Yes. Tornado Bird is a Flip Effect, which triggers and uses a chain. Trap Hole can be chained to this. Trap Hole will resolve first and destroy Tornado Bird, then Tornado Bird's effect will resolve and return two face-down Spell or Traps to hand.
If Trap Hole was targeted, it will not return to hand. Activated Normal Spells and Traps, Quick-play Spells, and Counter Traps are unaffected by card effects that return them to hand or deck. Tornado Bird's effect would affect the other target, but the activated cards will go to the graveyard when the chain has resolved.
No you cannot. Even if you set cards on your oppoent's turn, the rule for Traps is that they can only be activated during the turn after they are set. Once your turn rolls around you activate your new set card.
Twister is a Dragon type move that is a tornado that occasionally causes Flinching also this move can be used on a opponent that has used the move Fly.
Yes. Cards like Wild Tornado can be Set as a monster by the effect of Magical Hats, and when Magical Hats destroys them at the end of the Battle Phase, their effect will activate.Wild Tornado must be destroyed while Set though. If it is attacked, it will flip into a 0/0 monster and be destroyed while face-up. So a Wild Tornado destroyed that way will not activate.
Mystical Space Typhoon Heavy Storm Dust Tornado You can simply activate a new Field Spell to destroy any currently active one.
The Human Tornado was born on May 1, 1983.
No you cannot. Even if you set cards on your oppoent's turn, the rule for Traps is that they can only be activated during the turn after they are set. Once your turn rolls around you activate your new set card.
Twister is a Dragon type move that is a tornado that occasionally causes Flinching also this move can be used on a opponent that has used the move Fly.
It is called the f-5 because f5 stands for an extreme tornado and because the damage done to the opponent after coming of his shoulders
Yes. Cards like Wild Tornado can be Set as a monster by the effect of Magical Hats, and when Magical Hats destroys them at the end of the Battle Phase, their effect will activate.Wild Tornado must be destroyed while Set though. If it is attacked, it will flip into a 0/0 monster and be destroyed while face-up. So a Wild Tornado destroyed that way will not activate.
I have seen questions like this many times, and most with the same answer. Dust tornado doesn't negate the effect of dark hole, or other non-continuous magic/trap cards. When u activate dust tornado when somebody else activates a magic/trap card, it activates a series of chain. In the chain, dust tornado destroys dark hole, but the effect still continues on.an example would be something like thisStep 1: Player activates Sakuretsu Armor to destroy an attacking monster.Step 2: Other player activates Royal Decree, hoping to negate Sakuretsu Armor.Step 3: Original player chains Dust Tornado, targeting Royal Decree.Chain resolves backwards.Step 3: Dust Tornado resolves, destroying Royal Decree.Step 2: Royal Decree TRIES to activate, but as it's a Continuous card, and no longer on the field, its effect is never applied.Step 1: Sakuretsu Armor resolves and destroys the monster.
A tornado is considered a tornado when it reaches the ground
Yes, both will trigger. They will form chain link 1 and 2 of a new chain.
Mystical Space Typhoon Heavy Storm Dust Tornado You can simply activate a new Field Spell to destroy any currently active one.
No, a haboob is not a tornado.
A tornado becomes a tornado when the circulation reaches the ground.
A tornado watch is a watch that is watching out for tornadoes. A tornado warning is a warning That lets you know that a tornado is spotted.
tornado in Portuguese is tornado too