There are 2 ways: "private or protected" and "public". A programmer has the choice of making the object's data either protected or public. Protected means the data associated with that object can be only accessed by the object's own methods. It can't be globally accessed by simply calling the variable. Public means it can be accessed from any function. E.g: Class Person { Protected: Char name; Char hair-colour; change haircolour change name The above class can have an object of person with his name and hair-colour. As you can see it is protected and no one else can change them except your own functions of change hair-colour and change name. That's how data and methods are organized. It is a security feature, called data encapsulation.
You should try and design classes so that they represent real world entities. Once you have the correct granularilty, any data associated with the entity should be added. If you are using Java, then the data should be represented as private members. The most critical data members should also be added as arguments to the constructor so that when an instance is created the data is supplied by the caller. For example, if you are creating an Employee class, you may add employee ID and name as arguments to the constructor. The rest of the data can be set via a series of set methods (one per property). You should also add ge method for all properties.
Now you can proceed to encapsulate the behavior. Most methods alter the state of the object (for example add a Dependent to an Employee object).
The features of object oriented programming are Abstraction, Encapsulation, Polymorphism & Inheritance
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Hint. Is not object oriented.
C language is not a program, and it isn't an object-oriented language either.
Not necessarily. Any language with an object-oriented approach will be a high-level language, but a high-level language does not have to use an object-oriented approach.
No. C is not object-oriented, it is a procedural language.C++, while object-oriented, is not purelyobject-oriented. One of the requirements for a pure object-oriented language is that everything is an object. C++ still has primitive data types (int, long, double, etc.), and so is not purely object-oriented.
AOP or Aspect oriented Programming is A paradigm in Computer Science. In traditional object-oriented programming, common code like logging, exception handling scattered all across method, classes, object hierarchies, or even entire object models. so Aspect oriented programming is a technique to separate these concerns from real problem domain and increase modularity and reusability of program
Objectives Oriented Evaluation Approach is the means by which the worth or merit of a program is assessed based on the extent to which the objectives or purposes of the program are being achieved.
In object-oriented languages, a class member function is also known as a method. C does not provide native support for the object-oriented paradigm and therefore does not support methods.
Java is an object oriented programming language. The various object oriented concepts in it are: * Class * Object * Instance * Method * Inheritance * Polymorphism * Abstraction * Encapsulation etc...
Stephen Gilbert has written: 'Object-oriented design in Java' -- subject(s): Java (Computer program language), Objektorientierte Programmierung, Java (Programmiersprache), CD-ROM, Systementwurf, Object-oriented programming (Computer science) 'Object-oriented design in Java' -- subject(s): Java (Computer program language), Object-oriented programming (Computer science)
procedure oriented means program will be execte in step by step procedure,when comes to object oriented means every thin can be represents the object a step[ step procedure doesnot follow