None have shown up, although many are first seen or discussed through the multi-player rooms.
There are no bonus costumes on Astro Knights Island, except the ones on the various temporary ad-games. Any items copied with the Costumizer are not permanently saved in your wearable items.
Click on his card in your items bag.
You go to items, and you drag the fuel rod into the place of the broken one. It should power up.
As you collect items and complete activities, they are changed. If you leave and return, it will be exactly as it was when you left.
Park your Spaceship on top of the CastleTo leave Astro Knights Island (without completing the quest), return to Arturus on the planet Poptropica (X-56 Y-52), landing there and not on the Pewter Moon. Your spaceship will park on top of the castle.Shortcut to another Island (to play another island or an ad-game)To "quickly" leave Astro Knights Island, you can use the Haunted House. While previously it was free and now may not open, new users can buy it from the Store for 350 credits. Select it from your Store Items list, enter, and then leave. You should be at the Island Map, from which all current islands can be selected. When you are ready to resume the Astro Knights quest, return to the island by blimp and enter Arturus. Your spaceship will be parked on top of the castle and you can return to space with the same status as you had previously acquired.
Astro Knights Island was the 9th island in Poptropica, and was opened in June, 2009. It is by far the hardest of the islands to complete, using complex puzzles and movements in an outer space setting. For example, the game uses coordinates to label the locations of various planets in the poptropica solar system. (Poptropica is actually a separate planet within its solar system.)---------Technically, there are no "cheats" on Poptropica, because the games are played on the site's servers and cannot be affected by programming changes.However, there are special items and effects available using the existing programs. And various sites including WikiAnswers provide hints and solutions to Poptropica games.(See the related question for some items and specials.)(To see all Astro Knights questions, type Astro Knights in the ask bar above)
Any changes to the game, or items, will remain until you return to that island. Islands cannot be reset. When you return from another island, you start on Main Street as before. On Astro Knights Island, if you leave from space, your spaceship parks atop the castle.
You get the Guide from a stall on Main Street. Click the picture of the card and it will enter your items.
Click on the "bag" icon (your items) and chhose the card with the mouse. If you release it near the owl, it will be eaten (chomp). Thereafter the owl will follow you in the underground passages (but not in the castle).
To erase your play on an island, even one you have completed, open the small map at upper right and select Restart Island. This will erase all of your items and put you back at the start. You cannot earn credits again if you have already won the island medallion once.
To leave Time Tangled Island, click on the time device on the bottom left of the page, and select "lab". This will take you outside Pendulum's Lab on Main Street, and you can take the Poptropica blimp. If you have the Haunted House card in your Store Items (free), you can leave Time Tangled Island or Astro Knights Island without returning to Main Street : select Use on the Haunted House, then immediately leave and you will reach the islands map. (*leaving space on Astro Knights parks your spaceship on top of the castle)
On Poptropica's Astro Knights Island, you locate clues and items that will help you find the kidnapped Princess of Arturus. There are clues and items left behind by the Princess and by Mordred, the former ruler of the kingdom. Mordred brought technology to the kingdom, but sought even more discoveries in nearby space. He disappeared 20 years earlier, and some of his scientific work has been used by the knights seeking the Princess. She seems to have been involved with a secret society that idolizes Mordred but can only guess at what happened to him. To solve the island : * Locate information and items that will let you find some of Mordred's inventions. * Journey to the Pewter Moon which orbits Poptropica. * Search through the solar system for the Princess, aided by the three Mystical Weapons of Arturus. * Defeat the evil plan behind her kidnapping.