Vectors can be added together graphically by placing the head of one vector at the tail of the other vector. The slope of a line tangent to a curve indicates instantaneous velocity.
Vectors can be added to other vectors in the same vector space. Scalars can be added to other scalars if they have the same units. Scalars cannot be added to vectors, nor vice versa, directly.
The zero-vector has no direction.
Thee direction of the two vectors.
Scalar quantities are added algebraically. But vector quantities are added using vector addition. If 3 and 4 are added only 7 is the result. If two vectors with magnitude 3 and 4 are added there will be different results such as 7, 1, 5, etc etc. 7 will be the answer if both the vectors are in the same direction. 1 will be the answer if both are in opposite direction 5 will be the answer if both act perpendicular to each other. Other innumerable answers are possible as both vectors act with different angles of inclination.
No, scalar can be added together directly, whereas vectors can only add their separate components together.
Yes, two vectors of similar kind can be added. For example we can add a distance vector with another distance vector. But we cannot add distance vector and velocity vector.
no!!!only scalars and scalars and only vectors and vectors can be added.
Vectors can be added to other vectors in the same vector space. Scalars can be added to other scalars if they have the same units. Scalars cannot be added to vectors, nor vice versa, directly.
no because triangle only contain three vectors and if many vector are added then they cant form a triangle
No. The vector resultant of addition of vectors is the vector that would connect the tail of the first vector to the head of the last. For any set of vectors to add to the zero vector, the endpoint of the last vector added must be coincident with the start point of the first. Therefore for the sum of only two vectors to have a chance of being the zero vector, the second vector must be in a direction exactly opposite the first. So you can tell that the result of adding the two vectors could only can be zero vector if the two vectors were of two equal magnitude.
The zero-vector has no direction.
Thee direction of the two vectors.
The related question has a nice detail of this. Each vector is resolved into component vectors. For 2-dimensions, it is an x-component and a y-component. Then the respective components are added. These added components make up the resultant vector.
Use the parallelogram method to add two of the vectors to create a single vector for them;Now use this vector with another of the vectors to be added (using the parallelogram method to create another vector).Repeat until all the vectors have been added.For example, if you have to add V1, V2, V3, V4 do:Used method to add V1 and V2 to result in R1Use method to add R1 and V3 to result in R2Use method to add R2 and V4 to give final resulting vector R.
You get other vectors, usually perpendicular to each other, that - when added together - result in the original vector. These component vectors are usually along the axes of some selected coordinate system.
yes since the 3rd vector will be parallel to the resultant of the 1st and 2nd vector
The general rule for adding vectors is to hook them together "head to tail" and then draw in a resultant vector. The resultant will have the magnitude and direction that represents the sum of the two vectors that were added.