandy Carrillo, Steve Namm, Michelle Acosta, Doug Lebow, Fred Durst, Lim Bizkit, Jeff Antebi, Yoji Takenaka, Dan Forden, Thq.Com, Michael Cole, Tazz, Howard Finkel, Earl Hebner, Dave Hebner, Wayne Robins, Sonar Productions, Chris Argento, John Damico, Steve Taylor, William Goertel; Company 2: Jakks Pacific Inc.; Director: Nelo Lucich; Company 3: World Wrestling Federation Entertainment; Sr. Vice President of Consumer Products: Donna Goldsmith; Vice President of Retail Marketing: John Sohigian; Licensing Director: Florence Digiorgio; Director Marketing Communications: Jayson Bernstein; Creative Licensing Manager: Derek Phillips; Coordinator of Public Relations: John Porco; Loicensing Assistant: Jennifer Russell
WWF SmackDown! Just Bring It (Exciting Pro Wrestling 3 in Japan) is a professional wrestlingvideo game released on the PlayStation 2console by THQ and developed by Yuke's. It was released in Europe on November 16, 2001, in the United States on November 19, 2001, and in Japan on January 24, 2002.[1] The game is a part of the WWF SmackDown! (now WWE SmackDown vs. Raw) series based on the World Wrestling Federation (WWF) professional wrestling promotion.[2] It is also the sequel to WWF SmackDown! 2: Know Your Role and was succeeded by WWE SmackDown! Shut Your Mouth. This was the first game in the series to be featured on the PlayStation 2.[3] The game ended up selling more than 400,000 units, to which it was added to the Sony Greatest Hits collection for the PlayStation 2 and became THQ's second Greatest Hits game, only bested by Red Faction.[4] However, when the game was given the Sony Greatest Hits label, it was renamed to WWE SmackDown! Just Bring It because of World Wrestling Federation's recently lost worldwide court battle to the World Wildlife Fund, to which the World Wrestling Federation was renamed to the World Wrestling Entertainment (WWE). However it continued to be sold in second hand shops under the WWF name.[5]
This was the first game in the series to feature commentary, with Michael Cole and Tazz featured as the announcers, however the quality of commentary received criticism, as replies between commentators would often make no sense at all. One improvement in this game is the appearance of six-man tag team matches, as well as six-man and eight-man battle royals (elimination matches; the latter appearing only in this game). Additionally, this was the first game of the series to give each wrestler two finishing moves, as well as the first to allow editing of the in-game wrestlers' move sets. Just Bring It was also the first game in the series to feature authentic, complete ring entrances. The game features several arenas that WWF held events at in 2000 and 2001. There are also arenas based on each WWF television show.
Game modes
Rather than the Season Modes presented in the previous SmackDown! games, WWF SmackDown! Just Bring It has a Story Mode. The player is given more control over their wrestler's activities in Just Bring It's Story Mode, such as having the ability to choose which WWF title to go after and having choices to respond to key WWF Personal when asked a question by them.[6] Throughout Story Mode, the player is able to attain unlockables, including additional superstars.[7]
During its later years on the market, it was renamed "WWE SmackDown! Just Bring It" because of the lawsuit from World Wildlife Fund.
The game also featured Limp Bizkit vocalist, Fred Durst as a playable superstar. He is unlockable by beating 15 or more superstars in a Slobberknocker match as The Undertaker.
Earlier copies of the game had some moveset glitches, attempting to give a CAW Goldberg, Grand Master Sexay, or Rob Van Dam's Movesets would cause the game to freeze and corrupt the save file. Later copies fixed the glitches.
Reception
The game received generally positive reviews, with IGN giving it a 7.8/10.