'Mindslaver' is one.
That knob is to control your heaters. Turn it left to let in more warm air, and turn it right to turn it off.
A Tribute must be a monster you control, unless specifically stated on the card. Cards like Soul Exchange, and Chimeratech Fortress Dragon, specifically let you use an opponent's monster. But Malicious Edge does not say so, so normal tribute rules apply.
No, it's not true. You get only one 'Normal Summon' per turn, but not only can other cards 'Special Summon' one or more monsters in the same turn as you do this, but other cards can let you Normal Summon more than once too.
In Exploding Kittens, there are different types of cards such as Exploding Kittens, Defuse cards, Nope cards, Skip cards, Attack cards, and Favor cards. Exploding Kittens make players lose the game unless they have a Defuse card to defuse it. Nope cards can cancel out other cards, Skip cards allow players to skip their turn, Attack cards force other players to take multiple turns, and Favor cards let players ask another player for a specific card. These cards add strategy and unpredictability to the gameplay.
Yes. They are called iTunes cards.
it does not let you use them twice so you have buy the cards
i have no idea
Sometimes it can and sometimes it really just depends on the situation and how you are feeling at the time of the situation. A lot of the time, you let yourself control how the situation will turn out, but you never know for sure.
You are dealt a 5-card hand from a deck of 52 cards. Let event F equal "all the cards in your hand are from the same suit" and let event S equal "the numbers of your cards form an uninterrupted sequence."Which of the following hands are contained in the event F
The 5 different cards in Exploding Kittens affect gameplay in various ways. The Exploding Kitten card eliminates players from the game if drawn, unless they have a Defuse card. Skip cards allow players to skip their turn. See the Future cards let players peek at the top 3 cards of the draw pile. Attack cards force the next player to take two turns. Lastly, Favor cards let players choose another player to give them a card from their hand. Each card adds a strategic element to the game and can change the course of play.
Let A be the amount of cards in a normal deck that are not considered to be red. Let B be the total amount of cards in that same deck. Answer: A / B
Continuous Effects are not usually 'used', they are always active. But to put it into context, Bountiful Artemis has an effect that lets you draw cards when counter traps resolve - this effect is continuous, it doesn't matter whose turn it is, or if you have drawn cards from it before, it will let you draw a card every time the condition is met.