- Release Date: 1987
- Genre: Shooter
- Style: Vertical Scrolling Shooter
- Similar Games: Raiden (Atari Jaguar), 1942 (Arcade), 1943: The Battle of Midway (Nintendo Entertainment System), Tiger-Heli (Nintendo Entertainment System), 1942 (Commodore 64/128), 1943 (Commodore 64/128), Raiden (Arcade), Tiger-Heli (Arcade), 1942 (Nintendo Entertainment System), 1943 (TurboGrafx-16), Tiger-Heli (TurboGrafx-16), Raiden (TurboGrafx-16), Raiden (Atari Lynx), 1942 (Game Boy Color), 1942 (Macintosh)
Game Description
One of the few ports of the era that is actually harder than its coin-op cousin, Xevious for the~ Brett Alan Weiss, All Game Guide
Roots & Influences
Xevious for the~ Brett Alan Weiss, All Game Guide
Review: Overall
When Namco's Xevious hit the arcades in 1983, it stunned and pleased gamerswith its originality. It was the first shooter to feature dual-level attacks against airborne
enemies and land-based targets. When the game came out for the
dual-level attacks were commonplace, but shooter fans were pleased, because Xevious
is a fun and timeless game that never made it to the 2600 or 5200. (Prototype
copies of Xevious exist for the 2600 and 5200, but the game was never available
in stores.)
While not graphically gorgeous, Xevious does have an unusual and elegant look. The
terrain is a bit simplistic at times, but the silvery gray enemy ships and land bases are pretty
neat. Adding to the elegance and uniqueness of this game are the sound effects and music.
They're a little redundant, but they mimic the arcade game fairly well.
Xevious is one those games that is very challenging, yet you rarely feel cheated after
you die. You almost always feel as though you could have avoided destruction if you had
just been a little quicker, timed your positioning a little better, or fired your weapons when
you should have.
One thing I've always liked about this game is the Solvalou weaponry. The Zapper, which
is used for shooting airborne enemies, can shoot very far, while the Blaster, which is used
for destroying earthbound targets, has a short range. This variance in shooting distance
makes for some interesting battles. Much of your time will be spent getting close to and
dropping bombs on earthbound targets, then quickly backing out of harm's way while
zapping everything in sight.
When compared to the NES version of Xevious, the 7800 rendition holds up
reasonably well. The 7800 game looks and plays about the same, with but a few
exceptions. There are no blinking red lights on or in the ground targets, the playfield is
unnecessarily surrounded by a large black border, and the weapon controls aren't divided
into two buttons. Pushing either fire button activates both the Zapper and the Blaster. One
advantage the 7800 over the NES game is four different skill levels as opposed to
one.
Xevious is a solid adaptation of a groundbreaking arcade game. Any Atari junky
who also happens to love shooters will want this game in his or her collection.
~ Brett Alan Weiss, All Game Guide
Review: Enjoyment
This is a fun game, but for some reason the designers opted not to take advantage of the fact that the 7800 does have two fire buttons.~ Brett Alan Weiss, All Game Guide
Review: Graphics
This version of Xevious lacks some of the detail found in the arcade game, but it's not a bad looking shooter.~ Brett Alan Weiss, All Game Guide
Review: Sound
The music and sound effects are good but redundant.~ Brett Alan Weiss, All Game Guide
Review: Replay Value
It will take you a long time to get tired of playing {*Xevious}.~ Brett Alan Weiss, All Game Guide
Review: Documentation
The manual is brief but informative.~ Brett Alan Weiss, All Game Guide


