Static memory allocation occurs at compile time where as dynamic memory allocation occurs at run time.
An automatic variable is activated and has its memory allocated in the block in which it is declared. The memory and contents will be deleted when the block is exited.
A static variable in C is one in which the memory is preallocated before the execution unit begins and lasts for the entire program unit.A non-static variable in C will be allocated in the block in which it is contained, and destroyed outside that block.
Main Memory (RAM).
Pointer variables point to data variables. They are mostly used to point to dynamically allocated data variables, but can actually point to anything (e.g. statically allocated variables, array elements, anywhere inside a variable, program machine code, I/O device descriptors, nonexistent memory). Misuse of pointer variables, either unintentionally or intentionally, is a major cause of nearly impossible to debug software problems in programs written in C (and C++).
Memory is allocated by malloc from the heap.... so max mem = size of heap that is free...
stack is memory allocated for temporary variables used by subroutinesheap is memory allocated for long term data structures (e.g. linked lists, trees) that are likely to change sizeBoth are forms of dynamically allocated memory (i.e. allocated/deallocated at runtime as needed), but the allocation/deallocation method and their place in physical/virtual memory are differentStatically allocated memory (i.e. allocated at compile/link time) is used for variables and data structures that must exist as long as the program is running and cannot change in size while the program is running.
Dynamic memory refers to memory that is allocated and deallocated during program execution, as opposed to static memory which is allocated at compile time. In C and C++, dynamic memory allocation is done using functions like malloc() and free(), allowing for flexibility in managing memory resources at runtime. However, improper use of dynamic memory can lead to memory leaks or segmentation faults.
storage classes determines the part of memory where storage is allocated for an object. a scope specifies the part of the program which a variable name is visible, that is accessibility of the variable by its name. in c language there are four storage classes automatic, external, register, static.
In C, uninitialized variables may contain any value, usually whatever happened to be in the same memory location before the memory was allocated to that function. This is a likely source of bugs, since it means that whatever the programmer meant for the variable to contain was not in it.
There is no memory management operator in C++ -- it is an unmanaged language. You use the C++ new operator to allocate memory, and use the C++ delete operator to release previously allocated memory.
All references must be non-null, therefore they will always have memory allocated to them. A reference is simply a non-null memory location that stores a specific type of variable, as determined by the reference's type. The reference name is an alias (a token) for the memory location, in much the same way that an array name is an alias for the starting address of the array. A pointer variable is different in that memory must be set aside for the pointer variable itself, in addition to the memory it actually points to. On a 32-bit system, 4 bytes must be allocated to every pointer variable, to store the memory address that they point to, which could be null. But references only occupy the memory they actually refer to, which can never be null (a null reference will in fact render the program invalid).
Memory Organization for a process -------------------------------------------- CODE SEGMENT: contains executable code DATASEGMENT:contains static and global variable HEAP SEGMENT:Dynamically allocated variables will be in heap STACK SEGMENT:For local or automatic variables PREM G premgnath@gmail.com