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How can subtract more vectors?

Updated: 9/18/2023
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Q: How can subtract more vectors?
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Related questions

Why can't we add or subtract vectors like scalars?

Because scalars do not take in the direction but just the magnitude while vectors can. You can add vectors ONLY if they are in the same direction.


Do velocity vectors combine with force vectors?

simply: No, Velocity vectors are different to force vectors. One measures velocity and one measures force so you can not simply add/subtract/multiply/divide them together and get something meaningful.


How do you subtract vectors?

it depends on the method of subtraction. If the vectors are drawn graphically then you must add the negative of the second vector (same magnitude, different direction) tail to tip with the first vector. If the drawing is to scale, then the resultant vector is the difference. If you are subtracting two vectors <x1, y1> - <x2, y2> then you can subtract them component by component just like scalars. The same rules apply to 3-dimensional vectors


What are the applications of Parallelogram law of vectors?

The law is used to add vectors to find the resultant of two or more vectors acting at a point.


Two or more vectors combine to form an?

I believe the sum of two or more vectors is called a "Resultant."


Is direction is important for equal vectors?

Equal vectors are vectors having same direction of action or orientation as well as same magnitude. If two or more vectors have same magnitude but different direction then they cannot be called equal vectors. This shows that direction is important for equal vectors.


If a and b are two vectors and the vector product of vector a and vector b is equal to a minus b then prove that a equals b?

The question is not correct, because the product of any two vectors is just a number, while when you subtract to vectors the result is also a vector. So you can't compare two different things...


Two or more vectors combine to form?

Two or more vectors combine to form a resultant sum; V1 + V2 + ...+ Vn = VR


How do you add and subtract vectors?

Graphically: By laying them head-to-tail (move one of the vectors without rotatint it, so that its tail coincides with the head of the other vector). Algebraically: Separate each vector into components, e.g. in 2 dimensions, separate it into components along the x-axis and along the y-axis. Add those components. To subtract, just add the opposite vector.


What is the resultant force if the first force has an upward vector and the second force has a downward vector?

If the two vectors are directly opposite each other, then subtract the smaller one from the larger one and that will be your resultant force. For example, if the force downwards is 5 N and the force upwards is 2 N, the resultant force is 3 N downwards. If the one or both of the two vectors are angled, you need to replace the angled vectors with two right-angled vectors and then add those to create the resultant vectors.


What is the sum of two or more vectors?

You can use the parallelgram rule, or if you have the vectors written as components you can just add them. If you give me an example I will help more Doctor Chuck


Can two vectors having different magnitudes be combined to give a zero resultant.is it possible for three such vectors?

Two vectors with unequal magnitudes can't add to zero, but three or more can.