C has nothing to do with graphics.
C language doesn't say anything about graphics, it is platform-dependent.
The C language is not a graphics language and you cannot draw logic gates using it. C is a programming language, and it is possible to use a graphics library to do so, but you did not specify which library you were using. Please restate the question.
Build large software Build fast software with graphics You can learn C language with exercises and solutions
C++ has no built-in graphics methods. C++ is a machine-independent programming language, but graphics are machine-dependent. To make use of graphics of any kind, you must use a suitable graphics library. If you need cross-platform support, use a generic library.
C has nothing to do with graphics.
C++ has no graphics ability whatsoever. C++ is a machine-independent programming language, but graphics are machine-dependent. To use graphics in C++ you must use an appropriate library. If you need cross-platform support, you must use a generic library. Each library has its own specific methods for accepting input thus you must consult the library documentation for more information on this aspect.
Platform-dependent. But if you are using a PC with Hercules or CGA graphics card, then you are out of luck.
C++ does not provide any native support for graphics of any kind, including graphic image formats. This is because graphics are platform-specific while C++ is a generic language. You can, of course, use graphics in C++, but you need a graphics library and API that is specific to your platform and hardware. There is no generic code available as the code you use is entirely dependant upon the library.
C++ is a generic language and, as such, has no built-in graphics capability. Graphics are platform-dependant, thus if you want to use graphics in C++ you must use a graphics library and API that caters for your hardware and platform. The API needn't be written in C++, may be generic and may be as abstract as suits your needs. For example, for Windows graphics, you'd either use generic DirectX or OpenGL API calls. But not knowing which platforms you are targeting, it's impossible to provide you with the specific code your require. Consult your IDE documentation to see which, if any, graphics libraries are provided.
pro c language to implement linear search using pointers
Mark Mallett has written: 'Graphics programming with Microsoft C 6' -- subject(s): C (Computer program language), Computer graphics
I do use am a programmer, because C-language.