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Zone of the Enders

 
AMG AllGame Guide:

Zone of the Enders

Game Description

On the fringes of human existence, deep within the black void of space, live the people known as "Enders," pioneering colonists who've endured great hardship to settle Mars and the gravity of Jupiter. Far from the inner sphere of control, the Enders live with relative autonomy, but that also means they live without protection. The colonies are ripe for invasion.

A young boy named Leo Stenbuck is thrust into the conflict as he and his companions witness the beginnings of the terrorist threat in a junkyard. While his friends are all killed, Leo manages to escape and discovers an enormous robot called Jehuty. As its pilot, Leo finds himself wrapped up in a battle that will determine the course of the Zone of the Enders forever.

Zone of the Enders for the PlayStation 2 was produced by Hideo Kojima, who is best known for designing the Metal Gear series. In it, players will take on the role of Leo as he pilots Jehuty through a dangerous world of terrorism, intrigue, and bloodthirsty enemies waiting to see him destroyed and the Enders conquered.

The game primarily takes place in Leo's home world of Antilia, the orbiting colony of Jupiter. Players will control Jehuty on an overworld map, digging into the title's plot by traveling to various cities and locations, searching for discs and items that will upgrade its systems. They will also answer various S.O.S. calls when the enemy suddenly attacks. In contrast to similar titles that have appeared on the PS2, Zone of the Enders' gameplay eschews the more traditional simulation aspects in an attempt to give the game a quicker pace.

Jehuty has a number of different attacks with which to take out the array of enemies it will face. It can lock on to enemies, and depending on the distance, it will attack in different ways. For distant volleys it has a projectile attack, and when things get up close and personal, it will unleash an electrical sword for even more damage. It can also acquire special weapons to do larger amounts of destruction, or it can pick up a nearby enemy and throw it into other enemies or buildings.

In Zone of the Enders, players will often find themselves fighting in populated areas, such as cities, and they must do what they can to avoid collateral damage. If they destroy too many buildings or allow too many casualties to occur, they will receive a poor rating for the stage. Once the main game is defeated, a two-player battle mode will unlock, allowing gamers to select from a number of different robot-types and take each other on.
~ Jon Thompson, All Game Guide

Review: Overall

Hideo Kojima is a respected game designer best known for the Metal Gear series as well as other popular titles such as Policenauts and Snatcher. Zone of the Enders, the first game created under his stewardship for the PlayStation 2, does not quite live up to previous efforts, but is still a satisfying experience.

While this does carry the tag of a mech game, when one plays it that almost feels like a misnomer. The control in the combat sequences is very tight, almost amazingly so, and the speed at which the game moves is blazing, giving these sequences the feeling of an arcade experience. The lock-on and weapons modes are very impressive in terms of gameplay, and quite intuitive to get the hang of. While there is some depth to this process, one of the big problems with it might be the ease of use. Depending on how one plays the game, it isn't terribly difficult to get the better of your opponents no matter what the difficulty is set at. Still, while you're playing it the controls are very tight and fun to dive into.

The plot, while it seems to suffer from some translation issues, is still quite deep, although you won't get the stellar voice acting of Metal Gear Solid here; it's obvious that the dialogue took a back seat in the production of Zone of the Enders, which is a real let down, but still, it isn't so horrible that you'll want to skip the various cut scenes that pop up over the course of play. The story itself takes enough twists and turns to keep players intrigued and occupied while they barrel through the game.

Beating the game probably won't take most players too long, as there's really only ten to twelve hours of solid gameplay within Zone of the Enders. The big problem with this is that the game becomes slightly repetitive, when you find yourself fighting the same enemies over and over, and scavenging for more of the same as well. The situations you found so tantalizing in hours one and two, like fighting in cities, become rote towards the end, although the game's massive bosses, which often contain several forms, keep it rolling along. These boss battles, while not terribly difficult, are really a feast for the eyes.

The two-player mode that is unlocked when you beat the main game doesn't have a lot to it, but as an additional mode that comes as a reward, it is a decent addition. In it you can pick from a number of the game's different mechs and go at it against the computer or a friend. This is where the battle system reveals more nuance, but it is a shame that they couldn't have developed this kind of strategy to a greater degree in the single-player experience.

As far as visuals go, there's not much on the system that rivals Zone of the Enders. No matter how much is happening on the screen the frame rate never dips; the game always rushes along, maddeningly at times. Buildings will crumble, enemies will explode, lasers will fill the screen.

Your opponents, as well as Jehuty itself, are all modeled in a brilliant and unique visual style, although there just aren't enough enemies to really get you excited. The voice acting is sub-standard, but the actual sounds of battle and the techno music that accompanies it are dead on, giving the gameplay portions of Zone of the Enders the perfect feel, even if they do tend to get repetitive.

Overall, Zone of the Enders is not the second coming of mech games, and players who want a true taste of Hideo Kojima's brilliance will likely have to wait for Metal Gear Solid 2. Standing on its own, Zone of the Enders is still a beautiful and entertaining title that falls just short of the initial hype.
~ Jon Thompson, All Game Guide

Review: Enjoyment

It starts off as an amazing experience, but as you go on, the game gets a touch dull, which is unfortunate, but it is still worth it to play for the tight control and awesome boss battles.
~ Jon Thompson, All Game Guide

Review: Graphics

While they do get repetitive towards the later portions of the game, the graphics in ZOE are truly outstanding, really showing off the types of effects and speeds that the PS2 is actually capable of.
~ Jon Thompson, All Game Guide

Review: Sound

The voice acting could be much better, but the soundtrack and noises of battle are dead on, and really serve to add to the immersive quality that the game possesses.
~ Jon Thompson, All Game Guide

Review: Replay Value

While there is just 10 hours of gameplay in the single-player mission, the multiplayer game that opens once you beat this is a nice touch.
~ Jon Thompson, All Game Guide

Review: Documentation

The instruction manual is on the lighter side, and doesn't really go through as many things as you'd probably like, but it is still acceptable as a basic control guide.
~ Jon Thompson, All Game Guide
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Wikipedia on Answers.com:

Zone of the Enders

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Zone of the Enders
ZoneoftheEnders.png
Game
Developer Konami
Publisher Konami
Genre Action game
Platform PlayStation 2, PlayStation 3, Game Boy Advance, Xbox 360
Anime
ZOE: 2167 IDOLO
Directed by Tetsuya Watanabe
Studio Sunrise
Released 2001
TV anime
Z.O.E. Dolores,i
Directed by Tetsuya Watanabe
Studio Sunrise
Network Animax
AT-X
Original run April 7, 2001September 29, 2001
Episodes 26
Anime and Manga Portal

Zone of the Enders (ゾーン オブ エンダーズ Zōn obu Endāzu?), commonly referred to by the acronym Z.O.E., is a franchise created by Hideo Kojima, owned by the video game publisher Konami, and expanded on by the animation studio Sunrise. The original Zone of the Enders is a game created for the launch of the Sony PlayStation 2, which has so far spawned a single PS2 sequel, a Game Boy Advance side-story, an OVA movie, and a twenty-six episode television anime series.

Contents

Common themes

Setting

The Zone of the Enders series is set in the late 22nd century. Humankind has colonized Mars, and space colonies are also set up in orbit around Jupiter. Fueling this expansion are two scientific advances: the development of the Laborious Extra-Orbital Vehicle, or LEV, a mecha used for labor and military use, and the discovery of Metatron, a high-energy ore found on Callisto.

However, those in power on Earth begin to take a dim view of the colonists of Mars and Jupiter, calling them "Enders", and imposing harsh and exploitive laws and taxes against them. Eventually, different groups on Mars begin to rise up in opposition to Earth. A new weapon given to these rebels is the Orbital Frame, a mecha making extensive use of Metatron-based technology, These Orbital Frames come to shape the destiny of Earth and its colonies, for both good and evil.

Plot

Throughout the Zone of the Enders series, a number of themes and dramatic devices show up prominently. The story usually revolves around two specific Orbital Frames, created as part of the same project. Each frame ends up on opposite sides of the conflict, and the final confrontation is between the two and their pilots. The two main Orbital Frames in each series, such as Jehuty and Anubis, are named after Egyptian gods. Also, many of the bosses and enemies in the series (like the Mummyhead), are linked to ancient Egyptian culture and myth.

The main character of the story usually comes across the Orbital Frame by accident. The main character's Orbital Frame comes with an advanced, intelligent, female A.I., who becomes a major character in her own right. A subplot throughout the series is the growth and development of the A.I., as well as her attachment to her runner. However, IDOLO reverses this concept; the Metatron's "consciousness" takes over the mind of the Frame's pilot, causing him to go insane.

There is often a clear ethical distinction between protagonists and antagonists that is determined by their respect, or lack thereof, for human life. The heroes are typically the ones who attempt to save other people and spare lives when possible including the lives of their enemies, while the villains can be identified by a disregard for human life and a willingness to sacrifice innocent people to further their cause.

Games

Zone of the Enders, the first game in the series, details the story of a boy named Leo Stenbuck, a colonist from Jupiter who accidentally finds himself piloting the Orbital Frame Jehuty.

In Zone of the Enders: The 2nd Runner (known as Anubis: Zone of the Enders in Japan), a new pilot, Dingo Egret, finds Jehuty on the Moon of Callisto two years after the events of the first game and travels to the superweapon Aumaan in order to defeat Colonel Nohman of the BAHRAM army, who pilots Jehuty's sister craft, Anubis.

Zone of the Enders: The Fist of Mars (known as Zone of the Enders: 2173 Testament in Japan) is a side-story released for the Game Boy Advance, about a conspiracy involving the construction of Orbital Frames for Earth. The protagonist, a young man named Cage Midwell, finds himself getting involved with a resistance organization known as BIS.

Hideo Kojima has promised that he would produce the next game in the series, Zone of the Enders 3, at an unspecified point in the future.[1]

At E3 2011, Konami announced the 'Zone of the Enders HD Collection', a re-release of the two main Zone of the Enders games on the PS3, PS Vita and Xbox 360 due out in 2012. It includes updated interfaces for the HD resolutions, redrawn art, Trophy/Achievement support, improved audio and rumble support.[2]

Anime

Zone of the Enders: 2167 IDOLO is a prequel for the entire series, telling the story of Radium Lavans, the pilot of the first Orbital Frame. Zone of the Enders: Dolores,i is a followup to IDOLO, following the exploits of James Links, an alcoholic trucker, who, while trying to reunite with his estranged family, discovers an Orbital Frame hidden in one of his shipping containers. The frame, calling itself Dolores, seems to consider James her prince.

Reception

Zone of the Enders received moderate critical success. While the second game in the series, Zone of the Enders: The 2nd Runner, was more "well-received by the press and users", Hideo Kojima cites "errors in setting the release time frame" and being overshadowed by other major titles as the reason it did not achieve high sales. In spite of this, Konami recently announced an HD port for PS3 and Xbox 360.

References

External links


 
 

 

Copyrights:

AMG AllGame Guide. Copyright © 2012 All Media Guide, LLC. Content provided by All Game Guide ®, a trademark of All Media Guide, LLC. All rights reserved.  Read more
Wikipedia on Answers.com. This article is licensed under the Creative Commons Attribution/Share-Alike License. It uses material from the Wikipedia article Zone of the Enders Read more

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