Yes, you can cast in C++, both statically and dynamically. Objects can also be cast provided the class designer implemented the appropriate conversion operators.
1002
b+b+b+c+c+c+c =3b+4c
c + c + 2c + c + c = 6c
Elden C Tefft has written: 'Sculpture casting in Mexico' -- subject(s): Technique, Sculpture, Precision casting
b + b + b + c + c + c + c = 3b + 4c
4c
c + c + c + c + c = 5 * c.
There are no "primary and secondary keys" in c and c plus plus.
3c
W. C. Newell has written: 'The casting of steel'
There is no such thing as 'unix C++'.
They do exist in C and C++.