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ATK Media - A utility that opens Windows Media Center when the multimedia hotkeys are pressed. Uninstall optional.
infirmity archfiend star:4 dark atk/1800 def/1200 infirmity dwarf star:2 dark atk/800 def/500 infirmity guardian star:4 dark atk/1200 def/1700 all 2 edition if you want to know were effect post a question
Without any bonuses being applied, Dragon Master Knight and 5-Headed Dragon both share the highest ATK of 5000. Very true, except "Armityle the Chaos Phantom" (which has an ATK of 0), during YOUR turn, every turn, "Armityle the Chaos Phantom" gains 10,000 ATK. Trust me. It's a real card.
Obelisk the Tormentor has 4000 ATK.
2400 atk 2000 def
A monster with '?' ATK will be treated as having an ATK of '0' while it is face-up on the field, if no effect is currently giving it an ATK value. It will have 0 ATK for the purposes of Damage Calculation, and for any card that affects monsters below a certain ATK.
No. A Normal Summon is face-up ATK mode, a Set is face-down Defense Mode, and a special summons can vary from face-up attack, face-up defense or face-down defense. No card can summon in face-down ATK mode, however the card Darkness Approaches can flip an ATK mode monster face-down without changing the battle position.
In the text, ATK stands for attack points ( In MMORPG's, such as RuneScape, etc. ) In "Text Talk" it means At The Keyboard
"Dark Guardian" has the highest ATK (3800 ATK) of any Warrior-Type non-Fusion Monster that appeared in YGO! GX. "Gate Guardian" comes in second with 3750 ATK and "Destiny Hero - Dogma" is in third with 3300 ATK.
use that ice atk.buy some magic dusts first.use that icy atk and then normal atk then the icy atk and then magic dust(only if not enough energy for ice atk).and then all over again.
It has an 'undetermined' ATK and DEF, meaning it can't be searched for by cards that look for a specific ATK or DEF.Under some circumstances, it is considered to have '0' ATK and DEF. Such a sitation would be if it was attacked while Skill Drain is negating its ATK and DEF setting ability. For the purposes of Damage Calculation, it is considered to have 0 ATK and DEF.
Copycat copies original ATK and original DEF. - if the ?/? monster has an effect that changes its own original ATK/DEF, then Copycat's ATK and DEF will be the modified values too. - if the ?/? monster does not modify its original ATK/DEF (ie, its effect modifies its current ATK only) then Copycat will copy the ?/? and become a 0/0 monster while in play.