Add the resultant vectors 4 + 10 (and as they are in the same direction there will be no sine or cosine factors to worry about).
The magnitude and direction of the force applied to an object, the magnitude and direction of the distance moved by the object.
The velocity of an object has two attributes, 1. its magnitude and 2. its direction. The difference betwen the velocity and the magnitude of the velocity is the direction!
It will accelerate in the direction of the resultant (net) force.
When the forces on an object are unbalanced, the object undergoes acceleration. Its direction is the direction of the net effective force, and its magnitude is the magnitude of the net effective force divided by the object's mass.
The resultant momentum of the two objects will roughly equal that of the dynamic object in magnitude and direction, minus some energy lost due to friction during the collision. Think of what happens when a cue ball hits a stationary ball in pool.
The resultant is a trigonometric function, usually using the Law of Cosines in two dimensional solution by vector resolution, of two or more known forces while equilibrant is equal in magnitude to the resultant, it is in the opposite direction because it balances the resultant.Therefore, the equilibrant is the negative of the resultant.
There is no such thing as the direction or magnitude of an object. The direction and magnitude of its speed, acceleration, or momemtum, or of the forces on it, are represented by vectors.
A vector is used to represent direction and magnitude of speed. Velocity is the speed of an object and a specification of its direction of motion. Speed describes only how fast an object is moving, whereas velocity gives both how fast and in what direction the object is moving. Therefore a vector can be used to represent a velocity. The term "resultant velocity" implies a change in velocity which can be determined using vector analysis.
a resultant vector not only the resultant of two or three vector. it is the resultant direction of two or many vectors.(let us push an object with same force in opposite direction the resultant is zero and if we push in same direction the force will double.if we pull a object with same force in x and y direction the resultant force in 45 degrees to x axis)
The magnitude and direction of the force applied to an object, the magnitude and direction of the distance moved by the object.
The magnitude and direction of the force applied to an object, the magnitude and direction of the distance moved by the object.
You find the vector sum of all the forces. That is the resultant, or net, force.
The velocity of an object has two attributes, 1. its magnitude and 2. its direction. The difference betwen the velocity and the magnitude of the velocity is the direction!
It will accelerate in the direction of the resultant (net) force.
-- First of all, you calculate the magnitude and direction of vectors. An object or a truck are not vectors. Things like their weight, velocity, and acceleration are. -- There are different methods and formulas for calculating each different vector. For example: . . . The truck's weight is (the truck's mass) x (the acceleration of gravity) downward . . . The truck's acceleration is (the rate at which its speed changes) in the direction in which its speed changes.
The magnitude and direction of the object's velocity vector.
Scalars are a magnitude by itself. Vectors are magnitude and direction.