In the document properties of your Flash project (either look for the Properties panel or right-click the stage), you will find the frame rate which you can change to any value you wish, providing the PC can support the speed.
FPS means Frames Per Seconds, if that's what you're asking.
The default frame rate in Adobe Flash is typically set to 24 frames per second (fps). This frame rate is commonly used for animation and video because it provides smooth motion. However, users can adjust the frame rate according to their project needs, with options ranging from 12 fps to 60 fps or higher, depending on the desired effect and performance requirements.
Frames per second.
The value of gravity in fps system is 5.3 ft/s2.
Flash animations typically run at a frame rate of 24 frames per second (FPS), which is the standard for film. However, Flash also supports varying frame rates, allowing developers to choose lower rates like 12 or 15 FPS for specific projects to reduce file size or resource load. Additionally, the frame rate can be adjusted within the Flash authoring environment to suit the needs of the animation.
It depends what your fps (frames per second) is set to. For example, if your fps is 24, each frame lasts 1/24 of a second. My fps setting is on the bottom of the timeline panel, the default seems to be 24.
5675765765576576 fps or 66687768867jghhj fps
600 FPS - Pellet 625 FPS - BB
120 fps 90 fps 60 fps
275 fps
450 FPS BB 400 FPS Pellets
FPS is the measurement of speed in feet per second. Depending on what kind of bullet you are talking about, bullets can travel as fast as 4400 fps. Here are a few examples: 9mm-about 1050 fps. .45ACP-about 900 fps. 5.56mm-about 2700-3300 fps. .50bmg-about 2900 fps.