answersLogoWhite

0

Kyriaki - suture the lacerations, and once you're finished Kyriaki will attack. Find the shadow with the ultrasound (it will take a few tries, try doing it near a recent laceration) and tap it with the scalpel. Kyriaki will emerge with a small cut and attack immediately, and suture the wound and gel the small one, and laser the now blue Kyriaki. Antibiotic gel slows it down effectively, but Kyriaki normally doesn't take a long hit to kill. Repeat with the other Kyriakis. Keep and eye out for vitals. If you run into the mature Kyriaki (the big one) you have to do the lasering several times before it admits defeat. If you run into Queen Kyriaki, it is the same as the mature Kyriaki except for the fact that it lays Kyriaki pupas. Find them with the ultrasound, tap with scalpel, remove with the forceps, and gel the wound with the antibiotic gel. If they are left there too long they will hatch, creating more Kyriaki for you to deal with.

Deftera - stage one is simple, get the two to collide, drain their tissue, and repeat until you can extract it. You can guide them with antibiotic gel "walls" but they lower vitals a bit each time it hits, so don't use too much. Stage two is harder; you can't let the same colors touch. But everything else is still the same.

Triti - one of the most annoying GUILT. Triti is more like a puzzle; there are membranes all over the place held by three thorns. Remove the thorns to remove the membrane. However, thorns will regenerate over time, and if two thorns are left facing an area with no membrane, it will multiply, so it's difficult. Also, thorns might evaporate, so drain the mist before it gets out of hand. You CAN use the Healing Touch and pull out a bunch of thorns, but it will disqualify you for S rank.

Tetarti - simple. Use the syringe and inject the matching-color serum into each Tetarti. When you first get there you will find diverticulum, and remove them like a tumor, except they're already on the surface. You inject the right colored serum into each diverticulum, cut it and extract it. When Tetarti emerges you will have a little bit of time to inject the serum, and you can only do it when the colors disappear. If you inject the wrong serum they will make more diverticulum.

Pempti - pretty straightforward but annoying. You have infinite laser this time, but you still have to laser all those Pempti-minions quickly. First you inject the nanomachine into the hazy object inside the fluid, then laser the core. When the core comes back, it will send out its minions. The ones that circle the core lower vitals; no biggie, laser them. The ones that hover over the edge five at a time must be lasered quickly. If you don't, the fluid goes up, create small tumors, and then you have to deal with them and more minions will take the chance to lower vitals and wreak havoc. The minions that are reddish-pinkish and comes out one at a time will do laceration damage after a few seconds. While treating them, if the core surfaces (it will look a bit brighter) laser the core while you can but keep dealing with the minions. Same thing with the mutated strain - two cores. Just keep an eye out on both of them. For the mutation, try to alternate between cores for if one disappears, the other will become unstable and go in berserk mode, making minions go out faster and harder. But yeah, Pempti is still annoying.

Paraskevi - if you get this wrong, it's history. Paraskevi is a fibrous GUILT like a worm, and you have to laser it on the tail, cut it with the scalpel, and you get two worms. Deal with one at a time, because each time you cut it creates two lacerations and vitals lower quickly. You can't have a bunch of stupid-looking worms crawling around in the intestines, can you? When they get small enough, laser them and extract with forceps. Straightforward? Simple? No. Paraskevi will burrow and if you don't get them in one organ they will move on to another. When they get into the heart and burrow, your patient is history.

Savato - the face-off with death (Seriously) and the father of GUILT. Savato is the final strain of GUILT (not if you include Neo-GUILT) but it doesn't lax off. Savato will look like a bug with a bunch of Mini-Savatos circling it. Laser the Minivatos and then take a closer look at the heart. Yes, there are webs all over it. Scalpel one strand and the scalpel will melt! Angie will get you a new one, but it'll take some time (HOW MANY EXTRA SCALPELS DID THEY BRING?!?!). When the web is all gone, Savato will weave ANOTHER one! What's more, there's gonna be Minivatos all over the place, and Savato will make lacerations that make another two dozen! You have to get rid of the web four times before Savato calms down. Then you have a serum specially designed to get rid of bedbugs in the heart. However, you can't inject it until Savato's shield is down, and you gotta follow it with the laser. Annoying, right? In the meanwhile, Savato will make MORE Minivatos, and you don't have infinite laser. So when Savato is down, inject the serum, and you gotta do it several times. When you do it the last time, Savato will go berserk and you gotta use the Healing Touch (quick!). If you think you can keep up with the multiple three at a time lacerations every two seconds, go on, build up your chain, but when you feel it's getting out of hand use the Touch and you will COMPLETELY STOP TIME and then, inject the final bedbug-stopping serum and Savato will vanish. The end.

Nous - this is Neo-GUILT, from Trauma Center: Under the Knife 2. Nous is memorization. Tumors come up, you treat them in the order they appeared, and treat the final star-like tumor that's Nous. If you treat a wrong tumor it explodes. Then vitals lower. Too many, the patient dies. Get rid of Nous a couple of times and it's the end.

Bythos - also Neo-GUILT. Bythos looks ridiculous, actually, like a clover, but then again, it looks evil. You will see four lacerations. Suture them, Bythos appear. Laser the eye in the middle of Bythos, dealing with its lacerations and hemorrhaging while you're laser is down. Don't forget to up vitals. When the core shatters, pick up the eye and move it to the tray. Don't touch any spores that come out of Bythos. Repeat.

Sige - piece of cake. Like Kyriaki, find with ultrasound. Unlike Kyriaki, CUT IT DOWN HALF, don't tap it. Well, deal with inflammations first, and the hemorrhaging. When Sige comes out blow into the microphone and cut Sige again, but patch up the hole it makes. Actually, use antibiotic gel to slow it first, otherwise it won't work. Repeat. When it gets to clones, get the brighter Sige. The others are gas pockets. And up vitals often, too.

Aletheia - the most dreaded, especially on extreme. This is the mother of GUILT, mother of all sins, and you get the point. Like Savato, this is in the heart, except it doesn't move. Inject a serum, and it dies. Simple? NO. Aletheia will send out waves of GUILT, and you have to get rid of THEM first before you attend to Aletheia. It's like an eye in the heart, and when the protector minions are doing their job, Aletheia closes its eye and takes a nap. When a minion die, Aletheia opens up to see if its host is dying, and you inject the serum. Simple. Kyriaki is already on the surface, and circles Aletheia, and deals lacerations, to a max of four. Nous has one tumor. Tetarti are three colors and you have infinite time, hence the diverticulum. Sige is on the surface and will create gas pockets, so get rid of it. Couple of Pempti (not cores, the minions) and get rid of them before they create tumors. Bythos is the same, will create hemorrhages, so deal with the quick. Aletheia will appear in three stages. Stage one is four Kyriaki, four Nous, four Nous. IF you didn't inject enough serum by end of Pempti it repeats. Stage two: six Sige, six Kyriaki, three Tetarti. Same as Stage 1. Stage three is eight Bythos, eight Kyriaki, and 8 Pempti. In between each wave Aletheia will open up completely to reveal eight blood vessel. Cut each one (don't worry, the scalpel won't melt) but beware of the flashing red vessel. Don't touch the red one. If you do it causes mass damage and you restart from the previous wave. If you take too long the same happens, minus the vital damage. DON'T USE THE HEALING TOUCH!!! When you beat the third vein-cutting Aletheia will look like its finished, but no GUILT goes down without a fight. It will open up the eye again, and show you more vessels - flashing at incredible speed! NOW use the Healing Touch. With each vein, Aletheia will close its eye and open again, to show that the vessels had moved back a few strands. So watch before you cut. While the eye is closing, Derek or Angie will say something:

1st vein cut - For all the precious lives that GUILT took

2nd - For all the hearts that were plunged into despair because of it

3rd - For those who became prisoners to its promise of power, and fell into darkness

4th - For our friends, who confronted that darkness, without yielding to its threat

5th - In order to stop this endless spiral of despair

6th - For all the hopes and dreams of mankind

7th - And to prevent the same mistake from happening ever again! This is for everybody!

8th - There should never be a disease that cannot be treated! We will eradicate GUILT with this!

After that, Aletheia is finished. The end, after some cheesy white flashes.

PS, did I mention? Since you can only use the Touch once... if you cut a red vein there, it's game over and you have to start all over again from Kyriaki x4?

Annoying, huh? Try imagining it on Extreme.

User Avatar

Wiki User

15y ago

What else can I help you with?

Related Questions

How can you beat the membrane guilt in trauma center second opinion?

If you mean Triti, It's just a huge pain, but try to corner it and don't let two thorns be next to each other when you remove a membrane.


What does the guilt stand for in the game trauma center second opinion?

It stands for Gangliated Utrophin Immuno Latency Toxin.


What are the release dates for Trauma Center - 1983 Trauma Center Pilot 1-1?

Trauma Center - 1983 Trauma Center Pilot 1-1 was released on: USA: 22 September 1983


What the requirements to become a Trauma Nurse?

In order to become a trauma nurse you must: * Know the correct technique for using a butcher knife * Beat every Trauma Center videogame * Identify the capitol of Djibouti * Become a master chef


When was Rehabilitation Trauma Center created?

Rehabilitation Trauma Center was created in 1972.


Is there going to be a new trauma center game?

there hasn't been any news of another trauma center game. but the most recent one is "trauma team" in case you are interested.


Is there a trauma center new blood 2?

No, according to ATLUS trauma team was the last of the trauma series sorry


When was R Adams Cowley Shock Trauma Center created?

R Adams Cowley Shock Trauma Center was created in 1960.


What are the release dates for Trauma Center - 1983 Smash- Up - 1.13?

Trauma Center - 1983 Smash- Up - 1.13 was released on: USA: 1983


How many trauma center in the US?

262


Where is the Shock Trauma Medical Center located?

The Shock Trauma Medical Center, which is most commonly known as the University of Maryland Medical Center, is currently located in Baltimore on 22 S. Greene Street.


Who is trauma center numa numa by?

hillychua on youtube!