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There are a few different ways you could interpret "monster conversion," so here are a few possible approaches:

If you want to convert a monster from one game system to another (for example, from Dungeons and Dragons to Pathfinder), you'll need to follow the rules and guidelines for converting creatures in the target system. This will typically involve converting the monster's stats, abilities, and any special rules it has to the corresponding elements in the new system.

If you want to create a new monster from scratch, you'll need to come up with a concept for the monster, decide on its stats and abilities, and possibly create any special rules or mechanics that it will use. This can be a creative process that allows you to bring your own ideas to life.

If you want to "convert" an existing creature into a monster (for example, by giving it additional powers or abilities), you'll need to think about how these changes will affect the creature's balance and gameplay mechanics. You'll also need to consider how these changes fit with the theme and flavor of the monster.

Regardless of which approach you take, it can be helpful to draw inspiration from other monsters and creatures in your chosen game system, as well as from literature, mythology, and popular culture.

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miatuhsms7

Lvl 4
2y ago

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