An inverted image is formed when light rays intersect each other at a location in front of or behind the lens, resulting in the image being flipped upside down compared to the object. This commonly occurs in concave lenses and convex mirrors.
The pinhole camera works based on the principles of light traveling in straight lines. As light passes through the small opening, it creates an inverted image because the upper part of the object is directed downward and vice versa. This inversion occurs due to the way light rays converge and intersect at the pinhole.
A virtual image in optics is an image that is formed where light appears to converge, but does not physically intersect. This type of image cannot be projected onto a screen because it is perceived to be located behind the mirror or lens that produced it.
In optics, a virtual image is an image in which the outgoing rays from a point on the object never actually intersect at a visable point. However, if these rays were stretched out they would intersect at a point behind the mirror/surface.
To view an object in any type of mirror, a person must sight along a line at the image of the object. All persons capable of seeing the image must sight along a line of sight directed towards the precise image location. As a person sights in a mirror at the image of an object, there will be a reflected ray of light coming from the mirror to that person's eye. The origin of this light ray is the object. A multitude of light rays from the object are incident on the mirror in a variety of directions; yet as you sight at the image, only a small portion of the many rays will reflect off the mirror and travel to your eye. To see an object in a mirror, you must sight at the image; and when you do reflected rays of light will travel from the mirror to your eye along your line of sight. Not all people who are viewing the object in the mirror will sight along the same geometrical line of sight. The precise direction of the sight line depends on the location of the object, the location of the person, and the type of mirror. Yet all of the lines of sight, regardless of their direction, will pass through the image location. In fact, the image location is defined as the location where reflected rays intersect. Since all people see a reflected ray of light as they sight at an image in the mirror, then the image location must be the intersection point of these reflected rays. If an object is positioned above the principal axis of a concave mirror and somewhere beyond the center of curvature. The concave mirror will produce an image of the object which is inverted (positioned below the principal axis) and located between the center of curvature and the focal point of the mirror.
This image is a real image, formed when light rays meet at a point in front of a mirror or lens. It is the actual point where the light converges, allowing the image to be projected onto a screen.
A concave mirror can form a real image that is a copy of an object through reflection. When parallel rays of light converge towards the focal point of the concave mirror, they intersect and form a real image that is upside-down and a true representation of the object.
A lens forms an image by refracting light rays that pass through it. As light rays converge and intersect, they create a focused image on a plane (such as a camera sensor or retina) known as the focal plane. The type of image formed can be real or virtual, depending on the placement of the object relative to the lens.
An inverted image is a characteristic of concave mirrors and diverging lenses. It occurs when the light rays intersect and cross over, resulting in the top of the object appearing at the bottom of the image and vice versa.
A virtual image is a copy of an object formed at the location from which the light rays appear to come. Whereas a real image is a copy of an object formed at the point where the light rays actually meet.
As an object moves closer to a convex lens, the image size generally increases due to magnification. The image location also changes, moving further away from the lens. This is because the convex lens converges light rays to focus them at a farther distance as the object comes closer.
When light rays meet, an image is formed where the rays converge or intersect. This can result in a real or virtual image, depending on the type of optical system involved.