Bit stuffing is one coding technique for preventing patterns from occurring in data. The code rate for bit stuffing is always less than the Shannon capacity.
Basically the baud rate can never be greater than the bit rate. Baud rate can only be equal or less than the bit rate. However, there are instances that baud rate maybe greater than the bit rate. In Return-to-zero or Manchester encoding, where there are two signaling elements, the baud rate is twice the bit rate and therefore requires more bandwidth.
The normal pulse rate for an adult is 60 to 100 beats per minute. In general, people that are physically fit have lower resting pulse rates, while people that are less physically fit tend to have a bit higher resting pulse rates.
Actually, there is a bit difference. If you feel a boy pulse, it tends to be a little bit faster than a girls pulse.
A bit is an on or off; (high or a low ; one or zero, depending on the logic.) A string of bits might be seen as "one pulse", but it is the bit Rate which must be considered.
i need to know what baud rate or pulse width modulation duration immobilizer codes are sent at
when the bit rate increases bandwidth increases.
In the field, we tend to avoid the word "normal," because what is normal for one person, may not be normal for another. If your pulse rate is normally around 66, then it's normal for you. It's a healthy pulse rate. It's a bit on the low side, but still healthy. If your BP is in the "normal" range (around 120/80), then the pulse rate is good. If the BP is higher than what is normal for you, it could be signs of something troubling. Usually, when the pulse rate drops and the BP goes up, it's a sign of compensating shock.
It signals the difference between successive sample sizes
A little bit. (Tiny bit)
Less than 4, around 3.8 liters
Normal data transfers start at 9600 until the transfer rate of the device can be determined. The transfer then moves to the new higher rate. Possible data rates are: 2400, 9600, 19200, 38400, 57600, 115200, 576000, 1152000, and 4000000 bits per second. The transmission uses RZI, and includes bit stuffing to allow devices to remain synchronized for all speeds other than 4Mb/s. At 4Mbps Pulse Position Modulation (PPM) is used. The higher the data rate the smaller the bit time / pulse duration.