your mun
Operating system.
Well it is apple computer's with the um what was it oh yeah pages place with other stuff. giggles
You can manually save at any time. Any time you reach a loading screen the game is auto-saving. You can have multiple saves.
Scott is saving up for the new XBOX with dual controls. Evan is saving up for and iPod.
If the ps3 turned off while it was saving or loading something, it may have corrupted the ps3.
If loading people in to lifeboats is saving them then he saved at least 290.
An auto loader is used to automatically load a fighting machine. One does not have to use manual loading, therefore increasing the speed of loading and saving time. The crew members that were supposed to be used for the manual loading and firing are then engaged in other useful activities.
Saving
one cause is if you turn your games console of while the game is loading or saving it hapend to me on need for speed pro street
persistent storage
Context switch must be atomic to ensure that the state of the system remains consistent during the switch. This is important because a context switch involves saving the state of the current process and loading the state of the next process. If the switch is not atomic, it could lead to data corruption or inconsistencies in the system, resulting in unpredictable behavior.
They store information about your game like how far you are what you did last and if you pull the memory card out wile its saving or loading it will corrupt the saved game