Want this question answered?
No, gravity is only one of the vectors in projectile motion.
(x, y) In most physics problems, projectile motion is shown on a 2-dimensional plane where x is the direction left and right, and y is the direction up and down.
We would object to that statement, and argue that the motion of a projectile after launch is determined by the speed and direction of the launch.
The magnitude of its Velocity (Speed), and its Direction. These are the components of the Arrow (Vector) that represents its MOTION.
Nope, can't agree with that. "Constant motion" means constant speed in a straight line. A projectile keeps moving faster vertically downward, and its path curves downward no matter what direction you launch it. So it fails both tests for constant motion: Its speed and direction both change.
No, gravity is only one of the vectors in projectile motion.
gravity?
(x, y) In most physics problems, projectile motion is shown on a 2-dimensional plane where x is the direction left and right, and y is the direction up and down.
We would object to that statement, and argue that the motion of a projectile after launch is determined by the speed and direction of the launch.
The magnitude of its Velocity (Speed), and its Direction. These are the components of the Arrow (Vector) that represents its MOTION.
Nope, can't agree with that. "Constant motion" means constant speed in a straight line. A projectile keeps moving faster vertically downward, and its path curves downward no matter what direction you launch it. So it fails both tests for constant motion: Its speed and direction both change.
-- In what direction should a projectile be launched in order to achieve the maximum range ? -- Toward 45 degrees above the horizontal.
Whether projected horizontally or in an inclined direction ie obliquely the path traversed will be parabolic
hypothesis on projectile motion
Because a projectile by definition, is in motion.
Projectile motion has two components horizontal motion and vertical motion. Gravity affects only the vertical motion of projectile motion.
Its an equation used to find the 2D motion of a projectile; y=xtan*0-gx2/2u2cos2* where * represents an angle b/w them